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- #! /usr/bin/env perl
- # Author: Min Zhou <zhoumin@loongson.cn>
- # Copyright 2023-2024 The OpenSSL Project Authors. All Rights Reserved.
- #
- # Licensed under the Apache License 2.0 (the "License"). You may not use
- # this file except in compliance with the License. You can obtain a copy
- # in the file LICENSE in the source distribution or at
- # https://www.openssl.org/source/license.html
- use strict;
- my $code;
- # Here is the scalar register layout for LoongArch.
- my ($zero,$ra,$tp,$sp,$fp)=map("\$r$_",(0..3,22));
- my ($a0,$a1,$a2,$a3,$a4,$a5,$a6,$a7)=map("\$r$_",(4..11));
- my ($t0,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$x)=map("\$r$_",(12..21));
- my ($s0,$s1,$s2,$s3,$s4,$s5,$s6,$s7,$s8)=map("\$r$_",(23..31));
- # The saved floating-point registers in the LP64D ABI. In LoongArch
- # with vector extension, the low 64 bits of a vector register alias with
- # the corresponding FPR. So we must save and restore the corresponding
- # FPR if we'll write into a vector register. The ABI only requires
- # saving and restoring the FPR (i.e. 64 bits of the corresponding vector
- # register), not the entire vector register.
- my ($fs0,$fs1,$fs2,$fs3,$fs4,$fs5,$fs6,$fs7)=map("\$f$_",(24..31));
- # Here is the 128-bit vector register layout for LSX extension.
- my ($vr0,$vr1,$vr2,$vr3,$vr4,$vr5,$vr6,$vr7,$vr8,$vr9,$vr10,
- $vr11,$vr12,$vr13,$vr14,$vr15,$vr16,$vr17,$vr18,$vr19,
- $vr20,$vr21,$vr22,$vr23,$vr24,$vr25,$vr26,$vr27,$vr28,
- $vr29,$vr30,$vr31)=map("\$vr$_",(0..31));
- # Here is the 256-bit vector register layout for LASX extension.
- my ($xr0,$xr1,$xr2,$xr3,$xr4,$xr5,$xr6,$xr7,$xr8,$xr9,$xr10,
- $xr11,$xr12,$xr13,$xr14,$xr15,$xr16,$xr17,$xr18,$xr19,
- $xr20,$xr21,$xr22,$xr23,$xr24,$xr25,$xr26,$xr27,$xr28,
- $xr29,$xr30,$xr31)=map("\$xr$_",(0..31));
- my $output;
- for (@ARGV) { $output=$_ if (/\w[\w\-]*\.\w+$/); }
- open STDOUT,">$output";
- # Input parameter block
- my ($out, $inp, $len, $key, $counter) = ($a0, $a1, $a2, $a3, $a4);
- $code .= <<EOF;
- #include "loongarch_arch.h"
- .text
- .extern OPENSSL_loongarch_hwcap_P
- .align 6
- .Lsigma:
- .ascii "expand 32-byte k"
- .Linc8x:
- .long 0,1,2,3,4,5,6,7
- .Linc4x:
- .long 0,1,2,3
- .globl ChaCha20_ctr32
- .type ChaCha20_ctr32 function
- .align 6
- ChaCha20_ctr32:
- # $a0 = arg #1 (out pointer)
- # $a1 = arg #2 (inp pointer)
- # $a2 = arg #3 (len)
- # $a3 = arg #4 (key array)
- # $a4 = arg #5 (counter array)
- beqz $len,.Lno_data
- ori $t3,$zero,64
- la.pcrel $t0,OPENSSL_loongarch_hwcap_P
- ld.w $t0,$t0,0
- bleu $len,$t3,.LChaCha20_1x # goto 1x when len <= 64
- andi $t0,$t0,LOONGARCH_HWCAP_LASX | LOONGARCH_HWCAP_LSX
- beqz $t0,.LChaCha20_1x
- addi.d $sp,$sp,-64
- fst.d $fs0,$sp,0
- fst.d $fs1,$sp,8
- fst.d $fs2,$sp,16
- fst.d $fs3,$sp,24
- fst.d $fs4,$sp,32
- fst.d $fs5,$sp,40
- fst.d $fs6,$sp,48
- fst.d $fs7,$sp,56
- andi $t1,$t0,LOONGARCH_HWCAP_LASX
- bnez $t1,.LChaCha20_8x
- b .LChaCha20_4x
- EOF
- ########################################################################
- # Scalar code path that handles all lengths.
- {
- # Load the initial states in array @x[*] and update directly
- my @x = ($t0, $t1, $t2, $t3, $t4, $t5, $t6, $t7,
- $s0, $s1, $s2, $s3, $s4, $s5, $s6, $s7);
- sub ROUND {
- my ($a0,$b0,$c0,$d0) = @_;
- my ($a1,$b1,$c1,$d1) = map(($_&~3)+(($_+1)&3),($a0,$b0,$c0,$d0));
- my ($a2,$b2,$c2,$d2) = map(($_&~3)+(($_+1)&3),($a1,$b1,$c1,$d1));
- my ($a3,$b3,$c3,$d3) = map(($_&~3)+(($_+1)&3),($a2,$b2,$c2,$d2));
- $code .= <<EOF;
- add.w @x[$a0],@x[$a0],@x[$b0]
- xor @x[$d0],@x[$d0],@x[$a0]
- rotri.w @x[$d0],@x[$d0],16 # rotate left 16 bits
- add.w @x[$a1],@x[$a1],@x[$b1]
- xor @x[$d1],@x[$d1],@x[$a1]
- rotri.w @x[$d1],@x[$d1],16
- add.w @x[$c0],@x[$c0],@x[$d0]
- xor @x[$b0],@x[$b0],@x[$c0]
- rotri.w @x[$b0],@x[$b0],20 # rotate left 12 bits
- add.w @x[$c1],@x[$c1],@x[$d1]
- xor @x[$b1],@x[$b1],@x[$c1]
- rotri.w @x[$b1],@x[$b1],20
- add.w @x[$a0],@x[$a0],@x[$b0]
- xor @x[$d0],@x[$d0],@x[$a0]
- rotri.w @x[$d0],@x[$d0],24 # rotate left 8 bits
- add.w @x[$a1],@x[$a1],@x[$b1]
- xor @x[$d1],@x[$d1],@x[$a1]
- rotri.w @x[$d1],@x[$d1],24
- add.w @x[$c0],@x[$c0],@x[$d0]
- xor @x[$b0],@x[$b0],@x[$c0]
- rotri.w @x[$b0],@x[$b0],25 # rotate left 7 bits
- add.w @x[$c1],@x[$c1],@x[$d1]
- xor @x[$b1],@x[$b1],@x[$c1]
- rotri.w @x[$b1],@x[$b1],25
- add.w @x[$a2],@x[$a2],@x[$b2]
- xor @x[$d2],@x[$d2],@x[$a2]
- rotri.w @x[$d2],@x[$d2],16
- add.w @x[$a3],@x[$a3],@x[$b3]
- xor @x[$d3],@x[$d3],@x[$a3]
- rotri.w @x[$d3],@x[$d3],16
- add.w @x[$c2],@x[$c2],@x[$d2]
