/* vim: set expandtab ts=4 sw=4: */
/*
* You may redistribute this program and/or modify it under the terms of
* the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "memory/Allocator.h"
#include "benc/List.h"
#include "benc/Dict.h"
#include "benc/String.h"
#include
int32_t List_size(const List* list)
{
if (list != NULL) {
struct List_Item* item = *list;
int32_t i;
for (i = 0; item != NULL; i++) {
item = item->next;
}
return i;
}
return -1;
}
static List* addObject(List* list, Object* item, struct Allocator* allocator)
{
if (list == NULL) {
List* newList = Allocator_calloc(allocator, sizeof(List), 1);
return addObject(newList, item, allocator);
}
struct List_Item* entry = Allocator_malloc(allocator, sizeof(struct List_Item));
entry->next = *list;
entry->elem = item;
*list = entry;
return list;
}
/** @see Object.h */
List* List_addInt(List* list, int64_t toAdd, struct Allocator* allocator)
{
Object* obj = Allocator_clone(allocator, (&(Object) {
.type = Object_INTEGER,
.as.number = toAdd
}));
return addObject(list, obj, allocator);
}
/** @see Object.h */
List* List_addString(List* list, String* toAdd, struct Allocator* allocator)
{
Object* obj = Allocator_clone(allocator, (&(Object) {
.type = Object_STRING,
.as.string = toAdd
}));
return addObject(list, obj, allocator);
}
/** @see Object.h */
List* List_addDict(List* list, Dict* toAdd, struct Allocator* allocator)
{
Object* obj = Allocator_clone(allocator, (&(Object) {
.type = Object_DICT,
.as.dictionary = toAdd
}));
return addObject(list, obj, allocator);
}
/** @see Object.h */
List* List_addList(List* list, List* toAdd, struct Allocator* allocator)
{
Object* obj = Allocator_clone(allocator, (&(Object) {
.type = Object_LIST,
.as.list = toAdd
}));
return addObject(list, obj, allocator);
}
static Object* getObject(const List* list, uint32_t index)
{
if (list != NULL && *list != NULL) {
struct List_Item* entry = *list;
uint32_t i;
for (i = 0; entry != NULL; i++) {
if (i == index) {
return entry->elem;
}
entry = entry->next;
}
}
return NULL;
}
/** @see Object.h */
int64_t* List_getInt(const List* list, uint32_t index)
{
Object* o = getObject(list, index);
if (o != NULL && o->type == Object_INTEGER) {
return &(o->as.number);
}
return NULL;
}
/** @see Object.h */
String* List_getString(const List* list, uint32_t index)
{
Object* o = getObject(list, index);
if (o != NULL && o->type == Object_STRING) {
return o->as.string;
}
return NULL;
}
/** @see Object.h */
Dict* List_getDict(const List* list, uint32_t index)
{
Object* o = getObject(list, index);
if (o != NULL && o->type == Object_DICT) {
return o->as.dictionary;
}
return NULL;
}
/** @see Object.h */
List* List_getList(const List* list, uint32_t index)
{
Object* o = getObject(list, index);
if (o != NULL && o->type == Object_LIST) {
return o->as.list;
}
return NULL;
}