/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef SwitchPinger_H #define SwitchPinger_H #include "benc/String.h" #include "crypto/random/Random.h" #include "interface/Interface.h" #include "util/events/EventBase.h" #include "util/log/Log.h" #include "util/Linker.h" Linker_require("net/SwitchPinger.c") #include #define SwitchPinger_DEFAULT_MAX_CONCURRENT_PINGS 50 enum SwitchPinger_Result { /** Ping responded to ok. */ SwitchPinger_Result_OK, /** Response label differs from sent label. */ SwitchPinger_Result_LABEL_MISMATCH, /** Response contains different data than what was sent. */ SwitchPinger_Result_WRONG_DATA, /** Instead of a normal response, got an error control packet. */ SwitchPinger_Result_ERROR_RESPONSE, /** Ping timeout. */ SwitchPinger_Result_TIMEOUT }; /** * Callback which will be called when the ping response comes back. * * @param result SwitchPinger_Result_OK if all went well, * otherwise SwitchPinger_Result_* * @param label the label as of the responding node in host order. * @param data the content of the ping response. * @param millisecondsLag the number of milliseconds since the original ping was sent. * @param nodeVersion the version of the node which was pinged. * @param onResponseContext a context which was provided to SwitchPinger_ping(). */ typedef void (* SwitchPinger_ResponseCallback)(enum SwitchPinger_Result result, uint64_t label, String* data, uint32_t millisecondsLag, uint32_t nodeVersion, void* onResponseContext); struct SwitchPinger_Ping { /** * The allocator which is set by SwitchPinger_ping() and can be used to * allocate space which will be freed when the ping completes. */ struct Allocator* pingAlloc; /** * This is NULL by default and is set by the caller of Pinger_ping(), * when onResponse() is called, whatever this is, will be given to it. */ void* onResponseContext; }; struct SwitchPinger; String* SwitchPinger_resultString(enum SwitchPinger_Result result); /** * Allocate a ping message. * * @param label the HOST ORDER label of the node to send the ping message to. * @param data the content of the ping to send, if NULL, an empty string will be * returned in the response. * @param timeoutMilliseconds how long to wait before failing the ping. * @param onResponse the callback after the on pong or timeout. * @param alloc free this to cancel the ping. * @param ctx the pinger */ struct SwitchPinger_Ping* SwitchPinger_newPing(uint64_t label, String* data, uint32_t timeoutMilliseconds, SwitchPinger_ResponseCallback onResponse, struct Allocator* alloc, struct SwitchPinger* ctx); /** * Send a ping message after allocating a callback structure for it. * * @param ping the ping to send. */ void SwitchPinger_sendPing(struct SwitchPinger_Ping* ping); struct SwitchPinger* SwitchPinger_new(struct Interface* iface, struct EventBase* eventBase, struct Random* rand, struct Log* logger, struct Allocator* alloc); #endif