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- # Makefile for Irrlicht Examples
- # It's usually sufficient to change just the target name and source file list
- # and be sure that CXX is set to a valid compiler
- SOURCE_FILES = porting.cpp guiMessageMenu.cpp materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
- DEBUG_TARGET = debugtest
- DEBUG_SOURCES = $(addprefix src/, $(SOURCE_FILES))
- DEBUG_BUILD_DIR = debugbuild
- DEBUG_OBJECTS = $(addprefix $(DEBUG_BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
- FAST_TARGET = fasttest
- FAST_SOURCES = $(addprefix src/, $(SOURCE_FILES))
- FAST_BUILD_DIR = fastbuild
- FAST_OBJECTS = $(addprefix $(FAST_BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
- SERVER_TARGET = server
- SERVER_SOURCE_FILES = porting.cpp materials.cpp defaultsettings.cpp mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
- SERVER_SOURCES = $(addprefix src/, $(SERVER_SOURCE_FILES))
- SERVER_BUILD_DIR = serverbuild
- SERVER_OBJECTS = $(addprefix $(SERVER_BUILD_DIR)/, $(SERVER_SOURCE_FILES:.cpp=.o))
- IRRLICHTPATH = ../irrlicht/irrlicht-1.7.1
- JTHREADPATH = ../jthread/jthread-1.2.1
- all: fast
- ifeq ($(HOSTTYPE), x86_64)
- LIBSELECT=64
- endif
- debug: CXXFLAGS = -Wall -g -O1
- debug: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DDEBUG -DRUN_IN_PLACE
- debug: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
- fast: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
- fast: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DUNITTEST_DISABLE -DRUN_IN_PLACE
- fast: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
- server: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
- server: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DSERVER -DUNITTEST_DISABLE -DRUN_IN_PLACE
- server: LDFLAGS = -L$(JTHREADPATH)/src/.libs -ljthread -lz -lpthread
- DEBUG_DESTPATH = bin/$(DEBUG_TARGET)
- FAST_DESTPATH = bin/$(FAST_TARGET)
- SERVER_DESTPATH = bin/$(SERVER_TARGET)
- # Build commands
- debug: $(DEBUG_BUILD_DIR) $(DEBUG_DESTPATH)
- fast: $(FAST_BUILD_DIR) $(FAST_DESTPATH)
- server: $(SERVER_BUILD_DIR) $(SERVER_DESTPATH)
- $(DEBUG_BUILD_DIR):
- mkdir -p $(DEBUG_BUILD_DIR)
- $(FAST_BUILD_DIR):
- mkdir -p $(FAST_BUILD_DIR)
- $(SERVER_BUILD_DIR):
- mkdir -p $(SERVER_BUILD_DIR)
- $(DEBUG_DESTPATH): $(DEBUG_OBJECTS)
- $(CXX) -o $@ $(DEBUG_OBJECTS) $(LDFLAGS)
- $(FAST_DESTPATH): $(FAST_OBJECTS)
- $(CXX) -o $@ $(FAST_OBJECTS) $(LDFLAGS)
- $(SERVER_DESTPATH): $(SERVER_OBJECTS)
- $(CXX) -o $@ $(SERVER_OBJECTS) $(LDFLAGS)
- $(DEBUG_BUILD_DIR)/%.o: src/%.cpp
- $(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
- $(FAST_BUILD_DIR)/%.o: src/%.cpp
- $(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
- $(SERVER_BUILD_DIR)/%.o: src/%.cpp
- $(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
- clean: clean_debug clean_fast clean_server
- clean_debug:
- @$(RM) $(DEBUG_OBJECTS) $(DEBUG_DESTPATH)
- clean_fast:
- @$(RM) $(FAST_OBJECTS) $(FAST_DESTPATH)
- clean_server:
- @$(RM) $(SERVER_OBJECTS) $(SERVER_DESTPATH)
- .PHONY: all all_win32 clean clean_debug clean_win32 clean_fast clean_server
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