- xor @x[$b2],@x[$b2],@x[$c2]
- rotri.w @x[$b2],@x[$b2],20
- add.w @x[$c3],@x[$c3],@x[$d3]
- xor @x[$b3],@x[$b3],@x[$c3]
- rotri.w @x[$b3],@x[$b3],20
- add.w @x[$a2],@x[$a2],@x[$b2]
- xor @x[$d2],@x[$d2],@x[$a2]
- rotri.w @x[$d2],@x[$d2],24
- add.w @x[$a3],@x[$a3],@x[$b3]
- xor @x[$d3],@x[$d3],@x[$a3]
- rotri.w @x[$d3],@x[$d3],24
- add.w @x[$c2],@x[$c2],@x[$d2]
- xor @x[$b2],@x[$b2],@x[$c2]
- rotri.w @x[$b2],@x[$b2],25
- add.w @x[$c3],@x[$c3],@x[$d3]
- xor @x[$b3],@x[$b3],@x[$c3]
- rotri.w @x[$b3],@x[$b3],25
- EOF
- }
- $code .= <<EOF;
- .align 6
- .LChaCha20_1x:
- addi.d $sp,$sp,-256
- st.d $s0,$sp,0
- st.d $s1,$sp,8
- st.d $s2,$sp,16
- st.d $s3,$sp,24
- st.d $s4,$sp,32
- st.d $s5,$sp,40
- st.d $s6,$sp,48
- st.d $s7,$sp,56
- st.d $s8,$sp,64
- # Save the initial block counter in $s8
- ld.w $s8,$counter,0
- b .Loop_outer_1x
- .align 5
- .Loop_outer_1x:
- # Load constants
- la.local $t8,.Lsigma
- ld.w @x[0],$t8,0 # 'expa'
- ld.w @x[1],$t8,4 # 'nd 3'
- ld.w @x[2],$t8,8 # '2-by'
- ld.w @x[3],$t8,12 # 'te k'
- # Load key
- ld.w @x[4],$key,4*0
- ld.w @x[5],$key,4*1
- ld.w @x[6],$key,4*2
- ld.w @x[7],$key,4*3
- ld.w @x[8],$key,4*4
- ld.w @x[9],$key,4*5
- ld.w @x[10],$key,4*6
- ld.w @x[11],$key,4*7
- # Load block counter
- move @x[12],$s8
- # Load nonce
- ld.w @x[13],$counter,4*1
- ld.w @x[14],$counter,4*2
- ld.w @x[15],$counter,4*3
- # Update states in \@x[*] for 20 rounds
- ori $t8,$zero,10
- b .Loop_1x
- .align 5
- .Loop_1x:
- EOF
- &ROUND (0, 4, 8, 12);
- &ROUND (0, 5, 10, 15);
- $code .= <<EOF;
- addi.w $t8,$t8,-1
- bnez $t8,.Loop_1x
- # Get the final states by adding the initial states
- la.local $t8,.Lsigma
- ld.w $a7,$t8,4*0
- ld.w $a6,$t8,4*1
- ld.w $a5,$t8,4*2
- add.w @x[0],@x[0],$a7
- add.w @x[1],@x[1],$a6
- add.w @x[2],@x[2],$a5
- ld.w $a7,$t8,4*3
- add.w @x[3],@x[3],$a7
- ld.w $t8,$key,4*0
- ld.w $a7,$key,4*1
- ld.w $a6,$key,4*2
- ld.w $a5,$key,4*3
- add.w @x[4],@x[4],$t8
- add.w @x[5],@x[5],$a7
- add.w @x[6],@x[6],$a6
- add.w @x[7],@x[7],$a5
- ld.w $t8,$key,4*4
- ld.w $a7,$key,4*5
- ld.w $a6,$key,4*6
- ld.w $a5,$key,4*7
- add.w @x[8],@x[8],$t8
- add.w @x[9],@x[9],$a7
- add.w @x[10],@x[10],$a6
- add.w @x[11],@x[11],$a5
- add.w @x[12],@x[12],$s8
- ld.w $t8,$counter,4*1
- ld.w $a7,$counter,4*2
- ld.w $a6,$counter,4*3
- add.w @x[13],@x[13],$t8
- add.w @x[14],@x[14],$a7
- add.w @x[15],@x[15],$a6
- ori $t8,$zero,64
- bltu $len,$t8,.Ltail_1x
- # Get the encrypted message by xor states with plaintext
- ld.w $t8,$inp,4*0
- ld.w $a7,$inp,4*1
- ld.w $a6,$inp,4*2
- ld.w $a5,$inp,4*3
- xor $t8,$t8,@x[0]
- xor $a7,$a7,@x[1]
- xor $a6,$a6,@x[2]
- xor $a5,$a5,@x[3]
- st.w $t8,$out,4*0
- st.w $a7,$out,4*1
- st.w $a6,$out,4*2
- st.w $a5,$out,4*3
- ld.w $t8,$inp,4*4
- ld.w $a7,$inp,4*5
- ld.w $a6,$inp,4*6
- ld.w $a5,$inp,4*7
- xor $t8,$t8,@x[4]
- xor $a7,$a7,@x[5]
- xor $a6,$a6,@x[6]
- xor $a5,$a5,@x[7]
- st.w $t8,$out,4*4
- st.w $a7,$out,4*5
- st.w $a6,$out,4*6
- st.w $a5,$out,4*7
- ld.w $t8,$inp,4*8
- ld.w $a7,$inp,4*9
- ld.w $a6,$inp,4*10
- ld.w $a5,$inp,4*11
- xor $t8,$t8,@x[8]
- xor $a7,$a7,@x[9]
- xor $a6,$a6,@x[10]
- xor $a5,$a5,@x[11]
- st.w $t8,$out,4*8
- st.w $a7,$out,4*9
- st.w $a6,$out,4*10
- st.w $a5,$out,4*11
- ld.w $t8,$inp,4*12
- ld.w $a7,$inp,4*13
- ld.w $a6,$inp,4*14
- ld.w $a5,$inp,4*15
- xor $t8,$t8,@x[12]
- xor $a7,$a7,@x[13]
- xor $a6,$a6,@x[14]
- xor $a5,$a5,@x[15]
- st.w $t8,$out,4*12
- st.w $a7,$out,4*13
- st.w $a6,$out,4*14
- st.w $a5,$out,4*15
- addi.d $len,$len,-64
- beqz $len,.Ldone_1x
- addi.d $inp,$inp,64
- addi.d $out,$out,64
- addi.w $s8,$s8,1
- b .Loop_outer_1x
- .align 4
- .Ltail_1x:
- # Handle the tail for 1x (1 <= tail_len <= 63)
- addi.d $a7,$sp,72
- st.w @x[0],$a7,4*0
- st.w @x[1],$a7,4*1
- st.w @x[2],$a7,4*2
- st.w @x[3],$a7,4*3
- st.w @x[4],$a7,4*4
- st.w @x[5],$a7,4*5
- st.w @x[6],$a7,4*6
- st.w @x[7],$a7,4*7
- st.w @x[8],$a7,4*8
- st.w @x[9],$a7,4*9
- st.w @x[10],$a7,4*10
- st.w @x[11],$a7,4*11
- st.w @x[12],$a7,4*12
- st.w @x[13],$a7,4*13
- st.w @x[14],$a7,4*14
- st.w @x[15],$a7,4*15
- move $t8,$zero
- .Loop_tail_1x:
- # Xor input with states byte by byte
- ldx.bu $a6,$inp,$t8
- ldx.bu $a5,$a7,$t8
- xor $a6,$a6,$a5
- stx.b $a6,$out,$t8
- addi.w $t8,$t8,1
- addi.d $len,$len,-1
- bnez $len,.Loop_tail_1x
- b .Ldone_1x
- .Ldone_1x:
- ld.d $s0,$sp,0
- ld.d $s1,$sp,8
- ld.d $s2,$sp,16
- ld.d $s3,$sp,24
- ld.d $s4,$sp,32
- ld.d $s5,$sp,40
- ld.d $s6,$sp,48
- ld.d $s7,$sp,56
- ld.d $s8,$sp,64
- addi.d $sp,$sp,256
- b .Lend
- EOF
- }
- ########################################################################
- # 128-bit LSX code path that handles all lengths.
