/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ReachabilityCollector_H #define ReachabilityCollector_H #include "subnode/BoilerplateResponder.h" #include "dht/Address.h" #include "memory/Allocator.h" #include "net/SwitchPinger.h" #include "subnode/MsgCore.h" #include "subnode/LinkState.h" #include "util/Linker.h" Linker_require("subnode/ReachabilityCollector.c") struct ReachabilityCollector_PeerInfo { // Address of the peer from us struct Address addr; // Their path to us uint64_t pathThemToUs; // True when we are not sure about the connection to this peer // so we will be sending queries to it. Does not mean we're waiting // for a response from them. bool isQuerying; struct LinkState linkState; // This is set by ReachabilityAnnouncer when it announces a set of data // so that the same data won't be announced twice. uint32_t lastAnnouncedSamples; }; struct ReachabilityCollector; // pi == NULL -> peer dropped typedef void (* ReachabilityCollector_OnChange)(struct ReachabilityCollector* rc, struct Address* addr, struct ReachabilityCollector_PeerInfo* pi); struct ReachabilityCollector { ReachabilityCollector_OnChange onChange; void* userData; }; struct ReachabilityCollector_PeerInfo* ReachabilityCollector_piForLabel(struct ReachabilityCollector* rc, uint64_t label); struct ReachabilityCollector_PeerInfo* ReachabilityCollector_getPeerInfo(struct ReachabilityCollector* rc, int peerNum); void ReachabilityCollector_unreachable(struct ReachabilityCollector* rc, struct Address* nodeAddr); // NodeAddr->path should be 0 if the node is not reachable. void ReachabilityCollector_change(struct ReachabilityCollector* rc, struct Address* nodeAddr); void ReachabilityCollector_lagSample( struct ReachabilityCollector* rc, uint64_t label, uint32_t milliseconds); void ReachabilityCollector_updateBandwidthAndDrops( struct ReachabilityCollector* rc, uint64_t label, uint64_t sumOfPackets, uint64_t sumOfDrops, uint64_t sumOfKb); struct ReachabilityCollector* ReachabilityCollector_new(struct Allocator* allocator, struct MsgCore* msgCore, struct Log* log, struct EventBase* base, struct BoilerplateResponder* br, struct Address* myAddr, struct EncodingScheme* myScheme, struct SwitchPinger* sp); #endif