/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "rust/cjdns_sys/Rffi.h" #include "memory/Allocator.h" #include "util/events/libuv/EventBase_pvt.h" #include "util/events/Timeout.h" #include "util/Identity.h" struct Timeout { Rffi_TimerTx* timer; struct Allocator* alloc; struct EventBase_pvt* base; Identity }; /** * Create a timeout event. * The timeout event will be triggered after the given number of milliseconds. * * @param callback the functiont to call. * @param callbackContext a pointer to pass to the called function. * @param milliseconds the number of milliseconds to wait before the event happens. * @param interval if non-zero, this event will repeat instead of triggering once. * @param eventBase the libevent event base. * @param allocator the memory allocator to use for allocating the event. * if this is freed, the event will be safely deleted. * @return a timeout struct which can be used to clear the timeout. */ static struct Timeout* setTimeout(void (* const callback)(void* callbackContext), void* const callbackContext, const uint64_t milliseconds, const uint32_t interval, struct EventBase* eventBase, struct Allocator* allocator, char* file, int line) { struct EventBase_pvt* base = EventBase_privatize(eventBase); struct Allocator* alloc = Allocator__child(allocator, file, line); struct Timeout* timeout = Allocator_calloc(alloc, sizeof(struct Timeout), 1); timeout->alloc = alloc; timeout->base = base; Identity_set(timeout); Rffi_setTimeout(&timeout->timer, callback, callbackContext, milliseconds, (interval) ? 1 : 0, base->rffi_loop, alloc); return timeout; } /** See: Timeout.h */ struct Timeout* Timeout__setTimeout(void (* const callback)(void* callbackContext), void* const callbackContext, const uint64_t milliseconds, struct EventBase* eventBase, struct Allocator* allocator, char* file, int line) { return setTimeout(callback, callbackContext, milliseconds, 0, eventBase, allocator, file, line); } /** See: Timeout.h */ struct Timeout* Timeout__setInterval(void (* const callback)(void* callbackContext), void* const callbackContext, const uint64_t milliseconds, struct EventBase* eventBase, struct Allocator* allocator, char* file, int line) { return setTimeout(callback, callbackContext, milliseconds, 1, eventBase, allocator, file, line); } /** See: Timeout.h */ void Timeout_resetTimeout(struct Timeout* timeout, const uint64_t milliseconds) { Rffi_resetTimeout(timeout->timer, milliseconds); } /** See: Timeout.h */ void Timeout_clearTimeout(struct Timeout* timeout) { Rffi_clearTimeout(timeout->timer); } void Timeout_clearAll(struct EventBase* eventBase) { struct EventBase_pvt* base = EventBase_privatize(eventBase); Rffi_clearAllTimeouts(base->rffi_loop); } int Timeout_isActive(struct Timeout* timeout) { return Rffi_isTimeoutActive(timeout->timer); }