/* vim: set expandtab ts=4 sw=4: */
/*
* You may redistribute this program and/or modify it under the terms of
* the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef Socket_H
#define Socket_H
#include "memory/Allocator.h"
#include "util/platform/Sockaddr.h"
#include "util/Linker.h"
Linker_require("util/platform/Socket.c");
#include
#define Socket int
int Socket_makeNonBlocking(int sock);
int Socket_makeReusable(int sock);
int Socket_close(int sock);
int Socket_recv(int sockfd, void* buff, unsigned long bufferSize, int flags);
int Socket_recvfrom(int fd,
void* buff,
unsigned long bufferSize,
int flags,
struct Sockaddr_storage* ss);
int Socket_connect(int fd, const struct Sockaddr* sa, struct Allocator* alloc);
extern const int Socket_SOCK_DGRAM;
extern const int Socket_SOCK_STREAM;
int Socket_socket(int af, int type, int protocol, struct Allocator* alloc);
int Socket_bind(int fd, const struct Sockaddr* sa);
int Socket_send(int socket, const void *buffer, unsigned long length, int flags);
int Socket_sendto(int fd,
const void* buffer,
unsigned long len,
int flags,
const struct Sockaddr* destination);
int Socket_accept(int fd, struct Sockaddr_storage* addr, struct Allocator* alloc);
int Socket_getsockname(int sockfd, struct Sockaddr_storage* addr);
#endif