/*++ Copyright (c) 2013 Minoca Corp. All Rights Reserved Module Name: consio.c Abstract: This module implements standard input and output functionality for the debugger. Author: Evan Green 30-Dec-2013 Environment: Debug --*/ // // ------------------------------------------------------------------- Includes // #include "dbgrtl.h" #include #include #include #include "disasm.h" #include "dbgapi.h" #include "dbgrprof.h" #include "console.h" #include "symbols.h" #include "dbgrcomm.h" #include "dbgsym.h" #include "extsp.h" #include "consio.h" #include "remsrv.h" #include #include #include #include #include #include #include // // ---------------------------------------------------------------- Definitions // #define DBGR_IO_BUFFER_SIZE 1024 // // ------------------------------------------------------ Data Type Definitions // // // ----------------------------------------------- Internal Function Prototypes // BOOL DbgrpFormatWriteCharacter ( CHAR Character, PPRINT_FORMAT_CONTEXT Context ); // // -------------------------------------------------------------------- Globals // // // Store a pointer to the global context. Currently only one debugger context // is supported for output functions. // PDEBUGGER_CONTEXT DbgConsoleContext; // // ------------------------------------------------------------------ Functions // INT DbgrInitializeConsoleIo ( PDEBUGGER_CONTEXT Context ) /*++ Routine Description: This routine initializes console I/O for the debugger. Arguments: Context - Supplies a pointer to the debugger context. Return Value: 0 on success. Returns an error code on failure. --*/ { BOOL EchoCommands; INT Result; assert(DbgConsoleContext == NULL); DbgConsoleContext = Context; EchoCommands = FALSE; Result = DbgrOsInitializeConsole(&EchoCommands); if (Result == FALSE) { Result = EINVAL; goto InitializeConsoleIoEnd; } if (EchoCommands != FALSE) { Context->Flags |= DEBUGGER_FLAG_ECHO_COMMANDS; } assert(Context->StandardOut.ConsoleBuffer == NULL); Context->StandardOut.ConsoleBuffer = malloc(DBGR_IO_BUFFER_SIZE); if (Context->StandardOut.ConsoleBuffer == NULL) { Result = ENOMEM; goto InitializeConsoleIoEnd; } Context->StandardOut.ConsoleBufferCapacity = DBGR_IO_BUFFER_SIZE; Context->StandardOut.ConsoleBufferSize = 0; Context->StandardOut.Lock = CreateDebuggerLock(); if (Context->StandardOut.Lock == NULL) { Result = ENOMEM; goto InitializeConsoleIoEnd; } Context->StandardIn.Lock = CreateDebuggerLock(); if (Context->StandardIn.Lock == NULL) { Result = ENOMEM; goto InitializeConsoleIoEnd; } Result = 0; InitializeConsoleIoEnd: return Result; } VOID DbgrDestroyConsoleIo ( PDEBUGGER_CONTEXT Context ) /*++ Routine Description: This routine destroys console I/O for the debugger. Arguments: Context - Supplies a pointer to the debugger context. Return Value: None. --*/ { DbgrOsDestroyConsole(); if (Context->StandardOut.ConsoleBuffer != NULL) { free(Context->StandardOut.ConsoleBuffer); } if (Context->StandardOut.Prompt != NULL) { free(Context->StandardOut.Prompt); } if (Context->StandardOut.Lock != NULL) { DestroyDebuggerLock(Context->StandardOut.Lock); } if (Context->StandardIn.Lock != NULL) { DestroyDebuggerLock(Context->StandardIn.Lock); } DbgConsoleContext = NULL; return; } INT DbgOut ( const char *Format, ... ) /*++ Routine Description: This routine prints a formatted string to the debugger console. Arguments: Format - Supplies the printf format string. ... - Supplies a variable number of arguments, as required by the printf format string argument. Return Value: Returns the number of bytes successfully converted, not including the null terminator. Returns a negative number if an error was encountered. --*/ { va_list Arguments; int Result; assert(DbgConsoleContext != NULL); va_start(Arguments, Format); Result = DbgOutVaList(DbgConsoleContext, Format, Arguments); va_end(Arguments); return Result; } INT DbgOutVaList ( PDEBUGGER_CONTEXT Context, const char *Format, va_list Arguments ) /*++ Routine Description: This routine prints a formatted string to the given debugger console. Arguments: Context - Supplies a pointer to the debugger context to output to. Format - Supplies the printf format string. Arguments - Supplies the argument list to the format string. The va_end macro is not invoked on this list. Return Value: Returns the number of bytes successfully converted. A null terminator is not written. Returns a negative number if an error was encountered. --*/ { PRINT_FORMAT_CONTEXT PrintContext; if (Context == NULL) { Context = DbgConsoleContext; } memset(&PrintContext, 0, sizeof(PRINT_FORMAT_CONTEXT)); PrintContext.Context = Context; PrintContext.U.WriteCharacter = DbgrpFormatWriteCharacter; RtlInitializeMultibyteState(&(PrintContext.State), CharacterEncodingDefault); AcquireDebuggerLock(Context->StandardOut.Lock); RtlFormat(&PrintContext, (PSTR)Format, Arguments); // // If something was written poke all the clients to send the data along to // them too. // if (PrintContext.CharactersWritten != 0) { DbgrpServerNotifyClients(Context); } ReleaseDebuggerLock(Context->StandardOut.Lock); return PrintContext.CharactersWritten; } // // --------------------------------------------------------- Internal Functions // BOOL DbgrpFormatWriteCharacter ( CHAR Character, PPRINT_FORMAT_CONTEXT Context ) /*++ Routine Description: This routine writes a character to the output during a printf-style formatting operation. Arguments: Character - Supplies the character to be written. Context - Supplies a pointer to the printf-context. Return Value: TRUE on success. FALSE on failure. --*/ { PDEBUGGER_CONTEXT DebuggerContext; PVOID NewBuffer; ULONGLONG NewCapacity; PDEBUGGER_STANDARD_OUT Out; DebuggerContext = Context->Context; Out = &(DebuggerContext->StandardOut); // // Reallocate the console buffer if needed. // if (Out->ConsoleBufferSize + 2 > Out->ConsoleBufferCapacity) { NewCapacity = Out->ConsoleBufferCapacity * 2; assert(NewCapacity > Out->ConsoleBufferSize + 2); NewBuffer = realloc(Out->ConsoleBuffer, NewCapacity); if (NewBuffer == NULL) { return FALSE; } Out->ConsoleBuffer = NewBuffer; Out->ConsoleBufferCapacity = NewCapacity; } // // Add the character to the console buffer. // Out->ConsoleBuffer[Out->ConsoleBufferSize] = Character; Out->ConsoleBufferSize += 1; if (fputc(Character, stdout) == -1) { return FALSE; } return TRUE; }