|
@@ -1,3 +1,5 @@
|
|
|
+-- stairs/init.lua
|
|
|
+
|
|
|
-- Minetest 0.4 mod: stairs
|
|
|
-- See README.txt for licensing and other information.
|
|
|
|
|
@@ -6,6 +8,9 @@
|
|
|
|
|
|
stairs = {}
|
|
|
|
|
|
+-- Load support for MT game translation.
|
|
|
+local S = minetest.get_translator("stairs")
|
|
|
+
|
|
|
|
|
|
-- Register aliases for new pine node names
|
|
|
|
|
@@ -317,7 +322,7 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images,
|
|
|
new_groups.stair = 1
|
|
|
warn_if_exists("stairs:stair_inner_" .. subname)
|
|
|
minetest.register_node(":stairs:stair_inner_" .. subname, {
|
|
|
- description = "Inner " .. description,
|
|
|
+ description = S("Inner @1", description),
|
|
|
drawtype = "nodebox",
|
|
|
tiles = stair_images,
|
|
|
paramtype = "light",
|
|
@@ -399,7 +404,7 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images,
|
|
|
new_groups.stair = 1
|
|
|
warn_if_exists("stairs:stair_outer_" .. subname)
|
|
|
minetest.register_node(":stairs:stair_outer_" .. subname, {
|
|
|
- description = "Outer " .. description,
|
|
|
+ description = S("Outer @1", description),
|
|
|
drawtype = "nodebox",
|
|
|
tiles = stair_images,
|
|
|
paramtype = "light",
|
|
@@ -472,8 +477,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:wood",
|
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
|
{"default_wood.png"},
|
|
|
- "Wooden Stair",
|
|
|
- "Wooden Slab",
|
|
|
+ S("Wooden Stair"),
|
|
|
+ S("Wooden Slab"),
|
|
|
default.node_sound_wood_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -483,8 +488,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:junglewood",
|
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
|
{"default_junglewood.png"},
|
|
|
- "Jungle Wood Stair",
|
|
|
- "Jungle Wood Slab",
|
|
|
+ S("Jungle Wood Stair"),
|
|
|
+ S("Jungle Wood Slab"),
|
|
|
default.node_sound_wood_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -494,8 +499,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:pine_wood",
|
|
|
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
|
{"default_pine_wood.png"},
|
|
|
- "Pine Wood Stair",
|
|
|
- "Pine Wood Slab",
|
|
|
+ S("Pine Wood Stair"),
|
|
|
+ S("Pine Wood Slab"),
|
|
|
default.node_sound_wood_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -505,8 +510,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:acacia_wood",
|
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
|
{"default_acacia_wood.png"},
|
|
|
- "Acacia Wood Stair",
|
|
|
- "Acacia Wood Slab",
|
|
|
+ S("Acacia Wood Stair"),
|
|
|
+ S("Acacia Wood Slab"),
|
|
|
default.node_sound_wood_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -516,8 +521,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:aspen_wood",
|
|
|
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
|
{"default_aspen_wood.png"},
|
|
|
- "Aspen Wood Stair",
|
|
|
- "Aspen Wood Slab",
|
|
|
+ S("Aspen Wood Stair"),
|
|
|
+ S("Aspen Wood Slab"),
|
|
|
default.node_sound_wood_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -527,8 +532,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:stone",
|
|
|
{cracky = 3},
|
|
|
{"default_stone.png"},
|
|
|
- "Stone Stair",
|
|
|
- "Stone Slab",
|
|
|
+ S("Stone Stair"),
|
|
|
+ S("Stone Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -538,8 +543,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:cobble",
|
|
|
{cracky = 3},
|
|
|
{"default_cobble.png"},
|
|
|
- "Cobblestone Stair",
|
|
|
- "Cobblestone Slab",
|
|
|
+ S("Cobblestone Stair"),
|
|
|
+ S("Cobblestone Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -549,8 +554,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:mossycobble",
|
|
|
{cracky = 3},
|
|
|
{"default_mossycobble.png"},
|
|
|
- "Mossy Cobblestone Stair",
|
|
|
- "Mossy Cobblestone Slab",
|
|
|
+ S("Mossy Cobblestone Stair"),
|
|
|
