Pauli 92f8603537 deprecate engines in SSL 4 лет назад
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README.md 1dc1ea182b Fix many MarkDown issues in {NOTES*,README*,HACKING,LICENSE}.md files 4 лет назад
extensions.c 11d3235e2b Do not allow dropping Extended Master Secret extension on renegotiaton 4 лет назад
extensions_clnt.c e09f8d256f Don't send supported groups if no-ec and we're doing DTLS 4 лет назад
extensions_cust.c 706457b7bd Reorganize local header files 5 лет назад
extensions_srvr.c 9d2d857f13 Modify libssl to discover supported groups based on available providers 4 лет назад
statem.c 706457b7bd Reorganize local header files 5 лет назад
statem.h aac96e2797 Remove function name from errors 5 лет назад
statem_clnt.c 92f8603537 deprecate engines in SSL 4 лет назад
statem_dtls.c 706457b7bd Reorganize local header files 5 лет назад
statem_lib.c 8c2bfd2512 Add SSL_get[01]_peer_certificate() 4 лет назад
statem_local.h 00c405b365 Update copyright year 4 лет назад
statem_srvr.c cfbe41ea91 Fix the DTLS1_COOKIE_LENGTH value 4 лет назад

README.md

State Machine Design

This file provides some guidance on the thinking behind the design of the state machine code to aid future maintenance.

The state machine code replaces an older state machine present in OpenSSL versions 1.0.2 and below. The new state machine has the following objectives:

  • Remove duplication of state code between client and server
  • Remove duplication of state code between TLS and DTLS
  • Simplify transitions and bring the logic together in a single location so that it is easier to validate
  • Remove duplication of code between each of the message handling functions
  • Receive a message first and then work out whether that is a valid transition - not the other way around (the other way causes lots of issues where we are expecting one type of message next but actually get something else)
  • Separate message flow state from handshake state (in order to better understand each)
    • message flow state = when to flush buffers; handling restarts in the event of NBIO events; handling the common flow of steps for reading a message and the common flow of steps for writing a message etc
    • handshake state = what handshake message are we working on now
  • Control complexity: only the state machine can change state: keep all the state changes local to the state machine component

The message flow state machine is divided into a reading sub-state machine and a writing sub-state machine. See the source comments in statem.c for a more detailed description of the various states and transitions possible.

Conceptually the state machine component is designed as follows:

                      libssl
                         |
-------------------------|-----statem.h------------------------------------
                         |
                  _______V____________________
                 |                            |
                 |    statem.c                |
                 |                            |
                 |    Core state machine code |
                 |____________________________|
      statem_local.h     ^          ^
               _________|          |_______
              |                            |
 _____________|____________   _____________|____________
|                          | |                          |
| statem_clnt.c            | | statem_srvr.c            |
|                          | |                          |
| TLS/DTLS client specific | | TLS/DTLS server specific |
| state machine code       | | state machine code       |
|__________________________| |__________________________|
             |        |_______________|__       |
             |        ________________|  |      |
             |       |                   |      |
 ____________V_______V________   ________V______V_______________
|                             | |                               |
| statem_both.c               | | statem_dtls.c                 |
|                             | |                               |
| Non core functions common   | | Non core functions common to  |
| to both servers and clients | | both DTLS servers and clients |
|_____________________________| |_______________________________|