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@@ -1,156 +1,146 @@
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-xpanes = {}
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-local function rshift(x, by)
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- return math.floor(x / 2 ^ by)
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+local function is_pane(pos)
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+ return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
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end
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-local directions = {
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- {x = 1, y = 0, z = 0},
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- {x = 0, y = 0, z = 1},
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- {x = -1, y = 0, z = 0},
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- {x = 0, y = 0, z = -1},
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-}
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-
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-local function update_pane(pos, name)
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- if not minetest.get_node(pos).name:find("^xpanes:"..name) then
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- return
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+local function connects_dir(pos, name, dir)
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+ local aside = vector.add(pos, minetest.facedir_to_dir(dir))
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+ if is_pane(aside) then
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+ return true
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end
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- local sum = 0
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- for i, dir in pairs(directions) do
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- local node = minetest.get_node(vector.add(pos, dir))
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- local def = minetest.registered_nodes[node.name]
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- local pane_num = def and def.groups.pane or 0
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- if pane_num > 0 or not def or (def.walkable ~= false and
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- def.drawtype ~= "nodebox") then
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- sum = sum + 2 ^ (i - 1)
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- end
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+
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+ local connects_to = minetest.registered_nodes[name].connects_to
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+ if not connects_to then
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+ return false
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end
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- if sum == 0 then
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- sum = 15
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+ local list = minetest.find_nodes_in_area(aside, aside, connects_to)
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+
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+ if #list > 0 then
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+ return true
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end
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- minetest.set_node(pos, {name = "xpanes:"..name.."_"..sum})
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+
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+ return false
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end
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-local function update_nearby(pos, node)
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- node = node or minetest.get_node(pos)
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- local name = node.name
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- if not name or node.name:sub(1, 7) ~= "xpanes:" then
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+local function swap(pos, node, name, param2)
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+ if node.name == name and node.param2 == param2 then
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return
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end
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- local underscore_pos = string.find(name, "_[^_]*$") or 0
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- local len = name:len()
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- local num = tonumber(name:sub(underscore_pos+1, len))
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- if not num or num < 1 or num > 15 then
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- name = name:sub(8)
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- else
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- name = name:sub(8, underscore_pos - 1)
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- end
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- for i, dir in pairs(directions) do
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- update_pane(vector.add(pos, dir), name)
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- end
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+
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+ minetest.set_node(pos, {name = name, param2 = param2})
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end
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-minetest.register_on_placenode(update_nearby)
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-minetest.register_on_dignode(update_nearby)
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-
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-local half_boxes = {
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- {0, -0.5, -1/32, 0.5, 0.5, 1/32},
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- {-1/32, -0.5, 0, 1/32, 0.5, 0.5},
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- {-0.5, -0.5, -1/32, 0, 0.5, 1/32},
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- {-1/32, -0.5, -0.5, 1/32, 0.5, 0}
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-}
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-
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-local full_boxes = {
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- {-0.5, -0.5, -1/32, 0.5, 0.5, 1/32},
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- {-1/32, -0.5, -0.5, 1/32, 0.5, 0.5}
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-}
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-
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-local sb_half_boxes = {
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- {0, -0.5, -0.06, 0.5, 0.5, 0.06},
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- {-0.06, -0.5, 0, 0.06, 0.5, 0.5},
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- {-0.5, -0.5, -0.06, 0, 0.5, 0.06},
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- {-0.06, -0.5, -0.5, 0.06, 0.5, 0}
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-}
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-
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-local sb_full_boxes = {
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- {-0.5, -0.5, -0.06, 0.5, 0.5, 0.06},
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- {-0.06, -0.5, -0.5, 0.06, 0.5, 0.5}
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-}
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-
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-local pane_def_fields = {
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- drawtype = "airlike",
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- paramtype = "light",
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- is_ground_content = false,
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- sunlight_propagates = true,
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- walkable = false,
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- pointable = false,
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- diggable = false,
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- buildable_to = true,
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- air_equivalent = true,
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-}
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+local function update_pane(pos)
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+ if not is_pane(pos) then
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+ return
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+ end
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+ local node = minetest.get_node(pos)
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+ local name = node.name
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+ if name:sub(-5) == "_flat" then
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+ name = name:sub(1, -6)
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+ end
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-function xpanes.register_pane(name, def)
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- for i = 1, 15 do
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- local need = {}
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- local cnt = 0
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- for j = 1, 4 do
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- if rshift(i, j - 1) % 2 == 1 then
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- need[j] = true
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- cnt = cnt + 1
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- end
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- end
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- local take = {}
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- local take2 = {}
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- if need[1] == true and need[3] == true then
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- need[1] = nil
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- need[3] = nil
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- table.insert(take, full_boxes[1])
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- table.insert(take2, sb_full_boxes[1])
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+ local any = node.param2
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+ local c = {}
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+ local count = 0
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+ for dir = 0, 3 do
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+ c[dir] = connects_dir(pos, name, dir)
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+ if c[dir] then
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+ any = dir
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+ count = count + 1
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end
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- if need[2] == true and need[4] == true then
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- need[2] = nil
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- need[4] = nil
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- table.insert(take, full_boxes[2])
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- table.insert(take2, sb_full_boxes[2])
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- end
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- for k in pairs(need) do
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- table.insert(take, half_boxes[k])
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- table.insert(take2, sb_half_boxes[k])
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- end
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- local texture = def.textures[1]