+ S("Mossy Cobblestone Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -560,8 +565,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:stonebrick",
|
|
|
{cracky = 2},
|
|
|
{"default_stone_brick.png"},
|
|
|
- "Stone Brick Stair",
|
|
|
- "Stone Brick Slab",
|
|
|
+ S("Stone Brick Stair"),
|
|
|
+ S("Stone Brick Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -571,8 +576,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:stone_block",
|
|
|
{cracky = 2},
|
|
|
{"default_stone_block.png"},
|
|
|
- "Stone Block Stair",
|
|
|
- "Stone Block Slab",
|
|
|
+ S("Stone Block Stair"),
|
|
|
+ S("Stone Block Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -582,8 +587,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:desert_stone",
|
|
|
{cracky = 3},
|
|
|
{"default_desert_stone.png"},
|
|
|
- "Desert Stone Stair",
|
|
|
- "Desert Stone Slab",
|
|
|
+ S("Desert Stone Stair"),
|
|
|
+ S("Desert Stone Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -593,8 +598,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:desert_cobble",
|
|
|
{cracky = 3},
|
|
|
{"default_desert_cobble.png"},
|
|
|
- "Desert Cobblestone Stair",
|
|
|
- "Desert Cobblestone Slab",
|
|
|
+ S("Desert Cobblestone Stair"),
|
|
|
+ S("Desert Cobblestone Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -604,8 +609,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:desert_stonebrick",
|
|
|
{cracky = 2},
|
|
|
{"default_desert_stone_brick.png"},
|
|
|
- "Desert Stone Brick Stair",
|
|
|
- "Desert Stone Brick Slab",
|
|
|
+ S("Desert Stone Brick Stair"),
|
|
|
+ S("Desert Stone Brick Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -615,8 +620,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:desert_stone_block",
|
|
|
{cracky = 2},
|
|
|
{"default_desert_stone_block.png"},
|
|
|
- "Desert Stone Block Stair",
|
|
|
- "Desert Stone Block Slab",
|
|
|
+ S("Desert Stone Block Stair"),
|
|
|
+ S("Desert Stone Block Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -626,8 +631,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:sandstone",
|
|
|
{crumbly = 1, cracky = 3},
|
|
|
{"default_sandstone.png"},
|
|
|
- "Sandstone Stair",
|
|
|
- "Sandstone Slab",
|
|
|
+ S("Sandstone Stair"),
|
|
|
+ S("Sandstone Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -637,8 +642,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:sandstonebrick",
|
|
|
{cracky = 2},
|
|
|
{"default_sandstone_brick.png"},
|
|
|
- "Sandstone Brick Stair",
|
|
|
- "Sandstone Brick Slab",
|
|
|
+ S("Sandstone Brick Stair"),
|
|
|
+ S("Sandstone Brick Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -648,8 +653,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:sandstone_block",
|
|
|
{cracky = 2},
|
|
|
{"default_sandstone_block.png"},
|
|
|
- "Sandstone Block Stair",
|
|
|
- "Sandstone Block Slab",
|
|
|
+ S("Sandstone Block Stair"),
|
|
|
+ S("Sandstone Block Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -659,8 +664,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:desert_sandstone",
|
|
|
{crumbly = 1, cracky = 3},
|
|
|
{"default_desert_sandstone.png"},
|
|
|
- "Desert Sandstone Stair",
|
|
|
- "Desert Sandstone Slab",
|
|
|
+ S("Desert Sandstone Stair"),
|
|
|
+ S("Desert Sandstone Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -670,8 +675,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:desert_sandstone_brick",
|
|
|
{cracky = 2},
|
|
|
{"default_desert_sandstone_brick.png"},
|
|
|
- "Desert Sandstone Brick Stair",
|
|
|
- "Desert Sandstone Brick Slab",
|
|
|
+ S("Desert Sandstone Brick Stair"),
|
|
|
+ S("Desert Sandstone Brick Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -681,8 +686,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:desert_sandstone_block",
|
|
|
{cracky = 2},
|
|
|
{"default_desert_sandstone_block.png"},
|
|
|
- "Desert Sandstone Block Stair",
|
|
|
- "Desert Sandstone Block Slab",
|
|
|
