.. |
bubble.png
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0662f96284
Reduce hud icons size to 12x12 pixels (#2669)
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%!s(int64=4) %!d(string=hai) anos |
crack_anylength.png
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f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
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%!s(int64=9) %!d(string=hai) anos |
default_acacia_bush_sapling.png
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a57d2db54a
Bushes: Add saplings
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%!s(int64=7) %!d(string=hai) anos |
default_acacia_bush_stem.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_acacia_leaves.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_acacia_leaves_simple.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_acacia_sapling.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_acacia_tree.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_acacia_tree_top.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_acacia_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_apple.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_aspen_leaves.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_aspen_sapling.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_aspen_tree.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_aspen_tree_top.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_aspen_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_blueberries.png
|
ab1a79b13c
Add blueberry bushes
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%!s(int64=6) %!d(string=hai) anos |
default_blueberry_bush_leaves.png
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960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_blueberry_bush_sapling.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_blueberry_overlay.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_book.png
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62d5d5954e
Book textures: Reset colour profiles to remove warnings
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%!s(int64=7) %!d(string=hai) anos |
default_book_written.png
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0c841771a7
Book textures: Replace with more original textures
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%!s(int64=7) %!d(string=hai) anos |
default_bookshelf.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_bookshelf_slot.png
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6bd059915c
Safe texture compression (#2808)
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%!s(int64=3) %!d(string=hai) anos |
default_brick.png
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6bd059915c
Safe texture compression (#2808)
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%!s(int64=3) %!d(string=hai) anos |
default_bronze_block.png
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6bd059915c
Safe texture compression (#2808)
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%!s(int64=3) %!d(string=hai) anos |
default_bronze_ingot.png
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f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
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%!s(int64=9) %!d(string=hai) anos |
default_bush_sapling.png
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a57d2db54a
Bushes: Add saplings
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%!s(int64=7) %!d(string=hai) anos |
default_bush_stem.png
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6bd059915c
Safe texture compression (#2808)
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%!s(int64=3) %!d(string=hai) anos |
default_cactus_side.png
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6bd059915c
Safe texture compression (#2808)
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%!s(int64=3) %!d(string=hai) anos |
default_cactus_top.png
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f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
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%!s(int64=9) %!d(string=hai) anos |
default_chest_front.png
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6bd059915c
Safe texture compression (#2808)
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%!s(int64=3) %!d(string=hai) anos |
default_chest_inside.png
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6bd059915c
Safe texture compression (#2808)
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%!s(int64=3) %!d(string=hai) anos |
default_chest_lock.png
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6bd059915c
Safe texture compression (#2808)
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%!s(int64=3) %!d(string=hai) anos |
default_chest_side.png
|
a533434b58
Chests: Keep old textures for mod compability
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%!s(int64=7) %!d(string=hai) anos |
default_chest_top.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_clay.png
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f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_clay_brick.png
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71dff2ac4a
Default: Correct dimensions of default_clay_brick.png (#1858)
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%!s(int64=7) %!d(string=hai) anos |
default_clay_lump.png
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5518c277f3
Textures Update
|
%!s(int64=10) %!d(string=hai) anos |
default_cloud.png
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e106fd51ca
Compress all textures losslessly using optipng and advpng
|
%!s(int64=10) %!d(string=hai) anos |
default_coal_block.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_coal_lump.png
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f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_cobble.png
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f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_coniferous_litter.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_coniferous_litter_side.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_copper_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_copper_ingot.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
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%!s(int64=9) %!d(string=hai) anos |
default_copper_lump.png
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5518c277f3
Textures Update
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%!s(int64=10) %!d(string=hai) anos |
default_coral_brown.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_coral_cyan.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_coral_green.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_coral_orange.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_coral_pink.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_coral_skeleton.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_desert_cobble.png
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8817d1c696
default_desert_cobble.png with darker mortar (#1859)
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%!s(int64=7) %!d(string=hai) anos |