- {
- # Load the initial states in array @x[*] and update directly.
- my @x = ($vr0, $vr1, $vr2, $vr3, $vr4, $vr5, $vr6, $vr7,
- $vr8, $vr9, $vr10, $vr11, $vr12, $vr13, $vr14, $vr15);
- # Save the initial states in array @y[*]
- my @y = ($vr16, $vr17, $vr18, $vr19, $vr20, $vr21, $vr22, $vr23,
- $vr24, $vr25, $vr26, $vr27, $vr28, $vr29, $vr30, $vr31);
- sub ROUND_4x {
- my ($a0,$b0,$c0,$d0) = @_;
- my ($a1,$b1,$c1,$d1) = map(($_&~3)+(($_+1)&3),($a0,$b0,$c0,$d0));
- my ($a2,$b2,$c2,$d2) = map(($_&~3)+(($_+1)&3),($a1,$b1,$c1,$d1));
- my ($a3,$b3,$c3,$d3) = map(($_&~3)+(($_+1)&3),($a2,$b2,$c2,$d2));
- $code .= <<EOF;
- vadd.w @x[$a0],@x[$a0],@x[$b0]
- vxor.v @x[$d0],@x[$d0],@x[$a0]
- vrotri.w @x[$d0],@x[$d0],16 # rotate left 16 bits
- vadd.w @x[$a1],@x[$a1],@x[$b1]
- vxor.v @x[$d1],@x[$d1],@x[$a1]
- vrotri.w @x[$d1],@x[$d1],16
- vadd.w @x[$c0],@x[$c0],@x[$d0]
- vxor.v @x[$b0],@x[$b0],@x[$c0]
- vrotri.w @x[$b0],@x[$b0],20 # rotate left 12 bits
- vadd.w @x[$c1],@x[$c1],@x[$d1]
- vxor.v @x[$b1],@x[$b1],@x[$c1]
- vrotri.w @x[$b1],@x[$b1],20
- vadd.w @x[$a0],@x[$a0],@x[$b0]
- vxor.v @x[$d0],@x[$d0],@x[$a0]
- vrotri.w @x[$d0],@x[$d0],24 # rotate left 8 bits
- vadd.w @x[$a1],@x[$a1],@x[$b1]
- vxor.v @x[$d1],@x[$d1],@x[$a1]
- vrotri.w @x[$d1],@x[$d1],24
- vadd.w @x[$c0],@x[$c0],@x[$d0]
- vxor.v @x[$b0],@x[$b0],@x[$c0]
- vrotri.w @x[$b0],@x[$b0],25 # rotate left 7 bits
- vadd.w @x[$c1],@x[$c1],@x[$d1]
- vxor.v @x[$b1],@x[$b1],@x[$c1]
- vrotri.w @x[$b1],@x[$b1],25
- vadd.w @x[$a2],@x[$a2],@x[$b2]
- vxor.v @x[$d2],@x[$d2],@x[$a2]
- vrotri.w @x[$d2],@x[$d2],16
- vadd.w @x[$a3],@x[$a3],@x[$b3]
- vxor.v @x[$d3],@x[$d3],@x[$a3]
- vrotri.w @x[$d3],@x[$d3],16
- vadd.w @x[$c2],@x[$c2],@x[$d2]
- vxor.v @x[$b2],@x[$b2],@x[$c2]
- vrotri.w @x[$b2],@x[$b2],20
- vadd.w @x[$c3],@x[$c3],@x[$d3]
- vxor.v @x[$b3],@x[$b3],@x[$c3]
- vrotri.w @x[$b3],@x[$b3],20
- vadd.w @x[$a2],@x[$a2],@x[$b2]
- vxor.v @x[$d2],@x[$d2],@x[$a2]
- vrotri.w @x[$d2],@x[$d2],24
- vadd.w @x[$a3],@x[$a3],@x[$b3]
- vxor.v @x[$d3],@x[$d3],@x[$a3]
- vrotri.w @x[$d3],@x[$d3],24
- vadd.w @x[$c2],@x[$c2],@x[$d2]
- vxor.v @x[$b2],@x[$b2],@x[$c2]
- vrotri.w @x[$b2],@x[$b2],25
- vadd.w @x[$c3],@x[$c3],@x[$d3]
- vxor.v @x[$b3],@x[$b3],@x[$c3]
- vrotri.w @x[$b3],@x[$b3],25
- EOF
- }
- $code .= <<EOF;
- .align 6
- .LChaCha20_4x:
- addi.d $sp,$sp,-128
- # Save the initial block counter in $t4
- ld.w $t4,$counter,0
- b .Loop_outer_4x
- .align 5
- .Loop_outer_4x:
- # Load constant
- la.local $t8,.Lsigma
- vldrepl.w @x[0],$t8,4*0 # 'expa'
- vldrepl.w @x[1],$t8,4*1 # 'nd 3'
- vldrepl.w @x[2],$t8,4*2 # '2-by'
- vldrepl.w @x[3],$t8,4*3 # 'te k'
- # Load key
- vldrepl.w @x[4],$key,4*0
- vldrepl.w @x[5],$key,4*1
- vldrepl.w @x[6],$key,4*2
- vldrepl.w @x[7],$key,4*3
- vldrepl.w @x[8],$key,4*4
- vldrepl.w @x[9],$key,4*5
- vldrepl.w @x[10],$key,4*6
- vldrepl.w @x[11],$key,4*7
- # Load block counter
- vreplgr2vr.w @x[12],$t4
- # Load nonce
- vldrepl.w @x[13],$counter,4*1
- vldrepl.w @x[14],$counter,4*2
- vldrepl.w @x[15],$counter,4*3
- # Get the correct block counter for each block
- la.local $t8,.Linc4x
- vld @y[0],$t8,0
- vadd.w @x[12],@x[12],@y[0]
- # Copy the initial states from \@x[*] to \@y[*]
- vori.b @y[0],@x[0],0
- vori.b @y[1],@x[1],0
- vori.b @y[2],@x[2],0
- vori.b @y[3],@x[3],0
- vori.b @y[4],@x[4],0
- vori.b @y[5],@x[5],0
- vori.b @y[6],@x[6],0
- vori.b @y[7],@x[7],0
- vori.b @y[8],@x[8],0
- vori.b @y[9],@x[9],0
- vori.b @y[10],@x[10],0
- vori.b @y[11],@x[11],0
- vori.b @y[12],@x[12],0
- vori.b @y[13],@x[13],0
- vori.b @y[14],@x[14],0
- vori.b @y[15],@x[15],0
- # Update states in \@x[*] for 20 rounds
- ori $t8,$zero,10
- b .Loop_4x
- .align 5
- .Loop_4x:
- EOF
- &ROUND_4x (0, 4, 8, 12);
- &ROUND_4x (0, 5, 10, 15);
- $code .= <<EOF;
- addi.w $t8,$t8,-1
- bnez $t8,.Loop_4x
- # Get the final states by adding the initial states
- vadd.w @x[0],@x[0],@y[0]
- vadd.w @x[1],@x[1],@y[1]
- vadd.w @x[2],@x[2],@y[2]
- vadd.w @x[3],@x[3],@y[3]
- vadd.w @x[4],@x[4],@y[4]
- vadd.w @x[5],@x[5],@y[5]
- vadd.w @x[6],@x[6],@y[6]
- vadd.w @x[7],@x[7],@y[7]
- vadd.w @x[8],@x[8],@y[8]
- vadd.w @x[9],@x[9],@y[9]
