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TNT node drop particles: Only pick string tiles as fallback

Lars Mueller 2 years ago
parent
commit
edd033b708
1 changed files with 3 additions and 3 deletions
  1. 3 3
      mods/tnt/init.lua

+ 3 - 3
mods/tnt/init.lua

@@ -243,9 +243,9 @@ local function add_effects(pos, radius, drops)
 			local def = minetest.registered_nodes[name]
 			if def then
 				node = { name = name }
-			end
-			if def and def.tiles and def.tiles[1] then
-				texture = def.tiles[1]
+				if def.tiles and type(def.tiles[1]) == "string" then
+					texture = def.tiles[1]
+				end
 			end
 		end
 	end