/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ArrayList_H #define ArrayList_H #include "memory/Allocator.h" #include "util/Linker.h" Linker_require("util/ArrayList.c") /* * This struct is never defined anywhere. * It's used in place to void* so that casts must be explicit to reduce likelihood of error. */ struct ArrayList; void* ArrayList_new(struct Allocator* alloc, int initialCapacity); int ArrayList_add(struct ArrayList* list, void* val); void* ArrayList_get(struct ArrayList* list, int number); int ArrayList_put(struct ArrayList* list, int number, void* val); void* ArrayList_remove(struct ArrayList* list, int num); void ArrayList_sort(struct ArrayList* list, int (* compare)(const void* a, const void* b)); void* ArrayList_clone(struct ArrayList* vlist, struct Allocator* alloc); #endif // Used multiple times... #ifndef ArrayList_NOCREATE #ifndef ArrayList_TYPE #error ArrayList_TYPE must be specified #endif #ifndef ArrayList_NAME #ifndef ArrayList_FULLNAME #error ArrayList_NAME must be specified #endif #else #define ArrayList_FULLNAME ArrayList_GLUE(ArrayList, ArrayList_NAME) #endif #ifndef ArrayList_INITIAL_CAPACITY #define ArrayList_INITIAL_CAPACITY 8 #endif #define ArrayList_FUNCTION(name) \ ArrayList_GLUE(ArrayList_FULLNAME, name) #define ArrayList_GLUE(x,y) ArrayList_GLUE2(x,y) #define ArrayList_GLUE2(x,y) x ## _ ## y struct ArrayList_FULLNAME { int length; }; static inline struct ArrayList_FULLNAME* ArrayList_FUNCTION(new)(struct Allocator* alloc) { return (struct ArrayList_FULLNAME*) ArrayList_new(alloc, ArrayList_INITIAL_CAPACITY); } static inline ArrayList_TYPE* ArrayList_FUNCTION(get)(struct ArrayList_FULLNAME* list, int number) { return (ArrayList_TYPE*) ArrayList_get((struct ArrayList*) list, number); } static inline int ArrayList_FUNCTION(put)(struct ArrayList_FULLNAME* list, int number, ArrayList_TYPE* val) { return ArrayList_put((struct ArrayList*) list, number, val); } static inline int ArrayList_FUNCTION(add)(struct ArrayList_FULLNAME* list, void* val) { return ArrayList_put((struct ArrayList*) list, list->length, val); } static inline ArrayList_TYPE* ArrayList_FUNCTION(shift)(struct ArrayList_FULLNAME* list) { return (ArrayList_TYPE*) ArrayList_remove((struct ArrayList*) list, 0); } static inline ArrayList_TYPE* ArrayList_FUNCTION(pop)(struct ArrayList_FULLNAME* list) { return (ArrayList_TYPE*) ArrayList_remove((struct ArrayList*) list, list->length - 1); } static inline ArrayList_TYPE* ArrayList_FUNCTION(remove)(struct ArrayList_FULLNAME* list, int num) { return (ArrayList_TYPE*) ArrayList_remove((struct ArrayList*) list, num); } #ifdef ArrayList_COMPARE static inline int ArrayList_FUNCTION(sort_compare)(const void* a, const void* b) { return ArrayList_COMPARE(((ArrayList_TYPE**)a)[0], ((ArrayList_TYPE**)b)[0]); } static inline void ArrayList_FUNCTION(sort)(struct ArrayList_FULLNAME* list) { ArrayList_sort((struct ArrayList*) list, ArrayList_FUNCTION(sort_compare)); } #endif /** Cloning the list does not clone the elements, just the pointers to them. */ static inline void* ArrayList_FUNCTION(clone)(struct ArrayList_FULLNAME* l, struct Allocator* alloc) { return ArrayList_clone((struct ArrayList*) l, alloc); } #undef ArrayList_TYPE #undef ArrayList_NAME #undef ArrayList_FULLNAME #undef ArrayList_INITIAL_CAPACITY #undef ArrayList_COMPARE #undef ArrayList_FUNCTION #undef ArrayList_FULLNAME #undef ArrayList_GLUE #undef ArrayList_GLUE2 #endif // not defined ArrayList_NOCREATE