This fixes the TNT bug that can crash game when blowing up a container which holds huge stacks above the norm... e.g. give yourself 65535 snow, place in chest, blow up, stalled!
@@ -47,7 +47,7 @@ end
local function eject_drops(drops, pos, radius)
local drop_pos = vector.new(pos)
for _, item in pairs(drops) do
- local count = item:get_count()
+ local count = math.min(item:get_count(), 99)
while count > 0 do
local take = math.max(1,math.min(radius * radius,
count,