/* vim: set expandtab ts=4 sw=4: */
/*
* You may redistribute this program and/or modify it under the terms of
* the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "util/Hex.h"
#include
#include
static const uint8_t numForAscii[] =
{
99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,
99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,
99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,99,99,99,99,99,99,
99,10,11,12,13,14,15,99,99,99,99,99,99,99,99,99,
99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,
99,10,11,12,13,14,15,99,99,99,99,99,99,99,99,99,
99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,
};
static const char* hexEntities = "0123456789abcdef";
int Hex_encode(uint8_t* output,
const uint32_t outputLength,
const uint8_t* in,
const uint32_t inputLength)
{
if (outputLength < inputLength * 2) {
return Hex_TOO_BIG;
} else if (outputLength > inputLength * 2) {
output[inputLength * 2] = '\0';
}
for (uint32_t i = 0; i < inputLength; i++) {
output[i * 2] = hexEntities[in[i] >> 4];
output[i * 2 + 1] = hexEntities[in[i] & 15];
}
return inputLength * 2;
}
int Hex_decodeByte(const uint8_t highNibble, const uint8_t lowNibble)
{
if ((highNibble & 0x80) | (lowNibble & 0x80)) {
return -1;
}
int high = numForAscii[highNibble];
int low = numForAscii[lowNibble];
return (high + low < 31) ? (high << 4) | low : -1;
}
bool Hex_isHexEntity(const uint8_t character)
{
return !(character & 0x80) && (numForAscii[character] < 99);
}
int Hex_decode(uint8_t* output,
const uint32_t outLength,
const uint8_t* hex,
const uint32_t length)
{
if (length % 1) {
return Hex_BAD_INPUT;
} else if (outLength < (length / 2)) {
return Hex_TOO_BIG;
} else if (outLength > (length / 2)) {
output[length / 2] = '\0';
}
for (uint32_t i = 0; i < length; i += 2) {
int byte = Hex_decodeByte(hex[i], hex[i + 1]);
if (byte == -1) {
return Hex_BAD_INPUT;
}
output[i / 2] = (uint8_t) byte;
}
return length / 2;
}
uint8_t Hex_encodeLowNibble(const uint8_t nibble)
{
return hexEntities[nibble & 15];
}