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- -- Minetest 0.4 mod: default
- -- See README.txt for licensing and other information.
- -- The API documentation in here was moved into game_api.txt
- -- Load support for MT game translation.
- local S = minetest.get_translator("default")
- -- Definitions made by this mod that other mods can use too
- default = {}
- default.LIGHT_MAX = 14
- default.get_translator = S
- -- Check for engine features required by MTG
- -- This provides clear error behaviour when MTG is newer than the installed engine
- -- and avoids obscure, hard to debug runtime errors.
- -- This section should be updated before release and older checks can be dropped
- -- when newer ones are introduced.
- if ItemStack("").add_wear_by_uses == nil then
- error("\nThis version of Minetest Game is incompatible with your engine version "..
- "(which is too old). You should download a version of Minetest Game that "..
- "matches the installed engine version.\n")
- end
- -- GUI related stuff
- minetest.register_on_joinplayer(function(player)
- -- Set formspec prepend
- local formspec = [[
- bgcolor[#080808BB;true]
- listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]]
- local name = player:get_player_name()
- local info = minetest.get_player_information(name)
- if info.formspec_version > 1 then
- formspec = formspec .. "background9[5,5;1,1;gui_formbg.png;true;10]"
- else
- formspec = formspec .. "background[5,5;1,1;gui_formbg.png;true]"
- end
- player:set_formspec_prepend(formspec)
- -- Set hotbar textures
- player:hud_set_hotbar_image("gui_hotbar.png")
- player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
- end)
- function default.get_hotbar_bg(x,y)
- local out = ""
- for i=0,7,1 do
- out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
- end
- return out
- end
- default.gui_survival_form = "size[8,8.5]"..
- "list[current_player;main;0,4.25;8,1;]"..
- "list[current_player;main;0,5.5;8,3;8]"..
- "list[current_player;craft;1.75,0.5;3,3;]"..
- "list[current_player;craftpreview;5.75,1.5;1,1;]"..
- "image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
- "listring[current_player;main]"..
- "listring[current_player;craft]"..
- default.get_hotbar_bg(0,4.25)
- -- Load files
- local default_path = minetest.get_modpath("default")
- dofile(default_path.."/functions.lua")
- dofile(default_path.."/trees.lua")
- dofile(default_path.."/nodes.lua")
- dofile(default_path.."/chests.lua")
- dofile(default_path.."/furnace.lua")
- dofile(default_path.."/torch.lua")
- dofile(default_path.."/tools.lua")
- dofile(default_path.."/item_entity.lua")
- dofile(default_path.."/craftitems.lua")
- dofile(default_path.."/crafting.lua")
- dofile(default_path.."/mapgen.lua")
- dofile(default_path.."/aliases.lua")
- dofile(default_path.."/legacy.lua")
- -- Smoke test that is run via ./util/test/run.sh
- if minetest.settings:get_bool("minetest_game_smoke_test") then
- minetest.after(0, function()
- minetest.emerge_area(vector.new(0, 0, 0), vector.new(32, 32, 32))
- local pos = vector.new(9, 9, 9)
- local function check()
- if minetest.get_node(pos).name ~= "ignore" then
- minetest.request_shutdown()
- return
- end
- minetest.after(0, check)
- end
- check()
- end)
- end
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