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- dofile(minetest.get_modpath("player_api") .. "/api.lua")
- -- Default player appearance
- player_api.register_model("character.b3d", {
- animation_speed = 30,
- textures = {"character.png", },
- animations = {
- -- Standard animations.
- stand = {x = 0, y = 79},
- lay = {x = 162, y = 166},
- walk = {x = 168, y = 187},
- mine = {x = 189, y = 198},
- walk_mine = {x = 200, y = 219},
- sit = {x = 81, y = 160},
- },
- collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
- stepheight = 0.6,
- eye_height = 1.47,
- })
- -- Update appearance when the player joins
- minetest.register_on_joinplayer(function(player)
- player_api.player_attached[player:get_player_name()] = false
- player_api.set_model(player, "character.b3d")
- player:set_local_animation(
- {x = 0, y = 79},
- {x = 168, y = 187},
- {x = 189, y = 198},
- {x = 200, y = 219},
- 30
- )
- player:hud_set_hotbar_image("gui_hotbar.png")
- player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
- end)
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