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- /* vim: set expandtab ts=4 sw=4: */
- /*
- * You may redistribute this program and/or modify it under the terms of
- * the GNU General Public License as published by the Free Software Foundation,
- * either version 3 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- #ifndef Allocator_H
- #define Allocator_H
- #include "util/Identity.h"
- #include "util/Gcc.h"
- #include "util/Linker.h"
- Linker_require("memory/Allocator.c");
- /**
- * A handle which is provided in response to calls to Allocator_onFree().
- * This handle is sutable for use with Allocator_notOnFree() to cancel a job.
- */
- struct Allocator_OnFreeJob;
- typedef int (* Allocator_OnFreeCallback)(struct Allocator_OnFreeJob* job);
- struct Allocator_OnFreeJob
- {
- /** Set by caller. */
- Allocator_OnFreeCallback callback;
- void* userData;
- };
- /**
- * If an onFree job needs to complete asynchronously, it should return this,
- * then when it is complete it must call job->complete(job) on the OnFreeJob
- * which was passed to it.
- */
- #define Allocator_ONFREE_ASYNC 10000
- /**
- * Allocator for structured memory management.
- * The objective of the allocator structure is to make manual memory management easier, specifically
- * to make making a mistake difficult.
- *
- * Every function which allocates memory, either to return a structure or to do processing which
- * cannot be done on the stack takes an allocator as a parameter.
- *
- * In traditional C, each call to malloc() must be traced to a corresponding free() call, a
- * laborious process which can be partially automated but inevitably leaves some memory leak
- * investigative work to the developer. Allocator attempts to move the memory freeing operations
- * close to the memory allocations thus making bugs easy to spot without searching over large
- * amounts of code.
- *
- * With Allocator, you might do the following:
- *
- * struct Allocator* child = Allocator_child(myAlloc); <-- myAlloc is the one provided to you
- * potentiallyLeakyFunction(child);
- * Allocator_free(child);
- *
- * Given this simple pattern, as long as potentiallyLeakyFunction() did not bypass the allocator
- * system using malloc() directly, we can prove that it is not the source of a memory leak.
- * As the real code is far more complex than this contrived example, there are a few rules which
- * have proven useful in preventing both memory leaks and dangling pointers.
- *
- * #1 Do not create new root allocators, create child allocators instead.
- * When you call MallocAllocator_new() or equivalent, you are creating a parentless allocator and
- * you must take responsibility for it's freeing when you are finished with it. In cjdns there is
- * only one call to a main allocator and all other allocators are spawned from it using
- * Allocator_child().
- * Exception: In certain code which interfaces with libuv, an alternate root allocator is necessary
- * because libuv teardown process is asynchronous and memory used by libuv must not be freed
- * until this is complete.
- *
- * #2 Free your allocators and not anyone else's.
- * With precious few exceptions, an allocator is always freed in the same .c file where it was
- * created. It is obviously rude to destroy something of someone else's just as it is rude to leave
- * things lying around expecting someone else to clean up after you. Sometimes you want to "take
- * ownership" of some memory which somebody else allocated and they are passing to you. Rather
- * than slowly allocate your own memory and copy the data over, you can use Allocator_adopt() to
- * hold that memory in existance until you and the creator both are finished with it.
- *
- * #3 Assume that any allocator may be freed at any time.
- * A typical example is the ping message. When a ping is sent, a structure is allocated to hold
- * information about the ping so that when the response comes back it will be recognized. That
- * structure is inserted into a table of outstanding pings. If that allocator were freed while the
- * ping was outstanding, the response would come back and the table lookup would access freed
- * memory. To prevent this, every place where temporary memory is placed into a more permanent
- * structure (the table), Allocator_onFree() is used to hook the freeing of that memory and add a
- * function to remove the entry from the table.
- * Cjdns is notably lacking in "deregister" or "cancel" type functions as the accepted method of
- * deregistering a peer or cancelling an operation is by freeing the associated allocator, both
- * simplifying the code and avoiding bug prone "cold" codepaths.
- *
- * The function pointers in the allocator structure are best called through the associated macros.
- */
- struct Allocator
- {
- /** The name of the file where this allocator was created. */
- const char* fileName;
- /** The number of the line where this allocator was created. */
- int lineNum;
- /** Non-zero if allocator is currently freeing. */
- int isFreeing;
- };
- struct Allocator_Allocation
- {
- unsigned long size;
- };
- #define Allocator_Allocation_SIZE __SIZEOF_LONG__
- /**
- * Get a child of a given allocator.
- *
- * @param alloc the parent
- * @param childNumber
- * @return a child allocator or NULL if childNumber is out of range.
- */
- struct Allocator* Allocator_getChild(struct Allocator* alloc, int childNumber);
- /**
- * Get one of the allocations held by this allocator.
- *
- * @param alloc the allocator.
- * @param allocNum the number of the allocation.
- * @return an allocation or NULL if allocNum is out of range.
- */
- struct Allocator_Allocation* Allocator_getAllocation(struct Allocator* alloc, int allocNum);
- /**
- * Allocate some memory from this memory allocator.
- * The allocation will be aligned on the size of a pointer, if you need further alignment then
- * you must handle it manually.
- *
- * @param alloc the memory allocator.
- * @param size the number of bytes to allocate.
- * @return a pointer to the newly allocated memory.