default_desert_sand.png
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6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_desert_sandstone.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_desert_sandstone_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_desert_sandstone_brick.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_desert_stone.png
|
e106fd51ca
Compress all textures losslessly using optipng and advpng
|
%!s(int64=10) %!d(string=hai) anos |
default_desert_stone_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_desert_stone_brick.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_diamond.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_diamond_block.png
|
e8cafeb3e7
Improved diamond block texture (from #548)
|
%!s(int64=9) %!d(string=hai) anos |
default_dirt.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_dry_dirt.png
|
c32b8adaa3
Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome
|
%!s(int64=5) %!d(string=hai) anos |
default_dry_grass.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_dry_grass_1.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_dry_grass_2.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_dry_grass_3.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_dry_grass_4.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_dry_grass_5.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_dry_grass_side.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_dry_shrub.png
|
b3d91a487d
Add new dry shrub texture by Extex101 (#2680)
|
%!s(int64=4) %!d(string=hai) anos |
default_emergent_jungle_sapling.png
|
b90aabec80
Rainforest: Add emergent jungle tree and sapling
|
%!s(int64=6) %!d(string=hai) anos |
default_fence_acacia_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_aspen_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_junglewood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_overlay.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_fence_pine_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_rail_acacia_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_rail_aspen_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_rail_junglewood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_rail_overlay.png
|
7e1b07fddd
Add fence rails
|
%!s(int64=6) %!d(string=hai) anos |
default_fence_rail_pine_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_rail_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fence_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_fern_1.png
|
d1db66bf4f
Ferns: Add 3 sizes for coniferous forest biome
|
%!s(int64=7) %!d(string=hai) anos |
default_fern_2.png
|
d1db66bf4f
Ferns: Add 3 sizes for coniferous forest biome
|
%!s(int64=7) %!d(string=hai) anos |
default_fern_3.png
|
d1db66bf4f
Ferns: Add 3 sizes for coniferous forest biome
|
%!s(int64=7) %!d(string=hai) anos |
default_flint.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_footprint.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_furnace_bottom.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_furnace_fire_bg.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_furnace_fire_fg.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_furnace_front.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_furnace_front_active.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_furnace_side.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_furnace_top.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_glass.png
|
ad486bc863
New glass, glass stair/slab, and glass door textures
|
%!s(int64=6) %!d(string=hai) anos |
default_glass_detail.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_gold_block.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_gold_ingot.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_gold_lump.png
|
5518c277f3
Textures Update
|
%!s(int64=10) %!d(string=hai) anos |
default_grass.png
|
bfb84da39c
Add new 'default_grass' texture
|
%!s(int64=5) %!d(string=hai) anos |
default_grass_1.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_grass_2.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_grass_3.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_grass_4.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_grass_5.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_grass_side.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_gravel.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_ice.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_invisible_node_overlay.png
|
6605724fe1
Add icons for invisible nodes (#2718)
|
%!s(int64=4) %!d(string=hai) anos |
default_iron_lump.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_item_smoke.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_junglegrass.png
|
e106fd51ca
Compress all textures losslessly using optipng and advpng
|
%!s(int64=10) %!d(string=hai) anos |
default_jungleleaves.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_jungleleaves_simple.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_junglesapling.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_jungletree.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_jungletree_top.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_junglewood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_kelp.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_ladder_steel.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_ladder_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_large_cactus_seedling.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_lava.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_lava_flowing_animated.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_lava_source_animated.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_leaves.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_leaves_simple.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_marram_grass_1.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_marram_grass_2.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_marram_grass_3.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_mese_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_mese_crystal.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_mese_crystal_fragment.png
|
e106fd51ca
Compress all textures losslessly using optipng and advpng
|
%!s(int64=10) %!d(string=hai) anos |
default_mese_post_light_side.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_mese_post_light_side_dark.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_meselamp.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_mineral_coal.png
|
e106fd51ca
Compress all textures losslessly using optipng and advpng
|
%!s(int64=10) %!d(string=hai) anos |
default_mineral_copper.png
|
e106fd51ca
Compress all textures losslessly using optipng and advpng
|
%!s(int64=10) %!d(string=hai) anos |
default_mineral_diamond.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_mineral_gold.png
|
e106fd51ca
Compress all textures losslessly using optipng and advpng
|
%!s(int64=10) %!d(string=hai) anos |
default_mineral_iron.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_mineral_mese.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_mineral_tin.png
|
2668619638
