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- -- Minetest: builtin/client/chatcommands.lua
- core.register_on_sending_chat_message(function(message)
- if message:sub(1,2) == ".." then
- return false
- end
- local first_char = message:sub(1,1)
- if first_char == "/" or first_char == "." then
- core.display_chat_message(core.gettext("issued command: ") .. message)
- end
- if first_char ~= "." then
- return false
- end
- local cmd, param = string.match(message, "^%.([^ ]+) *(.*)")
- param = param or ""
- if not cmd then
- core.display_chat_message(core.gettext("-!- Empty command"))
- return true
- end
- local cmd_def = core.registered_chatcommands[cmd]
- if cmd_def then
- core.set_last_run_mod(cmd_def.mod_origin)
- local _, message = cmd_def.func(param)
- if message then
- core.display_chat_message(message)
- end
- else
- core.display_chat_message(core.gettext("-!- Invalid command: ") .. cmd)
- end
- return true
- end)
- core.register_chatcommand("list_players", {
- description = core.gettext("List online players"),
- func = function(param)
- local players = table.concat(core.get_player_names(), ", ")
- core.display_chat_message(core.gettext("Online players: ") .. players)
- end
- })
- core.register_chatcommand("disconnect", {
- description = core.gettext("Exit to main menu"),
- func = function(param)
- core.disconnect()
- end,
- })
- core.register_chatcommand("clear_chat_queue", {
- description = core.gettext("Clear the out chat queue"),
- func = function(param)
- core.clear_out_chat_queue()
- return true, core.gettext("The out chat queue is now empty")
- end,
- })
- function core.run_server_chatcommand(cmd, param)
- core.send_chat_message("/" .. cmd .. " " .. param)
- end
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