/* vim: set expandtab ts=4 sw=4: */
/*
* You may redistribute this program and/or modify it under the terms of
* the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef RouterModule_H
#define RouterModule_H
#include "crypto/random/Random.h"
#include "dht/Address.h"
#include "dht/DHTModuleRegistry.h"
#include "dht/dhtcore/Node.h"
#include "dht/dhtcore/NodeStore.h"
#include "benc/Object.h"
#include "util/log/Log.h"
#include "util/events/EventBase.h"
#include "util/Linker.h"
Linker_require("dht/dhtcore/RouterModule.c")
#include
#include
/**
* The router module is the functional part of the DHT engine.
* It's job is to maintain a routing table which is updated by all incoming packets.
* When it gets an incoming find_node or get_* requrest, its job is to add nodes to the reply
* so that the asking node can find other nodes which are closer to its target than us.
*/
struct RouterModule;
struct RouterModule_Promise;
struct RouterModule_Promise
{
void (* callback)(struct RouterModule_Promise* promise,
uint32_t lag,
struct Address* from,
Dict* result);
void* userData;
struct Allocator* alloc;
};
/** The number of nodes to return in a search query. */
#define RouterModule_K 8
/**
* Register a new RouterModule.
*
* @param registry the DHT module registry for signal handling.
* @param allocator a means to allocate memory.
* @param myAddress the public key for this node.
* @param eventBase the libevent base.
* @param logger the means of writing logs.
* @param rand a source of random numbers
* @param nodeStore
*/
struct RouterModule* RouterModule_register(struct DHTModuleRegistry* registry,
struct Allocator* allocator,
const uint8_t myAddress[Address_KEY_SIZE],
struct EventBase* eventBase,
struct Log* logger,
struct Random* rand,
struct NodeStore* nodeStore);
/**
* The amount of time to wait before skipping over the first node and trying another in a search.
* Any node which can't beat this time will have its reach set to 0.
*
* @param module this module.
* @return the timeout time.
*/
uint64_t RouterModule_searchTimeoutMilliseconds(struct RouterModule* module);
/**
* Send a ping to a node, when it responds it will be added to the routing table.
* This is the best way to introduce nodes manually.
*
* @param addr the address of the node to ping.
* @param timeoutMilliseconds the number of milliseconds to wait beforwe calling a ping timed out
* if zero, it will be calculated based on the mean response time.
* @param module the router module.
* @param alloc to cancel the ping, free this allocator
* @return 0 if the ping was sent, -1 if there was no more space to store state.
*/
struct RouterModule_Promise* RouterModule_pingNode(struct Address* addr,
uint32_t timeoutMilliseconds,
struct RouterModule* module,
struct Allocator* alloc);
struct RouterModule_Promise* RouterModule_newMessage(struct Address* addr,
uint32_t timeoutMilliseconds,
struct RouterModule* module,
struct Allocator* alloc);
void RouterModule_sendMessage(struct RouterModule_Promise* promise, Dict* request);
//void RouterModule_brokenPath(const uint64_t path, struct RouterModule* module);
struct Node_Two* RouterModule_nodeForPath(uint64_t path, struct RouterModule* module);
//struct Node_Two* RouterModule_lookup(uint8_t targetAddr[Address_SEARCH_TARGET_SIZE],
// struct RouterModule* module);
uint32_t RouterModule_globalMeanResponseTime(struct RouterModule* module);
struct RouterModule_Promise* RouterModule_nextHop(struct Address* whoToAsk,
uint8_t target[16],
uint32_t timeoutMilliseconds,
struct RouterModule* module,
struct Allocator* alloc);
struct RouterModule_Promise* RouterModule_getPeers(struct Address* addr,
uint64_t nearbyLabel,
uint32_t timeoutMilliseconds,
struct RouterModule* module,
struct Allocator* alloc);
struct RouterModule_Promise* RouterModule_findNode(struct Address* whoToAsk,
uint8_t target[16],
uint32_t timeoutMilliseconds,
struct RouterModule* module,
struct Allocator* alloc);
void RouterModule_peerIsReachable(uint64_t pathToPeer,
uint64_t lagMilliseconds,
struct RouterModule* module);
#endif