Ores: Add tin ore, lump, ingot and block
|
%!s(int64=7) %!d(string=hai) anos |
default_moss.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_moss_side.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_mossycobble.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_obsidian.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_obsidian_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_obsidian_brick.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_obsidian_glass.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_obsidian_glass_detail.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_obsidian_shard.png
|
47efa2f558
Textures: Revert many back to RGBA to fix visual bug
|
%!s(int64=8) %!d(string=hai) anos |
default_paper.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_papyrus.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_permafrost.png
|
3bca295da8
New lighter, greyer permafrost texture
|
%!s(int64=5) %!d(string=hai) anos |
default_pine_bush_sapling.png
|
9318c71659
Biomes: Add pine bush to taiga and snowy grassland
|
%!s(int64=6) %!d(string=hai) anos |
default_pine_bush_stem.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_pine_needles.png
|
960aff2f63
Improve opaque leaves textures (#3013)
|
hai 1 ano |
default_pine_sapling.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_pine_tree.png
|
be4dd6479d
Default: Rename pine tree nodes, textures and mapgen aliases
|
%!s(int64=9) %!d(string=hai) anos |
default_pine_tree_top.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_pine_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_rainforest_litter.png
|
d1b132555b
Biomes: New surface node for rainforest
|
%!s(int64=7) %!d(string=hai) anos |
default_rainforest_litter_side.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_river_water.png
|
bbc70c95ef
Replace nonfree water textures
|
hai 1 ano |
default_river_water_flowing_animated.png
|
bbc70c95ef
Replace nonfree water textures
|
hai 1 ano |
default_river_water_source_animated.png
|
bbc70c95ef
Replace nonfree water textures
|
hai 1 ano |
default_sand.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_sandstone.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_sandstone_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_sandstone_brick.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_sapling.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_sign_steel.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_sign_wall_steel.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_sign_wall_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_sign_wood.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_silver_sand.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_silver_sandstone.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_silver_sandstone_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_silver_sandstone_brick.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_snow.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_snow_side.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_snowball.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_steel_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_steel_ingot.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_stick.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_stone.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_stone_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_stone_brick.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_stones.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_stones_side.png
|
6e0e2b8be9
Textures: Update permafrost to new dirt, improve stones, add stones side
|
%!s(int64=5) %!d(string=hai) anos |
default_tin_block.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_tin_ingot.png
|
2668619638
Ores: Add tin ore, lump, ingot and block
|
%!s(int64=7) %!d(string=hai) anos |
default_tin_lump.png
|
2668619638
Ores: Add tin ore, lump, ingot and block
|
%!s(int64=7) %!d(string=hai) anos |
default_tool_bronzeaxe.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_bronzepick.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_bronzeshovel.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_bronzesword.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_diamondaxe.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_diamondpick.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_tool_diamondshovel.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_diamondsword.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_meseaxe.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_mesepick.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_meseshovel.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_mesesword.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_steelaxe.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_steelpick.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_steelshovel.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_steelsword.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_stoneaxe.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_stonepick.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_stoneshovel.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_stonesword.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_woodaxe.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_woodpick.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_woodshovel.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tool_woodsword.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_torch_animated.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_torch_on_ceiling_animated.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_torch_on_floor.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_torch_on_floor_animated.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
default_tree.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_tree_top.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
default_water.png
|
bbc70c95ef
Replace nonfree water textures
|
hai 1 ano |
default_water_flowing_animated.png
|
bbc70c95ef
Replace nonfree water textures
|
hai 1 ano |
default_water_source_animated.png
|
bbc70c95ef
Replace nonfree water textures
|
hai 1 ano |
default_wood.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
gui_formbg.png
|
6bd059915c
Safe texture compression (#2808)
|
%!s(int64=3) %!d(string=hai) anos |
gui_furnace_arrow_bg.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |
gui_furnace_arrow_fg.png
|
47efa2f558
Textures: Revert many back to RGBA to fix visual bug
|
%!s(int64=8) %!d(string=hai) anos |
gui_hb_bg.png
|
e106fd51ca
Compress all textures losslessly using optipng and advpng
|
%!s(int64=10) %!d(string=hai) anos |
gui_hotbar.png
|
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
|
%!s(int64=5) %!d(string=hai) anos |
gui_hotbar_selected.png
|
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
|
%!s(int64=5) %!d(string=hai) anos |
heart.png
|
0662f96284
Reduce hud icons size to 12x12 pixels (#2669)
|
%!s(int64=4) %!d(string=hai) anos |
wieldhand.png
|
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
|
%!s(int64=9) %!d(string=hai) anos |