- vadd.w @x[10],@x[10],@y[10]
- vadd.w @x[11],@x[11],@y[11]
- vadd.w @x[12],@x[12],@y[12]
- vadd.w @x[13],@x[13],@y[13]
- vadd.w @x[14],@x[14],@y[14]
- vadd.w @x[15],@x[15],@y[15]
- # Get the transpose of \@x[*] and save them in \@x[*]
- vilvl.w @y[0],@x[1],@x[0]
- vilvh.w @y[1],@x[1],@x[0]
- vilvl.w @y[2],@x[3],@x[2]
- vilvh.w @y[3],@x[3],@x[2]
- vilvl.w @y[4],@x[5],@x[4]
- vilvh.w @y[5],@x[5],@x[4]
- vilvl.w @y[6],@x[7],@x[6]
- vilvh.w @y[7],@x[7],@x[6]
- vilvl.w @y[8],@x[9],@x[8]
- vilvh.w @y[9],@x[9],@x[8]
- vilvl.w @y[10],@x[11],@x[10]
- vilvh.w @y[11],@x[11],@x[10]
- vilvl.w @y[12],@x[13],@x[12]
- vilvh.w @y[13],@x[13],@x[12]
- vilvl.w @y[14],@x[15],@x[14]
- vilvh.w @y[15],@x[15],@x[14]
- vilvl.d @x[0],@y[2],@y[0]
- vilvh.d @x[1],@y[2],@y[0]
- vilvl.d @x[2],@y[3],@y[1]
- vilvh.d @x[3],@y[3],@y[1]
- vilvl.d @x[4],@y[6],@y[4]
- vilvh.d @x[5],@y[6],@y[4]
- vilvl.d @x[6],@y[7],@y[5]
- vilvh.d @x[7],@y[7],@y[5]
- vilvl.d @x[8],@y[10],@y[8]
- vilvh.d @x[9],@y[10],@y[8]
- vilvl.d @x[10],@y[11],@y[9]
- vilvh.d @x[11],@y[11],@y[9]
- vilvl.d @x[12],@y[14],@y[12]
- vilvh.d @x[13],@y[14],@y[12]
- vilvl.d @x[14],@y[15],@y[13]
- vilvh.d @x[15],@y[15],@y[13]
- EOF
- # Adjust the order of elements in @x[*] for ease of use.
- @x = (@x[0],@x[4],@x[8],@x[12],@x[1],@x[5],@x[9],@x[13],
- @x[2],@x[6],@x[10],@x[14],@x[3],@x[7],@x[11],@x[15]);
- $code .= <<EOF;
- ori $t8,$zero,64*4
- bltu $len,$t8,.Ltail_4x
- # Get the encrypted message by xor states with plaintext
- vld @y[0],$inp,16*0
- vld @y[1],$inp,16*1
- vld @y[2],$inp,16*2
- vld @y[3],$inp,16*3
- vxor.v @y[0],@y[0],@x[0]
- vxor.v @y[1],@y[1],@x[1]
- vxor.v @y[2],@y[2],@x[2]
- vxor.v @y[3],@y[3],@x[3]
- vst @y[0],$out,16*0
- vst @y[1],$out,16*1
- vst @y[2],$out,16*2
- vst @y[3],$out,16*3
- vld @y[0],$inp,16*4
- vld @y[1],$inp,16*5
- vld @y[2],$inp,16*6
- vld @y[3],$inp,16*7
- vxor.v @y[0],@y[0],@x[4]
- vxor.v @y[1],@y[1],@x[5]
- vxor.v @y[2],@y[2],@x[6]
- vxor.v @y[3],@y[3],@x[7]
- vst @y[0],$out,16*4
- vst @y[1],$out,16*5
- vst @y[2],$out,16*6
- vst @y[3],$out,16*7
- vld @y[0],$inp,16*8
- vld @y[1],$inp,16*9
- vld @y[2],$inp,16*10
- vld @y[3],$inp,16*11
- vxor.v @y[0],@y[0],@x[8]
- vxor.v @y[1],@y[1],@x[9]
- vxor.v @y[2],@y[2],@x[10]
- vxor.v @y[3],@y[3],@x[11]
- vst @y[0],$out,16*8
- vst @y[1],$out,16*9
- vst @y[2],$out,16*10
- vst @y[3],$out,16*11
- vld @y[0],$inp,16*12
- vld @y[1],$inp,16*13
- vld @y[2],$inp,16*14
- vld @y[3],$inp,16*15
- vxor.v @y[0],@y[0],@x[12]
- vxor.v @y[1],@y[1],@x[13]
- vxor.v @y[2],@y[2],@x[14]
- vxor.v @y[3],@y[3],@x[15]
- vst @y[0],$out,16*12
- vst @y[1],$out,16*13
- vst @y[2],$out,16*14
- vst @y[3],$out,16*15
- addi.d $len,$len,-64*4
- beqz $len,.Ldone_4x
- addi.d $inp,$inp,64*4
- addi.d $out,$out,64*4
- addi.w $t4,$t4,4
- b .Loop_outer_4x
- .Ltail_4x:
- # Handle the tail for 4x (1 <= tail_len <= 255)
- ori $t8,$zero,192
- bgeu $len,$t8,.L192_or_more4x
- ori $t8,$zero,128
- bgeu $len,$t8,.L128_or_more4x
- ori $t8,$zero,64
- bgeu $len,$t8,.L64_or_more4x
- vst @x[0],$sp,16*0
- vst @x[1],$sp,16*1
- vst @x[2],$sp,16*2
- vst @x[3],$sp,16*3
- move $t8,$zero
- b .Loop_tail_4x
- .align 5
- .L64_or_more4x:
- vld @y[0],$inp,16*0
- vld @y[1],$inp,16*1
- vld @y[2],$inp,16*2
- vld @y[3],$inp,16*3
- vxor.v @y[0],@y[0],@x[0]
- vxor.v @y[1],@y[1],@x[1]
- vxor.v @y[2],@y[2],@x[2]
- vxor.v @y[3],@y[3],@x[3]
- vst @y[0],$out,16*0
- vst @y[1],$out,16*1
- vst @y[2],$out,16*2
- vst @y[3],$out,16*3
- addi.d $len,$len,-64
- beqz $len,.Ldone_4x
- addi.d $inp,$inp,64
- addi.d $out,$out,64
- vst @x[4],$sp,16*0
- vst @x[5],$sp,16*1
- vst @x[6],$sp,16*2
- vst @x[7],$sp,16*3
- move $t8,$zero
- b .Loop_tail_4x
- .align 5
- .L128_or_more4x:
- vld @y[0],$inp,16*0
- vld @y[1],$inp,16*1
- vld @y[2],$inp,16*2
- vld @y[3],$inp,16*3
- vxor.v @y[0],@y[0],@x[0]
- vxor.v @y[1],@y[1],@x[1]
- vxor.v @y[2],@y[2],@x[2]
- vxor.v @y[3],@y[3],@x[3]
- vst @y[0],$out,16*0
- vst @y[1],$out,16*1
- vst @y[2],$out,16*2
- vst @y[3],$out,16*3
- vld @y[0],$inp,16*4
- vld @y[1],$inp,16*5
- vld @y[2],$inp,16*6
- vld @y[3],$inp,16*7
- vxor.v @y[0],@y[0],@x[4]
- vxor.v @y[1],@y[1],@x[5]
- vxor.v @y[2],@y[2],@x[6]