+ S("Desert Sandstone Block Stair"),
|
|
|
+ S("Desert Sandstone Block Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -692,8 +697,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:silver_sandstone",
|
|
|
{crumbly = 1, cracky = 3},
|
|
|
{"default_silver_sandstone.png"},
|
|
|
- "Silver Sandstone Stair",
|
|
|
- "Silver Sandstone Slab",
|
|
|
+ S("Silver Sandstone Stair"),
|
|
|
+ S("Silver Sandstone Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -703,8 +708,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:silver_sandstone_brick",
|
|
|
{cracky = 2},
|
|
|
{"default_silver_sandstone_brick.png"},
|
|
|
- "Silver Sandstone Brick Stair",
|
|
|
- "Silver Sandstone Brick Slab",
|
|
|
+ S("Silver Sandstone Brick Stair"),
|
|
|
+ S("Silver Sandstone Brick Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -714,8 +719,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:silver_sandstone_block",
|
|
|
{cracky = 2},
|
|
|
{"default_silver_sandstone_block.png"},
|
|
|
- "Silver Sandstone Block Stair",
|
|
|
- "Silver Sandstone Block Slab",
|
|
|
+ S("Silver Sandstone Block Stair"),
|
|
|
+ S("Silver Sandstone Block Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -725,8 +730,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:obsidian",
|
|
|
{cracky = 1, level = 2},
|
|
|
{"default_obsidian.png"},
|
|
|
- "Obsidian Stair",
|
|
|
- "Obsidian Slab",
|
|
|
+ S("Obsidian Stair"),
|
|
|
+ S("Obsidian Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -736,8 +741,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:obsidianbrick",
|
|
|
{cracky = 1, level = 2},
|
|
|
{"default_obsidian_brick.png"},
|
|
|
- "Obsidian Brick Stair",
|
|
|
- "Obsidian Brick Slab",
|
|
|
+ S("Obsidian Brick Stair"),
|
|
|
+ S("Obsidian Brick Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -747,8 +752,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:obsidian_block",
|
|
|
{cracky = 1, level = 2},
|
|
|
{"default_obsidian_block.png"},
|
|
|
- "Obsidian Block Stair",
|
|
|
- "Obsidian Block Slab",
|
|
|
+ S("Obsidian Block Stair"),
|
|
|
+ S("Obsidian Block Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -758,8 +763,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:brick",
|
|
|
{cracky = 3},
|
|
|
{"default_brick.png"},
|
|
|
- "Brick Stair",
|
|
|
- "Brick Slab",
|
|
|
+ S("Brick Stair"),
|
|
|
+ S("Brick Slab"),
|
|
|
default.node_sound_stone_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -769,8 +774,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:steelblock",
|
|
|
{cracky = 1, level = 2},
|
|
|
{"default_steel_block.png"},
|
|
|
- "Steel Block Stair",
|
|
|
- "Steel Block Slab",
|
|
|
+ S("Steel Block Stair"),
|
|
|
+ S("Steel Block Slab"),
|
|
|
default.node_sound_metal_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -780,8 +785,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:tinblock",
|
|
|
{cracky = 1, level = 2},
|
|
|
{"default_tin_block.png"},
|
|
|
- "Tin Block Stair",
|
|
|
- "Tin Block Slab",
|
|
|
+ S("Tin Block Stair"),
|
|
|
+ S("Tin Block Slab"),
|
|
|
default.node_sound_metal_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -791,8 +796,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:copperblock",
|
|
|
{cracky = 1, level = 2},
|
|
|
{"default_copper_block.png"},
|
|
|
- "Copper Block Stair",
|
|
|
- "Copper Block Slab",
|
|
|
+ S("Copper Block Stair"),
|
|
|
+ S("Copper Block Slab"),
|
|
|
default.node_sound_metal_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -802,8 +807,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:bronzeblock",
|
|
|
{cracky = 1, level = 2},
|
|
|
{"default_bronze_block.png"},
|
|
|
- "Bronze Block Stair",
|
|
|
- "Bronze Block Slab",
|
|
|
+ S("Bronze Block Stair"),
|
|
|
+ S("Bronze Block Slab"),
|
|
|
default.node_sound_metal_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -813,8 +818,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:goldblock",
