/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "crypto/random/Random.h" #include "memory/Allocator.h" #include "subnode/LinkState.h" #include "util/Assert.h" #include "wire/Message.h" #include "util/Hex.h" #define CYCLES 10 static uint64_t randVarInt(struct Random* rand) { uint64_t val = Random_uint64(rand); if ((val & 0xff) < 192) { return (val >> 8) & 0xff; } if ((val & 0xff) < 224) { return (val >> 8) & 0xffff; } if ((val & 0xff) < 240) { return (val >> 8) & 0xffffffff; } return Random_uint64(rand); } static void randomLs(struct Random* rand, struct LinkState* ls, bool total) { if (total) { ls->samples = Random_uint32(rand); ls->nodeId = Random_uint16(rand); } for (int i = 0; i < LinkState_SLOTS; i++) { ls->lagSlots[i] = Random_uint16(rand); //randVarInt(rand); ls->dropSlots[i] = Random_uint16(rand); // randVarInt(rand); ls->kbRecvSlots[i] = Random_uint32(rand); //randVarInt(rand); } } static void randomLsUpdate(struct Random* rand, struct LinkState* ls) { uint8_t toUpdate = Random_uint8(rand) % 20; if (!toUpdate) { return; } //printf(">>%d\n", toUpdate); int samplesNext = ls->samples; if (toUpdate >= LinkState_SLOTS) { samplesNext += LinkState_SLOTS; randomLs(rand, ls, false); } else { samplesNext += toUpdate; int i = ls->samples % LinkState_SLOTS; do { ls->lagSlots[i] = randVarInt(rand); ls->dropSlots[i] = randVarInt(rand); ls->kbRecvSlots[i] = randVarInt(rand); i = (i + 1) % LinkState_SLOTS; } while (i != samplesNext % LinkState_SLOTS); } Assert_true(samplesNext - ls->samples <= LinkState_SLOTS); ls->samples = samplesNext; } static void applyStateUpdates(struct LinkState* local, struct Message* msg) { if (!Message_getLength(msg)) { return; } uint8_t length = msg->msgbytes[0]; struct VarInt_Iter it; Assert_true(!LinkState_mkDecoder(msg, &it)); uint32_t id = 0; Assert_true(!LinkState_getNodeId(&it, &id)); Assert_true(id == local->nodeId); Er_assert(Message_eshift(msg, -length)); applyStateUpdates(local, msg); Assert_true(!LinkState_decode(&it, local)); } static void assertSame(struct LinkState* beforeState, struct LinkState* updated, struct Message* update) { struct LinkState local; Bits_memcpy(&local, beforeState, sizeof(struct LinkState)); //printf("%02x %02x\n", local.nodeId, local.samples); applyStateUpdates(&local, update); #if 0 printf("%02x %02x\n", updated->nodeId, updated->samples); printf("%02x %02x\n", local.nodeId, local.samples); for (int i = 0; i < LinkState_SLOTS; i++) { printf("%02x %02x %02x\n", updated->lagSlots[i], updated->dropSlots[i], updated->kbRecvSlots[i]); printf("%02x %02x %02x\n\n", local.lagSlots[i], local.dropSlots[i], local.kbRecvSlots[i]); } printf("\n"); #endif Assert_true(!Bits_memcmp(&local, updated, sizeof(struct LinkState))); } static void testStatic() { uint8_t* hex = "\x20\x03\x06\x00\x00\x00\x00\x00\x00" "\x04" "\x10" "\x13\x00\x01" "\x12\x00\x02" "\x13\x00\x02" "\x13\x00\x00" "\x14\x00\x03" "\x12\x00\x01" "\x13\x00\x01"; struct LinkState ls = { .nodeId = 0 }; struct VarInt_Iter it = { .start = 0 }; struct Message msg = Message_foreign(32, hex); Assert_true(!LinkState_mkDecoder(&msg, &it)); Assert_true(!LinkState_decode(&it, &ls)); // printf("%u %u\n", ls.nodeId, ls.samples); // for (int i = 0; i < LinkState_SLOTS; i++) { // printf("%u %u %u\n", ls.lagSlots[i], ls.dropSlots[i], ls.kbRecvSlots[i]); // } struct LinkState gold = { .nodeId = 4, .samples = 7, .lagSlots = { 19, 19, 20, 18, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 18 }, .dropSlots = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, .kbRecvSlots = { 2, 0, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2 }, }; Assert_true(!Bits_memcmp(&ls, &gold, sizeof(struct LinkState))); } int main(int argc, char* argv[]) { testStatic(); struct Allocator* mainAlloc = Allocator_new(1<<18); struct Random* rand = Random_new(mainAlloc, NULL, NULL); int cycles = CYCLES; struct Message* msg = Message_new(0, 2048, mainAlloc); for (int cycle = 0; cycle < cycles; cycle++) { uint16_t nodeId = Random_uint16(rand); struct LinkState ls0 = { .nodeId = nodeId }; struct LinkState ls = { .nodeId = nodeId, .samples = LinkState_SLOTS }; randomLs(rand, &ls, false); Assert_true(!Message_getLength(msg)); Assert_true(!LinkState_encode(msg, &ls, 0)); assertSame(&ls0, &ls, msg); for (int cc = 0; cc < 100; cc++) { Bits_memcpy(&ls0, &ls, sizeof(struct LinkState)); randomLsUpdate(rand, &ls); Assert_true(!LinkState_encode(msg, &ls, ls0.samples)); //printf("L>%d\n", Message_getLength(msg)); //for (int i = 0; i < Message_getLength(msg); i++) { printf("%02x", msg->bytes[i]); } //printf("\n"); assertSame(&ls0, &ls, msg); } //printf("Test %d\n", Message_getLength(msg)); //for (int i = 0; i < Message_getLength(msg); i++) { printf("%02x", msg->bytes[i]); } //printf("\n"); } Allocator_free(mainAlloc); return 0; }