/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RouterModule_H #define RouterModule_H #include "crypto/random/Random.h" #include "dht/Address.h" #include "dht/DHTModuleRegistry.h" #include "dht/dhtcore/Node.h" #include "dht/dhtcore/NodeStore.h" #include "benc/Object.h" #include "util/log/Log.h" #include "util/events/EventBase.h" #include "util/Linker.h" Linker_require("dht/dhtcore/RouterModule.c") #include #include /** * The router module is the functional part of the DHT engine. * It's job is to maintain a routing table which is updated by all incoming packets. * When it gets an incoming find_node or get_* requrest, its job is to add nodes to the reply * so that the asking node can find other nodes which are closer to its target than us. */ struct RouterModule; struct RouterModule_Promise; struct RouterModule_Promise { void (* callback)(struct RouterModule_Promise* promise, uint32_t lag, struct Address* from, Dict* result); void* userData; struct Allocator* alloc; }; /** The number of nodes to return in a search query. */ #define RouterModule_K 8 /** * Register a new RouterModule. * * @param registry the DHT module registry for signal handling. * @param allocator a means to allocate memory. * @param myAddress the public key for this node. * @param eventBase the libevent base. * @param logger the means of writing logs. * @param rand a source of random numbers * @param nodeStore */ struct RouterModule* RouterModule_register(struct DHTModuleRegistry* registry, struct Allocator* allocator, const uint8_t myAddress[Address_KEY_SIZE], struct EventBase* eventBase, struct Log* logger, struct Random* rand, struct NodeStore* nodeStore); /** * The amount of time to wait before skipping over the first node and trying another in a search. * Any node which can't beat this time will have its reach set to 0. * * @param module this module. * @return the timeout time. */ uint64_t RouterModule_searchTimeoutMilliseconds(struct RouterModule* module); /** * Send a ping to a node, when it responds it will be added to the routing table. * This is the best way to introduce nodes manually. * * @param addr the address of the node to ping. * @param timeoutMilliseconds the number of milliseconds to wait beforwe calling a ping timed out * if zero, it will be calculated based on the mean response time. * @param module the router module. * @param alloc to cancel the ping, free this allocator * @return 0 if the ping was sent, -1 if there was no more space to store state. */ struct RouterModule_Promise* RouterModule_pingNode(struct Address* addr, uint32_t timeoutMilliseconds, struct RouterModule* module, struct Allocator* alloc); struct RouterModule_Promise* RouterModule_newMessage(struct Address* addr, uint32_t timeoutMilliseconds, struct RouterModule* module, struct Allocator* alloc); void RouterModule_sendMessage(struct RouterModule_Promise* promise, Dict* request); //void RouterModule_brokenPath(const uint64_t path, struct RouterModule* module); struct Node_Two* RouterModule_nodeForPath(uint64_t path, struct RouterModule* module); //struct Node_Two* RouterModule_lookup(uint8_t targetAddr[Address_SEARCH_TARGET_SIZE], // struct RouterModule* module); uint32_t RouterModule_globalMeanResponseTime(struct RouterModule* module); struct RouterModule_Promise* RouterModule_nextHop(struct Address* whoToAsk, uint8_t target[16], uint32_t timeoutMilliseconds, struct RouterModule* module, struct Allocator* alloc); struct RouterModule_Promise* RouterModule_getPeers(struct Address* addr, uint64_t nearbyLabel, uint32_t timeoutMilliseconds, struct RouterModule* module, struct Allocator* alloc); struct RouterModule_Promise* RouterModule_findNode(struct Address* whoToAsk, uint8_t target[16], uint32_t timeoutMilliseconds, struct RouterModule* module, struct Allocator* alloc); void RouterModule_peerIsReachable(uint64_t pathToPeer, uint64_t lagMilliseconds, struct RouterModule* module); #endif