- vxor.v @y[3],@y[3],@x[7]
- vst @y[0],$out,16*4
- vst @y[1],$out,16*5
- vst @y[2],$out,16*6
- vst @y[3],$out,16*7
- addi.d $len,$len,-128
- beqz $len,.Ldone_4x
- addi.d $inp,$inp,128
- addi.d $out,$out,128
- vst @x[8],$sp,16*0
- vst @x[9],$sp,16*1
- vst @x[10],$sp,16*2
- vst @x[11],$sp,16*3
- move $t8,$zero
- b .Loop_tail_4x
- .align 5
- .L192_or_more4x:
- vld @y[0],$inp,16*0
- vld @y[1],$inp,16*1
- vld @y[2],$inp,16*2
- vld @y[3],$inp,16*3
- vxor.v @y[0],@y[0],@x[0]
- vxor.v @y[1],@y[1],@x[1]
- vxor.v @y[2],@y[2],@x[2]
- vxor.v @y[3],@y[3],@x[3]
- vst @y[0],$out,16*0
- vst @y[1],$out,16*1
- vst @y[2],$out,16*2
- vst @y[3],$out,16*3
- vld @y[0],$inp,16*4
- vld @y[1],$inp,16*5
- vld @y[2],$inp,16*6
- vld @y[3],$inp,16*7
- vxor.v @y[0],@y[0],@x[4]
- vxor.v @y[1],@y[1],@x[5]
- vxor.v @y[2],@y[2],@x[6]
- vxor.v @y[3],@y[3],@x[7]
- vst @y[0],$out,16*4
- vst @y[1],$out,16*5
- vst @y[2],$out,16*6
- vst @y[3],$out,16*7
- vld @y[0],$inp,16*8
- vld @y[1],$inp,16*9
- vld @y[2],$inp,16*10
- vld @y[3],$inp,16*11
- vxor.v @y[0],@y[0],@x[8]
- vxor.v @y[1],@y[1],@x[9]
- vxor.v @y[2],@y[2],@x[10]
- vxor.v @y[3],@y[3],@x[11]
- vst @y[0],$out,16*8
- vst @y[1],$out,16*9
- vst @y[2],$out,16*10
- vst @y[3],$out,16*11
- addi.d $len,$len,-192
- beqz $len,.Ldone_4x
- addi.d $inp,$inp,192
- addi.d $out,$out,192
- vst @x[12],$sp,16*0
- vst @x[13],$sp,16*1
- vst @x[14],$sp,16*2
- vst @x[15],$sp,16*3
- move $t8,$zero
- b .Loop_tail_4x
- .Loop_tail_4x:
- # Xor input with states byte by byte
- ldx.bu $t5,$inp,$t8
- ldx.bu $t6,$sp,$t8
- xor $t5,$t5,$t6
- stx.b $t5,$out,$t8
- addi.w $t8,$t8,1
- addi.d $len,$len,-1
- bnez $len,.Loop_tail_4x
- b .Ldone_4x
- .Ldone_4x:
- addi.d $sp,$sp,128
- b .Lrestore_saved_fpr
- EOF
- }
- ########################################################################
- # 256-bit LASX code path that handles all lengths.
- {
- # Load the initial states in array @x[*] and update directly.
- my @x = ($xr0, $xr1, $xr2, $xr3, $xr4, $xr5, $xr6, $xr7,
- $xr8, $xr9, $xr10, $xr11, $xr12, $xr13, $xr14, $xr15);
- # Save the initial states in array @y[*]
- my @y = ($xr16, $xr17, $xr18, $xr19, $xr20, $xr21, $xr22, $xr23,
- $xr24, $xr25, $xr26, $xr27, $xr28, $xr29, $xr30, $xr31);
- sub ROUND_8x {
- my ($a0,$b0,$c0,$d0) = @_;
- my ($a1,$b1,$c1,$d1) = map(($_&~3)+(($_+1)&3),($a0,$b0,$c0,$d0));
- my ($a2,$b2,$c2,$d2) = map(($_&~3)+(($_+1)&3),($a1,$b1,$c1,$d1));
- my ($a3,$b3,$c3,$d3) = map(($_&~3)+(($_+1)&3),($a2,$b2,$c2,$d2));
- $code .= <<EOF;
- xvadd.w @x[$a0],@x[$a0],@x[$b0]
- xvxor.v @x[$d0],@x[$d0],@x[$a0]
- xvrotri.w @x[$d0],@x[$d0],16 # rotate left 16 bits
- xvadd.w @x[$a1],@x[$a1],@x[$b1]
- xvxor.v @x[$d1],@x[$d1],@x[$a1]
- xvrotri.w @x[$d1],@x[$d1],16
- xvadd.w @x[$c0],@x[$c0],@x[$d0]
- xvxor.v @x[$b0],@x[$b0],@x[$c0]
- xvrotri.w @x[$b0],@x[$b0],20 # rotate left 12 bits
- xvadd.w @x[$c1],@x[$c1],@x[$d1]
- xvxor.v @x[$b1],@x[$b1],@x[$c1]
- xvrotri.w @x[$b1],@x[$b1],20
- xvadd.w @x[$a0],@x[$a0],@x[$b0]
- xvxor.v @x[$d0],@x[$d0],@x[$a0]
- xvrotri.w @x[$d0],@x[$d0],24 # rotate left 8 bits
- xvadd.w @x[$a1],@x[$a1],@x[$b1]
- xvxor.v @x[$d1],@x[$d1],@x[$a1]
- xvrotri.w @x[$d1],@x[$d1],24
- xvadd.w @x[$c0],@x[$c0],@x[$d0]
- xvxor.v @x[$b0],@x[$b0],@x[$c0]
- xvrotri.w @x[$b0],@x[$b0],25 # rotate left 7 bits
- xvadd.w @x[$c1],@x[$c1],@x[$d1]
- xvxor.v @x[$b1],@x[$b1],@x[$c1]
- xvrotri.w @x[$b1],@x[$b1],25
- xvadd.w @x[$a2],@x[$a2],@x[$b2]
- xvxor.v @x[$d2],@x[$d2],@x[$a2]
- xvrotri.w @x[$d2],@x[$d2],16
- xvadd.w @x[$a3],@x[$a3],@x[$b3]
- xvxor.v @x[$d3],@x[$d3],@x[$a3]
- xvrotri.w @x[$d3],@x[$d3],16
- xvadd.w @x[$c2],@x[$c2],@x[$d2]
- xvxor.v @x[$b2],@x[$b2],@x[$c2]
- xvrotri.w @x[$b2],@x[$b2],20
- xvadd.w @x[$c3],@x[$c3],@x[$d3]
- xvxor.v @x[$b3],@x[$b3],@x[$c3]
- xvrotri.w @x[$b3],@x[$b3],20
- xvadd.w @x[$a2],@x[$a2],@x[$b2]
- xvxor.v @x[$d2],@x[$d2],@x[$a2]
- xvrotri.w @x[$d2],@x[$d2],24
- xvadd.w @x[$a3],@x[$a3],@x[$b3]
- xvxor.v @x[$d3],@x[$d3],@x[$a3]
- xvrotri.w @x[$d3],@x[$d3],24
- xvadd.w @x[$c2],@x[$c2],@x[$d2]
- xvxor.v @x[$b2],@x[$b2],@x[$c2]
- xvrotri.w @x[$b2],@x[$b2],25
- xvadd.w @x[$c3],@x[$c3],@x[$d3]