|
|
|
{cracky = 1},
|
|
|
{"default_gold_block.png"},
|
|
|
- "Gold Block Stair",
|
|
|
- "Gold Block Slab",
|
|
|
+ S("Gold Block Stair"),
|
|
|
+ S("Gold Block Slab"),
|
|
|
default.node_sound_metal_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -824,8 +829,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:ice",
|
|
|
{cracky = 3, cools_lava = 1, slippery = 3},
|
|
|
{"default_ice.png"},
|
|
|
- "Ice Stair",
|
|
|
- "Ice Slab",
|
|
|
+ S("Ice Stair"),
|
|
|
+ S("Ice Slab"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -835,8 +840,8 @@ stairs.register_stair_and_slab(
|
|
|
"default:snowblock",
|
|
|
{crumbly = 3, cools_lava = 1, snowy = 1},
|
|
|
{"default_snow.png"},
|
|
|
- "Snow Block Stair",
|
|
|
- "Snow Block Slab",
|
|
|
+ S("Snow Block Stair"),
|
|
|
+ S("Snow Block Slab"),
|
|
|
default.node_sound_snow_defaults(),
|
|
|
true
|
|
|
)
|
|
@@ -850,7 +855,7 @@ stairs.register_stair(
|
|
|
{"stairs_glass_split.png", "default_glass.png",
|
|
|
"stairs_glass_stairside.png^[transformFX", "stairs_glass_stairside.png",
|
|
|
"default_glass.png", "stairs_glass_split.png"},
|
|
|
- "Glass Stair",
|
|
|
+ S("Glass Stair"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -860,7 +865,7 @@ stairs.register_slab(
|
|
|
"default:glass",
|
|
|
{cracky = 3},
|
|
|
{"default_glass.png", "default_glass.png", "stairs_glass_split.png"},
|
|
|
- "Glass Slab",
|
|
|
+ S("Glass Slab"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -872,7 +877,7 @@ stairs.register_stair_inner(
|
|
|
{"stairs_glass_stairside.png^[transformR270", "default_glass.png",
|
|
|
"stairs_glass_stairside.png^[transformFX", "default_glass.png",
|
|
|
"default_glass.png", "stairs_glass_stairside.png"},
|
|
|
- "Glass Stair",
|
|
|
+ S("Glass Stair"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -884,7 +889,7 @@ stairs.register_stair_outer(
|
|
|
{"stairs_glass_stairside.png^[transformR90", "default_glass.png",
|
|
|
"stairs_glass_outer_stairside.png", "stairs_glass_stairside.png",
|
|
|
"stairs_glass_stairside.png^[transformR90","stairs_glass_outer_stairside.png"},
|
|
|
- "Glass Stair",
|
|
|
+ S("Glass Stair"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -896,7 +901,7 @@ stairs.register_stair(
|
|
|
{"stairs_obsidian_glass_split.png", "default_obsidian_glass.png",
|
|
|
"stairs_obsidian_glass_stairside.png^[transformFX", "stairs_obsidian_glass_stairside.png",
|
|
|
"default_obsidian_glass.png", "stairs_obsidian_glass_split.png"},
|
|
|
- "Obsidian Glass Stair",
|
|
|
+ S("Obsidian Glass Stair"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -906,7 +911,7 @@ stairs.register_slab(
|
|
|
"default:obsidian_glass",
|
|
|
{cracky = 3},
|
|
|
{"default_obsidian_glass.png", "default_obsidian_glass.png", "stairs_obsidian_glass_split.png"},
|
|
|
- "Obsidian Glass Slab",
|
|
|
+ S("Obsidian Glass Slab"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -918,7 +923,7 @@ stairs.register_stair_inner(
|
|
|
{"stairs_obsidian_glass_stairside.png^[transformR270", "default_obsidian_glass.png",
|
|
|
"stairs_obsidian_glass_stairside.png^[transformFX", "default_obsidian_glass.png",
|
|
|
"default_obsidian_glass.png", "stairs_obsidian_glass_stairside.png"},
|
|
|
- "Obsidian Glass Stair",
|
|
|
+ S("Obsidian Glass Stair"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
false
|
|
|
)
|
|
@@ -930,7 +935,7 @@ stairs.register_stair_outer(
|
|
|
{"stairs_obsidian_glass_stairside.png^[transformR90", "default_obsidian_glass.png",
|
|
|
"stairs_obsidian_glass_outer_stairside.png", "stairs_obsidian_glass_stairside.png",
|
|
|
"stairs_obsidian_glass_stairside.png^[transformR90","stairs_obsidian_glass_outer_stairside.png"},
|
|
|
- "Obsidian Glass Stair",
|
|
|
+ S("Obsidian Glass Stair"),
|
|
|
default.node_sound_glass_defaults(),
|
|
|
false
|
|
|
)
|