/* vim: set expandtab ts=4 sw=4: */ /* * You may redistribute this program and/or modify it under the terms of * the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef Socket_H #define Socket_H #include "memory/Allocator.h" #include "util/platform/Sockaddr.h" #include "util/Linker.h" Linker_require("util/platform/Socket.c"); #include #define Socket int int Socket_makeNonBlocking(int sock); int Socket_makeReusable(int sock); int Socket_close(int sock); int Socket_recv(int sockfd, void* buff, unsigned long bufferSize, int flags); int Socket_recvfrom(int fd, void* buff, unsigned long bufferSize, int flags, struct Sockaddr_storage* ss); int Socket_connect(int fd, const struct Sockaddr* sa, struct Allocator* alloc); extern const int Socket_SOCK_DGRAM; extern const int Socket_SOCK_STREAM; int Socket_socket(int af, int type, int protocol, struct Allocator* alloc); int Socket_bind(int fd, const struct Sockaddr* sa); int Socket_send(int socket, const void *buffer, unsigned long length, int flags); int Socket_sendto(int fd, const void* buffer, unsigned long len, int flags, const struct Sockaddr* destination); int Socket_accept(int fd, struct Sockaddr_storage* addr, struct Allocator* alloc); int Socket_getsockname(int sockfd, struct Sockaddr_storage* addr); #endif