/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef IpTunnel_H #define IpTunnel_H #include "crypto/random/Random.h" #include "memory/Allocator.h" #include "interface/Iface.h" #include "util/log/Log.h" #include "util/events/EventBase.h" #include "util/platform/Sockaddr.h" #include "wire/RouteHeader.h" #include "util/Linker.h" Linker_require("tunnel/IpTunnel.c") struct IpTunnel_Connection { /** The header for routing to this node. */ struct RouteHeader routeHeader; /** The IPv6 address used for this connection or all zeros if none was assigned. */ uint8_t connectionIp6[16]; /** The IPv6 netmask/prefix length, in bits. Defaults to 0 if none was assigned. */ uint8_t connectionIp6Prefix; /** The IPv4 address used for this connection or all zeros if none was assigned. */ uint8_t connectionIp4[4]; /** The IPv4 netmask/prefix length, in bits. Defaults to 0 if none was assigned. */ uint8_t connectionIp4Prefix; /** non-zero if the connection was made using IpTunnel_connectTo(). */ int isOutgoing : 1; /** The number of the connection so it can be identified when removing. */ int number : 31; }; struct IpTunnel { /** The interface used to send and receive messages to the TUN device. */ struct Iface tunInterface; /** * The interface used to send and receive messages to other nodes. * All messages sent on this interface shall be preceeded with the RouterHeader and DataHeader. */ struct Iface nodeInterface; /** * The list of registered connections, do not modify manually. * Will be reorganized from time to time so pointers are ephimeral. */ struct { uint32_t count; struct IpTunnel_Connection* connections; } connectionList; }; /** * Create a new IpTunnel structure. * * @param logger a logger or NULL. * @param eventBase the event base. * @param alloc an allocator. * @param rand a random generator. */ struct IpTunnel* IpTunnel_new(struct Log* logger, struct EventBase* eventBase, struct Allocator* alloc, struct Random* rand); /** * Allow another node to tunnel IPv4 and/or ICANN IPv6 through this node. * * @param publicKeyOfAuthorizedNode the key for the node which will be allowed to connect. * @param ip6Addr the IPv6 address which the node will be issued or NULL. * @param ip6Prefix the IPv6 netmask/prefix length. * @param ip4Addr the IPv4 address which the node will be issued or NULL. * @param ip4Prefix the IPv4 netmask/prefix length. * @param tunnel the IpTunnel. * @return an connection number which is usable with IpTunnel_remove(). */ int IpTunnel_allowConnection(uint8_t publicKeyOfAuthorizedNode[32], struct Sockaddr* ip6Addr, uint8_t ip6Prefix, struct Sockaddr* ip4Addr, uint8_t ip4Prefix, struct IpTunnel* tunnel); /** * Connect to another node and get IPv4 and/or IPv6 addresses from it. * * @param publicKeyOfNodeToConnectTo the key for the node to connect to. * @param tunnel the IpTunnel. * @return an connection number which is usable with IpTunnel_remove(). */ int IpTunnel_connectTo(uint8_t publicKeyOfNodeToConnectTo[32], struct IpTunnel* tunnel); /** * Disconnect from a node or remove authorization to connect. * * @param connectionNumber the number of the connection to remove. * @param tunnel the IpTunnel. * @return 0 if the connection was successfully removed * IpTunnel_remove_NOT_FOUND if the connection was not found. */ #define IpTunnel_removeConnection_NOT_FOUND -1 int IpTunnel_removeConnection(int connectionNumber, struct IpTunnel* tunnel); void IpTunnel_setTunName(char* interfaceName, struct IpTunnel* ipTun); #endif