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- -- creative/inventory.lua
- -- support for MT game translation.
- local S = creative.get_translator
- local player_inventory = {}
- local inventory_cache = {}
- local function init_creative_cache(items)
- inventory_cache[items] = {}
- local i_cache = inventory_cache[items]
- for name, def in pairs(items) do
- if def.groups.not_in_creative_inventory ~= 1 and
- def.description and def.description ~= "" then
- i_cache[name] = def
- end
- end
- table.sort(i_cache)
- return i_cache
- end
- function creative.init_creative_inventory(player)
- local player_name = player:get_player_name()
- player_inventory[player_name] = {
- size = 0,
- filter = "",
- start_i = 0,
- old_filter = nil, -- use only for caching in update_creative_inventory
- old_content = nil
- }
- minetest.create_detached_inventory("creative_" .. player_name, {
- allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
- local name = player2 and player2:get_player_name() or ""
- if not creative.is_enabled_for(name) or
- to_list == "main" then
- return 0
- end
- return count
- end,
- allow_put = function(inv, listname, index, stack, player2)
- return 0
- end,
- allow_take = function(inv, listname, index, stack, player2)
- local name = player2 and player2:get_player_name() or ""
- if not creative.is_enabled_for(name) then
- return 0
- end
- return -1
- end,
- on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
- end,
- on_take = function(inv, listname, index, stack, player2)
- if stack and stack:get_count() > 0 then
- minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
- end
- end,
- }, player_name)
- return player_inventory[player_name]
- end
- local NO_MATCH = 999
- local function match(s, filter)
- if filter == "" then
- return 0
- end
- if s:lower():find(filter, 1, true) then
- return #s - #filter
- end
- return NO_MATCH
- end
- local function description(def, lang_code)
- local s = def.description
- if lang_code then
- s = minetest.get_translated_string(lang_code, s)
- end
- return s:gsub("\n.*", "") -- First line only
- end
- function creative.update_creative_inventory(player_name, tab_content)
- local inv = player_inventory[player_name] or
- creative.init_creative_inventory(minetest.get_player_by_name(player_name))
- local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
- if inv.filter == inv.old_filter and tab_content == inv.old_content then
- return
- end
- inv.old_filter = inv.filter
- inv.old_content = tab_content
- local items = inventory_cache[tab_content] or init_creative_cache(tab_content)
- local lang
- local player_info = minetest.get_player_information(player_name)
- if player_info and player_info.lang_code ~= "" then
- lang = player_info.lang_code
- end
- local creative_list = {}
- local order = {}
- for name, def in pairs(items) do
- local m = match(description(def), inv.filter)
- if m > 0 then
- m = math.min(m, match(description(def, lang), inv.filter))
- end
- if m > 0 then
- m = math.min(m, match(name, inv.filter))
- end
- if m < NO_MATCH then
- creative_list[#creative_list+1] = name
- -- Sort by match value first so closer matches appear earlier
- order[name] = string.format("%02d", m) .. name
- end
- end
- table.sort(creative_list, function(a, b) return order[a] < order[b] end)
- player_inv:set_size("main", #creative_list)
- player_inv:set_list("main", creative_list)
- inv.size = #creative_list
- end
- -- Create the trash field
- local trash = minetest.create_detached_inventory("creative_trash", {
- -- Allow the stack to be placed and remove it in on_put()
- -- This allows the creative inventory to restore the stack
- allow_put = function(inv, listname, index, stack, player)
- return stack:get_count()
- end,
- on_put = function(inv, listname)
- inv:set_list(listname, {})
- end,
- })
- trash:set_size("main", 1)
- creative.formspec_add = ""
- function creative.register_tab(name, title, items)
- sfinv.register_page("creative:" .. name, {
- title = title,
- is_in_nav = function(self, player, context)
- return creative.is_enabled_for(player:get_player_name())
- end,
- get = function(self, player, context)
- local player_name = player:get_player_name()
- creative.update_creative_inventory(player_name, items)
- local inv = player_inventory[player_name]
- local pagenum = math.floor(inv.start_i / (4*8) + 1)
- local pagemax = math.ceil(inv.size / (4*8))
- local esc = minetest.formspec_escape
- return sfinv.make_formspec(player, context,
- "label[5.8,4.15;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
- [[
- image[4.08,4.2;0.8,0.8;creative_trash_icon.png]
- listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
- list[detached:creative_trash;main;4.02,4.1;1,1;]
- listring[]
- image_button[5,4.05;0.8,0.8;creative_prev_icon.png;creative_prev;]
- image_button[7.2,4.05;0.8,0.8;creative_next_icon.png;creative_next;]
- image_button[2.63,4.05;0.8,0.8;creative_search_icon.png;creative_search;]
- image_button[3.25,4.05;0.8,0.8;creative_clear_icon.png;creative_clear;]
- ]] ..