- xvxor.v @x[$b3],@x[$b3],@x[$c3]
- xvrotri.w @x[$b3],@x[$b3],25
- EOF
- }
- $code .= <<EOF;
- .align 6
- .LChaCha20_8x:
- addi.d $sp,$sp,-128
- # Save the initial block counter in $t4
- ld.w $t4,$counter,0
- b .Loop_outer_8x
- .align 5
- .Loop_outer_8x:
- # Load constant
- la.local $t8,.Lsigma
- xvldrepl.w @x[0],$t8,4*0 # 'expa'
- xvldrepl.w @x[1],$t8,4*1 # 'nd 3'
- xvldrepl.w @x[2],$t8,4*2 # '2-by'
- xvldrepl.w @x[3],$t8,4*3 # 'te k'
- # Load key
- xvldrepl.w @x[4],$key,4*0
- xvldrepl.w @x[5],$key,4*1
- xvldrepl.w @x[6],$key,4*2
- xvldrepl.w @x[7],$key,4*3
- xvldrepl.w @x[8],$key,4*4
- xvldrepl.w @x[9],$key,4*5
- xvldrepl.w @x[10],$key,4*6
- xvldrepl.w @x[11],$key,4*7
- # Load block counter
- xvreplgr2vr.w @x[12],$t4
- # Load nonce
- xvldrepl.w @x[13],$counter,4*1
- xvldrepl.w @x[14],$counter,4*2
- xvldrepl.w @x[15],$counter,4*3
- # Get the correct block counter for each block
- la.local $t8,.Linc8x
- xvld @y[0],$t8,0
- xvadd.w @x[12],@x[12],@y[0]
- # Copy the initial states from \@x[*] to \@y[*]
- xvori.b @y[0],@x[0],0
- xvori.b @y[1],@x[1],0
- xvori.b @y[2],@x[2],0
- xvori.b @y[3],@x[3],0
- xvori.b @y[4],@x[4],0
- xvori.b @y[5],@x[5],0
- xvori.b @y[6],@x[6],0
- xvori.b @y[7],@x[7],0
- xvori.b @y[8],@x[8],0
- xvori.b @y[9],@x[9],0
- xvori.b @y[10],@x[10],0
- xvori.b @y[11],@x[11],0
- xvori.b @y[12],@x[12],0
- xvori.b @y[13],@x[13],0
- xvori.b @y[14],@x[14],0
- xvori.b @y[15],@x[15],0
- # Update states in \@x[*] for 20 rounds
- ori $t8,$zero,10
- b .Loop_8x
- .align 5
- .Loop_8x:
- EOF
- &ROUND_8x (0, 4, 8, 12);
- &ROUND_8x (0, 5, 10, 15);
- $code .= <<EOF;
- addi.w $t8,$t8,-1
- bnez $t8,.Loop_8x
- # Get the final states by adding the initial states
- xvadd.w @x[0],@x[0],@y[0]
- xvadd.w @x[1],@x[1],@y[1]
- xvadd.w @x[2],@x[2],@y[2]
- xvadd.w @x[3],@x[3],@y[3]
- xvadd.w @x[4],@x[4],@y[4]
- xvadd.w @x[5],@x[5],@y[5]
- xvadd.w @x[6],@x[6],@y[6]
- xvadd.w @x[7],@x[7],@y[7]
- xvadd.w @x[8],@x[8],@y[8]
- xvadd.w @x[9],@x[9],@y[9]
- xvadd.w @x[10],@x[10],@y[10]
- xvadd.w @x[11],@x[11],@y[11]
- xvadd.w @x[12],@x[12],@y[12]
- xvadd.w @x[13],@x[13],@y[13]
- xvadd.w @x[14],@x[14],@y[14]
- xvadd.w @x[15],@x[15],@y[15]
- # Get the transpose of \@x[*] and save them in \@y[*]
- xvilvl.w @y[0],@x[1],@x[0]
- xvilvh.w @y[1],@x[1],@x[0]
- xvilvl.w @y[2],@x[3],@x[2]
- xvilvh.w @y[3],@x[3],@x[2]
- xvilvl.w @y[4],@x[5],@x[4]
- xvilvh.w @y[5],@x[5],@x[4]
- xvilvl.w @y[6],@x[7],@x[6]
- xvilvh.w @y[7],@x[7],@x[6]
- xvilvl.w @y[8],@x[9],@x[8]
- xvilvh.w @y[9],@x[9],@x[8]
- xvilvl.w @y[10],@x[11],@x[10]
- xvilvh.w @y[11],@x[11],@x[10]
- xvilvl.w @y[12],@x[13],@x[12]
- xvilvh.w @y[13],@x[13],@x[12]
- xvilvl.w @y[14],@x[15],@x[14]
- xvilvh.w @y[15],@x[15],@x[14]
- xvilvl.d @x[0],@y[2],@y[0]
- xvilvh.d @x[1],@y[2],@y[0]
- xvilvl.d @x[2],@y[3],@y[1]
- xvilvh.d @x[3],@y[3],@y[1]
- xvilvl.d @x[4],@y[6],@y[4]
- xvilvh.d @x[5],@y[6],@y[4]
- xvilvl.d @x[6],@y[7],@y[5]
- xvilvh.d @x[7],@y[7],@y[5]
- xvilvl.d @x[8],@y[10],@y[8]
- xvilvh.d @x[9],@y[10],@y[8]
- xvilvl.d @x[10],@y[11],@y[9]
- xvilvh.d @x[11],@y[11],@y[9]
- xvilvl.d @x[12],@y[14],@y[12]
- xvilvh.d @x[13],@y[14],@y[12]
- xvilvl.d @x[14],@y[15],@y[13]
- xvilvh.d @x[15],@y[15],@y[13]
- xvori.b @y[0],@x[4],0
- xvpermi.q @y[0],@x[0],0x20
- xvori.b @y[1],@x[5],0
- xvpermi.q @y[1],@x[1],0x20
- xvori.b @y[2],@x[6],0
- xvpermi.q @y[2],@x[2],0x20
- xvori.b @y[3],@x[7],0
- xvpermi.q @y[3],@x[3],0x20
- xvori.b @y[4],@x[4],0
- xvpermi.q @y[4],@x[0],0x31
- xvori.b @y[5],@x[5],0
- xvpermi.q @y[5],@x[1],0x31
- xvori.b @y[6],@x[6],0
- xvpermi.q @y[6],@x[2],0x31
- xvori.b @y[7],@x[7],0
- xvpermi.q @y[7],@x[3],0x31
- xvori.b @y[8],@x[12],0
- xvpermi.q @y[8],@x[8],0x20
- xvori.b @y[9],@x[13],0
- xvpermi.q @y[9],@x[9],0x20
- xvori.b @y[10],@x[14],0
- xvpermi.q @y[10],@x[10],0x20
- xvori.b @y[11],@x[15],0
- xvpermi.q @y[11],@x[11],0x20
- xvori.b @y[12],@x[12],0
- xvpermi.q @y[12],@x[8],0x31
- xvori.b @y[13],@x[13],0
- xvpermi.q @y[13],@x[9],0x31
- xvori.b @y[14],@x[14],0
- xvpermi.q @y[14],@x[10],0x31
- xvori.b @y[15],@x[15],0
- xvpermi.q @y[15],@x[11],0x31
- EOF
- # Adjust the order of elements in @y[*] for ease of use.
