/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef UDPInterface_H #define UDPInterface_H #include "exception/Er.h" #include "interface/addressable/AddrIface.h" #include "benc/List.h" #include "util/events/EventBase.h" #include "net/InterfaceController.h" #include "util/Gcc.h" #include "util/Assert.h" #include "util/log/Log.h" #include "util/GlobalConfig.h" #include "memory/Allocator.h" #include "util/events/UDPAddrIface.h" #include "util/Linker.h" Linker_require("interface/UDPInterface.c") struct UDPInterface_BroadcastHeader { /* Magic (0xfffffffc) */ uint32_t fffffffc_be; /** UDPInterface_CURRENT_VERSION, no communication is possible with different versions. */ uint8_t version; /** padding and for future use. */ uint8_t zero; /** Port used for data communication. */ uint16_t commPort_be; }; #define UDPInterface_BroadcastHeader_SIZE 8 Assert_compileTime( sizeof(struct UDPInterface_BroadcastHeader) == UDPInterface_BroadcastHeader_SIZE ); #define UDPInterface_CURRENT_VERSION 0 struct UDPInterface { AddrIface_t generic; }; /** * Create a new UDPInterface * * @param eventBase the event context * @param bindAddr the address and port to bind the socket to * @param bcastPort (optional) if specifed, another socket will be created for beacon messages * if zero then no other socket will be created. * @param alloc allocator which will be used to create the interface * @param logger * @param globalConf for getting the name of the TUN device to avoid bcasting to it */ Er_DEFUN(struct UDPInterface* UDPInterface_new(struct EventBase* eventBase, struct Sockaddr* bindAddr, uint16_t beaconPort, struct Allocator* alloc, struct Log* logger, struct GlobalConfig* globalConf)); /** * List all devices which can be broadcasted to, this will provide the name of the devices. * * @param alloc */ Er_DEFUN(List* UDPInterface_listDevices(struct Allocator* alloc)); /** * Specify broadcast devices, this function accepts device names, address names and * the pseudo-name "all" which means it will use broadcast addresses of all interfaces. * To broacdast to a different network, you can simply specify the broadcast address * as if it were a device. * For example: [ "eth0", "wlan0", "192.168.300.255" ] * * @param udpif * @param devices the list of devices to assign */ void UDPInterface_setBroadcastDevices(struct UDPInterface* udpif, List* devices); /** * Get the list of broadcast devices which is set using UDPInterface_setBroadcastDevices(). * This will return exactly the same list that was set, for the broadcast addresses which * were computed to send to, use UDPInterface_getBroadcastAddrs(). */ List* UDPInterface_getBroadcastDevices(struct UDPInterface* udpif, struct Allocator* alloc); /** * Get the list of broadcast addresses which will be used for beconing, this is computed * from the list specified by UDPInterface_setBroadcastDevices(). */ List* UDPInterface_getBroadcastAddrs(struct UDPInterface* udpif, struct Allocator* alloc); /** * Configure the underlying UDP socket(s) to set DSCP on the traffic they send so that a * firewall can recognize them and treat them accordingly. This will set DSCP on both the * data socket and the beacon socket. */ int UDPInterface_setDSCP(struct UDPInterface* udpif, uint8_t dscp); int UDPInterface_getFd(struct UDPInterface* udpif); #endif