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TNT centre node adheres to protection

Make sure tnt.boom() doesnt replace centre node when explode_centre is true and ignore_protection is false.

Fixes: https://github.com/minetest/minetest_game/issues/2663
tenplus1 3 years ago
parent
commit
7cac67f097
1 changed files with 1 additions and 1 deletions
  1. 1 1
      mods/tnt/init.lua

+ 1 - 1
mods/tnt/init.lua

@@ -408,7 +408,7 @@ function tnt.boom(pos, def)
 	def.damage_radius = def.damage_radius or def.radius * 2
 	local meta = minetest.get_meta(pos)
 	local owner = meta:get_string("owner")
-	if not def.explode_center then
+	if not def.explode_center and def.ignore_protection ~= true then
 		minetest.set_node(pos, {name = "tnt:boom"})
 	end
 	local sound = def.sound or "tnt_explode"