- @y = (@y[0],@y[8],@y[1],@y[9],@y[2],@y[10],@y[3],@y[11],
- @y[4],@y[12],@y[5],@y[13],@y[6],@y[14],@y[7],@y[15]);
- $code .= <<EOF;
- ori $t8,$zero,64*8
- bltu $len,$t8,.Ltail_8x
- # Get the encrypted message by xor states with plaintext
- xvld @x[0],$inp,32*0
- xvld @x[1],$inp,32*1
- xvld @x[2],$inp,32*2
- xvld @x[3],$inp,32*3
- xvxor.v @x[0],@x[0],@y[0]
- xvxor.v @x[1],@x[1],@y[1]
- xvxor.v @x[2],@x[2],@y[2]
- xvxor.v @x[3],@x[3],@y[3]
- xvst @x[0],$out,32*0
- xvst @x[1],$out,32*1
- xvst @x[2],$out,32*2
- xvst @x[3],$out,32*3
- xvld @x[0],$inp,32*4
- xvld @x[1],$inp,32*5
- xvld @x[2],$inp,32*6
- xvld @x[3],$inp,32*7
- xvxor.v @x[0],@x[0],@y[4]
- xvxor.v @x[1],@x[1],@y[5]
- xvxor.v @x[2],@x[2],@y[6]
- xvxor.v @x[3],@x[3],@y[7]
- xvst @x[0],$out,32*4
- xvst @x[1],$out,32*5
- xvst @x[2],$out,32*6
- xvst @x[3],$out,32*7
- xvld @x[0],$inp,32*8
- xvld @x[1],$inp,32*9
- xvld @x[2],$inp,32*10
- xvld @x[3],$inp,32*11
- xvxor.v @x[0],@x[0],@y[8]
- xvxor.v @x[1],@x[1],@y[9]
- xvxor.v @x[2],@x[2],@y[10]
- xvxor.v @x[3],@x[3],@y[11]
- xvst @x[0],$out,32*8
- xvst @x[1],$out,32*9
- xvst @x[2],$out,32*10
- xvst @x[3],$out,32*11
- xvld @x[0],$inp,32*12
- xvld @x[1],$inp,32*13
- xvld @x[2],$inp,32*14
- xvld @x[3],$inp,32*15
- xvxor.v @x[0],@x[0],@y[12]
- xvxor.v @x[1],@x[1],@y[13]
- xvxor.v @x[2],@x[2],@y[14]
- xvxor.v @x[3],@x[3],@y[15]
- xvst @x[0],$out,32*12
- xvst @x[1],$out,32*13
- xvst @x[2],$out,32*14
- xvst @x[3],$out,32*15
- addi.d $len,$len,-64*8
- beqz $len,.Ldone_8x
- addi.d $inp,$inp,64*8
- addi.d $out,$out,64*8
- addi.w $t4,$t4,8
- b .Loop_outer_8x
- .Ltail_8x:
- # Handle the tail for 8x (1 <= tail_len <= 511)
- ori $t8,$zero,448
- bgeu $len,$t8,.L448_or_more8x
- ori $t8,$zero,384
- bgeu $len,$t8,.L384_or_more8x
- ori $t8,$zero,320
- bgeu $len,$t8,.L320_or_more8x
- ori $t8,$zero,256
- bgeu $len,$t8,.L256_or_more8x
- ori $t8,$zero,192
- bgeu $len,$t8,.L192_or_more8x
- ori $t8,$zero,128
- bgeu $len,$t8,.L128_or_more8x
- ori $t8,$zero,64
- bgeu $len,$t8,.L64_or_more8x
- xvst @y[0],$sp,32*0
- xvst @y[1],$sp,32*1
- move $t8,$zero
- b .Loop_tail_8x
- .align 5
- .L64_or_more8x:
- xvld @x[0],$inp,32*0
- xvld @x[1],$inp,32*1
- xvxor.v @x[0],@x[0],@y[0]
- xvxor.v @x[1],@x[1],@y[1]
- xvst @x[0],$out,32*0
- xvst @x[1],$out,32*1
- addi.d $len,$len,-64
- beqz $len,.Ldone_8x
- addi.d $inp,$inp,64
- addi.d $out,$out,64
- xvst @y[2],$sp,32*0
- xvst @y[3],$sp,32*1
- move $t8,$zero
- b .Loop_tail_8x
- .align 5
- .L128_or_more8x:
- xvld @x[0],$inp,32*0
- xvld @x[1],$inp,32*1
- xvld @x[2],$inp,32*2
- xvld @x[3],$inp,32*3
- xvxor.v @x[0],@x[0],@y[0]
- xvxor.v @x[1],@x[1],@y[1]
- xvxor.v @x[2],@x[2],@y[2]
- xvxor.v @x[3],@x[3],@y[3]
- xvst @x[0],$out,32*0
- xvst @x[1],$out,32*1
- xvst @x[2],$out,32*2
- xvst @x[3],$out,32*3
- addi.d $len,$len,-128
- beqz $len,.Ldone_8x
- addi.d $inp,$inp,128
- addi.d $out,$out,128
- xvst @y[4],$sp,32*0
- xvst @y[5],$sp,32*1
- move $t8,$zero
- b .Loop_tail_8x
- .align 5
- .L192_or_more8x:
- xvld @x[0],$inp,32*0
- xvld @x[1],$inp,32*1
- xvld @x[2],$inp,32*2
- xvld @x[3],$inp,32*3
- xvxor.v @x[0],@x[0],@y[0]
- xvxor.v @x[1],@x[1],@y[1]
- xvxor.v @x[2],@x[2],@y[2]
- xvxor.v @x[3],@x[3],@y[3]
- xvst @x[0],$out,32*0
- xvst @x[1],$out,32*1
- xvst @x[2],$out,32*2
- xvst @x[3],$out,32*3
- xvld @x[0],$inp,32*4
- xvld @x[1],$inp,32*5
- xvxor.v @x[0],@x[0],@y[4]
- xvxor.v @x[1],@x[1],@y[5]
- xvst @x[0],$out,32*4
- xvst @x[1],$out,32*5
- addi.d $len,$len,-192
- beqz $len,.Ldone_8x
- addi.d $inp,$inp,192
- addi.d $out,$out,192
- xvst @y[6],$sp,32*0
- xvst @y[7],$sp,32*1
- move $t8,$zero
- b .Loop_tail_8x
- .align 5
- .L256_or_more8x:
- xvld @x[0],$inp,32*0
- xvld @x[1],$inp,32*1
- xvld @x[2],$inp,32*2
- xvld @x[3],$inp,32*3
- xvxor.v @x[0],@x[0],@y[0]
- xvxor.v @x[1],@x[1],@y[1]
- xvxor.v @x[2],@x[2],@y[2]
- xvxor.v @x[3],@x[3],@y[3]
- xvst @x[0],$out,32*0
- xvst @x[1],$out,32*1
- xvst @x[2],$out,32*2
- xvst @x[3],$out,32*3
- xvld @x[0],$inp,32*4
- xvld @x[1],$inp,32*5
- xvld @x[2],$inp,32*6
- xvld @x[3],$inp,32*7
- xvxor.v @x[0],@x[0],@y[4]
- xvxor.v @x[1],@x[1],@y[5]
- xvxor.v @x[2],@x[2],@y[6]
- xvxor.v @x[3],@x[3],@y[7]
- xvst @x[0],$out,32*4
- xvst @x[1],$out,32*5
- xvst @x[2],$out,32*6
- xvst @x[3],$out,32*7
