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@@ -0,0 +1,24 @@
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+minetest.register_chatcommand("killme", {
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+ description = "Kill yourself to respawn",
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+ func = function(name)
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+ local player = minetest.get_player_by_name(name)
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+ if player then
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+ if minetest.setting_getbool("enable_damage") then
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+ player:set_hp(0)
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+ return true
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+ else
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+ for _, callback in pairs(core.registered_on_respawnplayers) do
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+ if callback(player) then
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+ return true
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+ end
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+ end
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+
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+ -- There doesn't seem to be a way to get a default spawn pos from the lua API
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+ return false, "No static_spawnpoint defined"
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+ end
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+ else
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+ -- Show error message if used when not logged in, eg: from IRC mod
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+ return false, "You need to be online to be killed!"
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+ end
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+ end
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+})
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