- "tooltip[creative_search;" .. esc(S("Search")) .. "]" ..
- "tooltip[creative_clear;" .. esc(S("Reset")) .. "]" ..
- "tooltip[creative_prev;" .. esc(S("Previous page")) .. "]" ..
- "tooltip[creative_next;" .. esc(S("Next page")) .. "]" ..
- "listring[current_player;main]" ..
- "field_close_on_enter[creative_filter;false]" ..
- "field[0.3,4.2;2.8,1.2;creative_filter;;" .. esc(inv.filter) .. "]" ..
- "listring[detached:creative_" .. player_name .. ";main]" ..
- "list[detached:creative_" .. player_name .. ";main;0,0;8,4;" .. tostring(inv.start_i) .. "]" ..
- creative.formspec_add, true)
- end,
- on_enter = function(self, player, context)
- local player_name = player:get_player_name()
- local inv = player_inventory[player_name]
- if inv then
- inv.start_i = 0
- end
- end,
- on_player_receive_fields = function(self, player, context, fields)
- local player_name = player:get_player_name()
- local inv = player_inventory[player_name]
- assert(inv)
- if fields.creative_clear then
- inv.start_i = 0
- inv.filter = ""
- sfinv.set_player_inventory_formspec(player, context)
- elseif fields.creative_search or
- fields.key_enter_field == "creative_filter" then
- inv.start_i = 0
- inv.filter = fields.creative_filter:lower()
- sfinv.set_player_inventory_formspec(player, context)
- elseif not fields.quit then
- local start_i = inv.start_i or 0
- if fields.creative_prev then
- start_i = start_i - 4*8
- if start_i < 0 then
- start_i = inv.size - (inv.size % (4*8))
- if inv.size == start_i then
- start_i = math.max(0, inv.size - (4*8))
- end
- end
- elseif fields.creative_next then
- start_i = start_i + 4*8
- if start_i >= inv.size then
- start_i = 0
- end
- end
- inv.start_i = start_i
- sfinv.set_player_inventory_formspec(player, context)
- end
- end
- })
- end
- -- Sort registered items
- local registered_nodes = {}
- local registered_tools = {}
- local registered_craftitems = {}
- minetest.register_on_mods_loaded(function()
- for name, def in pairs(minetest.registered_items) do
- local group = def.groups or {}
- local nogroup = not (group.node or group.tool or group.craftitem)
- if group.node or (nogroup and minetest.registered_nodes[name]) then
- registered_nodes[name] = def
- elseif group.tool or (nogroup and minetest.registered_tools[name]) then
- registered_tools[name] = def
- elseif group.craftitem or (nogroup and minetest.registered_craftitems[name]) then
- registered_craftitems[name] = def
- end
- end
- end)
- creative.register_tab("all", S("All"), minetest.registered_items)
- creative.register_tab("nodes", S("Nodes"), registered_nodes)
- creative.register_tab("tools", S("Tools"), registered_tools)
- creative.register_tab("craftitems", S("Items"), registered_craftitems)
- local old_homepage_name = sfinv.get_homepage_name
- function sfinv.get_homepage_name(player)
- if creative.is_enabled_for(player:get_player_name()) then
- return "creative:all"
- else
- return old_homepage_name(player)
- end
- end
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