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- if cnt == 1 then
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- texture = def.textures[1].."^"..def.textures[2]
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+ end
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+
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+ if count == 0 then
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+ swap(pos, node, name .. "_flat", any)
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+ elseif count == 1 then
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+ swap(pos, node, name .. "_flat", (any + 1) % 4)
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+ elseif count == 2 then
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+ if (c[0] and c[2]) or (c[1] and c[3]) then
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+ swap(pos, node, name .. "_flat", (any + 1) % 4)
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+ else
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+ swap(pos, node, name, 0)
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end
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- minetest.register_node(":xpanes:"..name.."_"..i, {
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- drawtype = "nodebox",
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- tiles = {def.textures[3], def.textures[3], texture},
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- paramtype = "light",
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- groups = def.groups,
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- drop = "xpanes:"..name,
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- sounds = def.sounds,
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- node_box = {
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- type = "fixed",
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- fixed = take
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- },
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- selection_box = {
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- type = "fixed",
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- fixed = take2
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- }
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- })
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+ else
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+ swap(pos, node, name, 0)
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+ end
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+end
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+
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+minetest.register_on_placenode(function(pos, node)
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+ if minetest.get_item_group(node, "pane") then
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+ update_pane(pos)
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+ end
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+ for i = 0, 3 do
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+ local dir = minetest.facedir_to_dir(i)
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+ update_pane(vector.add(pos, dir))
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end
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+end)
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- for k, v in pairs(pane_def_fields) do
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- def[k] = def[k] or v
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+minetest.register_on_dignode(function(pos)
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+ for i = 0, 3 do
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+ local dir = minetest.facedir_to_dir(i)
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+ update_pane(vector.add(pos, dir))
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end
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+end)
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- def.on_construct = function(pos)
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- update_pane(pos, name)
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+xpanes = {}
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+function xpanes.register_pane(name, def)
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+ for i = 1, 15 do
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+ minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat")
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end
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- minetest.register_node(":xpanes:"..name, def)
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+ local flatgroups = table.copy(def.groups)
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+ flatgroups.pane = 1
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+ minetest.register_node(":xpanes:" .. name .. "_flat", {
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+ description = def.description,
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+ drawtype = "nodebox",
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+ paramtype = "light",
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+ is_ground_content = false,
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+ sunlight_propagates = true,
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+ inventory_image = def.inventory_image,
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+ wield_image = def.wield_image,
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+ paramtype2 = "facedir",
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+ tiles = {def.textures[3], def.textures[3], def.textures[1]},
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+ groups = flatgroups,
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+ drop = "xpanes:" .. name .. "_flat",
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+ sounds = def.sounds,
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+ node_box = {
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+ type = "fixed",
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+ fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
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+ },
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+ selection_box = {
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+ type = "fixed",
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+ fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
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+ },
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+ connect_sides = { "left", "right" },
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+ })
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+
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+ local groups = table.copy(def.groups)
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+ groups.pane = 1
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+ groups.not_in_creative_inventory = 1
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+ minetest.register_node(":xpanes:" .. name, {
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+ drawtype = "nodebox",
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+ paramtype = "light",
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+ is_ground_content = false,
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+ sunlight_propagates = true,
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+ description = def.description,
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+ tiles = {def.textures[3], def.textures[3], def.textures[1]},
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+ groups = groups,
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+ drop = "xpanes:" .. name .. "_flat",
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+ sounds = def.sounds,
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+ node_box = {
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+ type = "connected",
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+ fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}},
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+ connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}},
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+ connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}},
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+ connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}},
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+ connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}},
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+ },
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+ connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
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+ })
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minetest.register_craft({
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- output = "xpanes:"..name.." 16",
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+ output = "xpanes:" .. name .. "_flat 16",
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recipe = def.recipe
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})
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end
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@@ -161,7 +151,7 @@ xpanes.register_pane("pane", {
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inventory_image = "default_glass.png",
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wield_image = "default_glass.png",
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sounds = default.node_sound_glass_defaults(),
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- groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3, pane=1},
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+ groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
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recipe = {
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{"default:glass", "default:glass", "default:glass"},
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{"default:glass", "default:glass", "default:glass"}
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@@ -173,7 +163,7 @@ xpanes.register_pane("bar", {
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textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_space.png"},
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inventory_image = "xpanes_bar.png",
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wield_image = "xpanes_bar.png",
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- groups = {cracky=2, pane=1},
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+ groups = {cracky=2},
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sounds = default.node_sound_stone_defaults(),
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recipe = {
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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@@ -181,3 +171,14 @@ xpanes.register_pane("bar", {
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}
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})
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+minetest.register_lbm({
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+ name = "xpanes:gen2",
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+ nodenames = {"group:pane"},
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+ action = function(pos, node)
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+ update_pane(pos)
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+ for i = 0, 3 do
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+ local dir = minetest.facedir_to_dir(i)
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+ update_pane(vector.add(pos, dir))
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+ end
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+ end
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+})
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