- addi.d $len,$len,-256
- beqz $len,.Ldone_8x
- addi.d $inp,$inp,256
- addi.d $out,$out,256
- xvst @y[8],$sp,32*0
- xvst @y[9],$sp,32*1
- move $t8,$zero
- b .Loop_tail_8x
- .align 5
- .L320_or_more8x:
- xvld @x[0],$inp,32*0
- xvld @x[1],$inp,32*1
- xvld @x[2],$inp,32*2
- xvld @x[3],$inp,32*3
- xvxor.v @x[0],@x[0],@y[0]
- xvxor.v @x[1],@x[1],@y[1]
- xvxor.v @x[2],@x[2],@y[2]
- xvxor.v @x[3],@x[3],@y[3]
- xvst @x[0],$out,32*0
- xvst @x[1],$out,32*1
- xvst @x[2],$out,32*2
- xvst @x[3],$out,32*3
- xvld @x[0],$inp,32*4
- xvld @x[1],$inp,32*5
- xvld @x[2],$inp,32*6
- xvld @x[3],$inp,32*7
- xvxor.v @x[0],@x[0],@y[4]
- xvxor.v @x[1],@x[1],@y[5]
- xvxor.v @x[2],@x[2],@y[6]
- xvxor.v @x[3],@x[3],@y[7]
- xvst @x[0],$out,32*4
- xvst @x[1],$out,32*5
- xvst @x[2],$out,32*6
- xvst @x[3],$out,32*7
- xvld @x[0],$inp,32*8
- xvld @x[1],$inp,32*9
- xvxor.v @x[0],@x[0],@y[8]
- xvxor.v @x[1],@x[1],@y[9]
- xvst @x[0],$out,32*8
- xvst @x[1],$out,32*9
- addi.d $len,$len,-320
- beqz $len,.Ldone_8x
- addi.d $inp,$inp,320
- addi.d $out,$out,320
- xvst @y[10],$sp,32*0
- xvst @y[11],$sp,32*1
- move $t8,$zero
- b .Loop_tail_8x
- .align 5
- .L384_or_more8x:
- xvld @x[0],$inp,32*0
- xvld @x[1],$inp,32*1
- xvld @x[2],$inp,32*2
- xvld @x[3],$inp,32*3
- xvxor.v @x[0],@x[0],@y[0]
- xvxor.v @x[1],@x[1],@y[1]
- xvxor.v @x[2],@x[2],@y[2]
- xvxor.v @x[3],@x[3],@y[3]
- xvst @x[0],$out,32*0
- xvst @x[1],$out,32*1
- xvst @x[2],$out,32*2
- xvst @x[3],$out,32*3
- xvld @x[0],$inp,32*4
- xvld @x[1],$inp,32*5
- xvld @x[2],$inp,32*6
- xvld @x[3],$inp,32*7
- xvxor.v @x[0],@x[0],@y[4]
- xvxor.v @x[1],@x[1],@y[5]
- xvxor.v @x[2],@x[2],@y[6]
- xvxor.v @x[3],@x[3],@y[7]
- xvst @x[0],$out,32*4
- xvst @x[1],$out,32*5
- xvst @x[2],$out,32*6
- xvst @x[3],$out,32*7
- xvld @x[0],$inp,32*8
- xvld @x[1],$inp,32*9
- xvld @x[2],$inp,32*10
- xvld @x[3],$inp,32*11
- xvxor.v @x[0],@x[0],@y[8]
- xvxor.v @x[1],@x[1],@y[9]
- xvxor.v @x[2],@x[2],@y[10]
- xvxor.v @x[3],@x[3],@y[11]
- xvst @x[0],$out,32*8
- xvst @x[1],$out,32*9
- xvst @x[2],$out,32*10
- xvst @x[3],$out,32*11
- addi.d $len,$len,-384
- beqz $len,.Ldone_8x
- addi.d $inp,$inp,384
- addi.d $out,$out,384
- xvst @y[12],$sp,32*0
- xvst @y[13],$sp,32*1
- move $t8,$zero
- b .Loop_tail_8x
- .align 5
- .L448_or_more8x:
- xvld @x[0],$inp,32*0
- xvld @x[1],$inp,32*1
- xvld @x[2],$inp,32*2
- xvld @x[3],$inp,32*3
- xvxor.v @x[0],@x[0],@y[0]
- xvxor.v @x[1],@x[1],@y[1]
- xvxor.v @x[2],@x[2],@y[2]
- xvxor.v @x[3],@x[3],@y[3]
- xvst @x[0],$out,32*0
- xvst @x[1],$out,32*1
- xvst @x[2],$out,32*2
- xvst @x[3],$out,32*3
- xvld @x[0],$inp,32*4
- xvld @x[1],$inp,32*5
- xvld @x[2],$inp,32*6
- xvld @x[3],$inp,32*7
- xvxor.v @x[0],@x[0],@y[4]
- xvxor.v @x[1],@x[1],@y[5]
- xvxor.v @x[2],@x[2],@y[6]
- xvxor.v @x[3],@x[3],@y[7]
- xvst @x[0],$out,32*4
- xvst @x[1],$out,32*5
- xvst @x[2],$out,32*6
- xvst @x[3],$out,32*7
- xvld @x[0],$inp,32*8
- xvld @x[1],$inp,32*9
- xvld @x[2],$inp,32*10
- xvld @x[3],$inp,32*11
- xvxor.v @x[0],@x[0],@y[8]
- xvxor.v @x[1],@x[1],@y[9]
- xvxor.v @x[2],@x[2],@y[10]
- xvxor.v @x[3],@x[3],@y[11]
- xvst @x[0],$out,32*8
- xvst @x[1],$out,32*9
- xvst @x[2],$out,32*10
- xvst @x[3],$out,32*11
- xvld @x[0],$inp,32*12
- xvld @x[1],$inp,32*13
- xvxor.v @x[0],@x[0],@y[12]
- xvxor.v @x[1],@x[1],@y[13]
- xvst @x[0],$out,32*12
- xvst @x[1],$out,32*13
- addi.d $len,$len,-448
- beqz $len,.Ldone_8x
- addi.d $inp,$inp,448
- addi.d $out,$out,448
- xvst @y[14],$sp,32*0
- xvst @y[15],$sp,32*1
- move $t8,$zero
- b .Loop_tail_8x
- .Loop_tail_8x:
- # Xor input with states byte by byte
- ldx.bu $t5,$inp,$t8
- ldx.bu $t6,$sp,$t8
- xor $t5,$t5,$t6
- stx.b $t5,$out,$t8
- addi.w $t8,$t8,1
- addi.d $len,$len,-1
- bnez $len,.Loop_tail_8x
- b .Ldone_8x
- .Ldone_8x:
- addi.d $sp,$sp,128
- b .Lrestore_saved_fpr
- EOF
- }
- $code .= <<EOF;
- .Lrestore_saved_fpr:
- fld.d $fs0,$sp,0
- fld.d $fs1,$sp,8
- fld.d $fs2,$sp,16
- fld.d $fs3,$sp,24
- fld.d $fs4,$sp,32
- fld.d $fs5,$sp,40
- fld.d $fs6,$sp,48
- fld.d $fs7,$sp,56
- addi.d $sp,$sp,64
- .Lno_data:
- .Lend:
- jr $ra
- .size ChaCha20_ctr32,.-ChaCha20_ctr32
- EOF
- $code =~ s/\`([^\`]*)\`/eval($1)/gem;
- print $code;
- close STDOUT;
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