- * @see malloc()
- */
- Gcc_ALLOC_SIZE(2)
- void* Allocator__malloc(struct Allocator* allocator,
- unsigned long length,
- const char* fileName,
- int lineNum);
- #define Allocator_malloc(a, b) Allocator__malloc((a),(b),Gcc_SHORT_FILE,Gcc_LINE)
- /**
- * Allocate some memory from this memory allocator.
- * The allocation will be aligned on the size of a pointer, if you need further alignment then
- * you must handle it manually.
- * Memory location will be filled with 0 bytes.
- *
- * @param alloc the memory allocator.
- * @param size the number of bytes per element.
- * @param count the number of elements in the allocation.
- * @return a pointer to the newly allocated memory.
- * @see calloc()
- */
- Gcc_ALLOC_SIZE(2,3)
- void* Allocator__calloc(struct Allocator* alloc,
- unsigned long length,
- unsigned long count,
- const char* fileName,
- int lineNum);
- #define Allocator_calloc(a, b, c) Allocator__calloc((a),(b),(c),Gcc_SHORT_FILE,Gcc_LINE)
- /**
- * Re-allocate memory so that an allocation can be expanded.
- * The allocation will be aligned on the size of a pointer, if you need further alignment then
- * you must handle it manually.
- * Caution: Use of this function is not advisable with memory which is shared with other parts
- * of the system.
- *
- * @param alloc the allocator to allocate with, must be the same allocator which allocated orig.
- * @param orig a pointer to the original memory allocation which is to be reallocated.
- * if NULL, this function will behave exactly as Allocator_malloc().
- * @param size how much memory to allocate. If 0, this function will free the specific memory
- * without freeing the entire allocator.
- * @return a pointer to the newly allocated memory.
- */
- Gcc_ALLOC_SIZE(3)
- void* Allocator__realloc(struct Allocator* allocator,
- const void* original,
- unsigned long size,
- const char* fileName,
- int lineNum);
- #define Allocator_realloc(a, b, c) Allocator__realloc((a),(b),(c),Gcc_SHORT_FILE,Gcc_LINE)
- /**
- * Allocate some memory and copy something into that memory space.
- * The allocation will be aligned on the size of a pointer, if you need further alignment then
- * you must handle it manually.
- * Caution: if content is an expression, it will be evaluated twice.
- *
- * @param alloc the memory allocator.
- * @param content a pointer to something which will be cloned into the newly allocated memory.
- * the size of the new allocation will be sizeof(*content).
- * @return a pointer to the newly allocated memory.
- */
- Gcc_ALLOC_SIZE(3)
- void* Allocator__clone(struct Allocator* allocator,
- const void* toClone,
- unsigned long length,
- const char* fileName,
- int lineNum);
- #define Allocator_clone(a, b) Allocator__clone((a),(b),sizeof(*(b)),Gcc_SHORT_FILE,Gcc_LINE)
- /**
- * Spawn a new child of this allocator.
- * When this allocator is freed all of its children which have no surviving parent will also be
- * freed.
- *
- * @param alloc the memory allocator.
- * @return a child allocator.
- */
- struct Allocator* Allocator__child(struct Allocator* alloc, const char* fileName, int lineNum);
- #define Allocator_child(a) Allocator__child((a),Gcc_SHORT_FILE,Gcc_LINE)
- /**
- * Sever the link between an allocator and it's original parent.
- * If it has been adopted using Allocator_adopt() then the freeing of the allocator will be deferred
- * until the allocator returned by Allocator_adopt() has also been freed.
- * Any allocator which has no surviving parent allocator will be implicitly freed.
- * NOTE: This does not do what it seems to do, it does not necessarily *free* the allocator, it
- * only promises to cut the link to the allocator's normal parent, if the allocator has been
- * adopter then the adopted parent becomes the normal parent and then the allocator is not
- * freed even though you asked to free it!
- *
- * @param alloc the allocator to disconnect from it's parent.
- */
- void Allocator__free(struct Allocator* alloc, const char* file, int line);
- #define Allocator_free(a) Allocator__free((a),Gcc_SHORT_FILE,Gcc_LINE)
- /**
- * Add a function to be called when the allocator is freed.
- * There is no guarantee of which order the onFree jobs will be executed.
- *
- * @param alloc the memory allocator.
- * @param callback the function to call.
- * @return an Allocator_OnFreeJob which can be cancelled with Allocator_cancelOnFree().
- */
- struct Allocator_OnFreeJob* Allocator__onFree(struct Allocator* alloc,
- Allocator_OnFreeCallback callback,
- void* context,
- const char* file,
- int line);
- #define Allocator_onFree(a, b, c) Allocator__onFree((a), (b), (c), Gcc_SHORT_FILE, Gcc_LINE)
- /**
- * Remove a function which was registered with Allocator_onFree().
- *
- * @param job the return value from calling Allocator_onFree().
- * @return 0 if the job was found and removed, -1 otherwise.
- */
- int Allocator_cancelOnFree(struct Allocator_OnFreeJob* toRemove);
- /**
- * Tell the allocator that an asynchronous onFree() job has completed.
- *
- * @param job the return value from calling Allocator_onFree().
- */
- void Allocator_onFreeComplete(struct Allocator_OnFreeJob* onFreeJob);
- /**
- * Adopt an allocator.
- * This creates a child of parentAlloc which is an adopted parent of toAdopt.
- * When Allocator_free() is called on toAdopt or one of it's parents, it will not be freed until
- * Allocator_free() has also been called on the allocator newly returned by this function.
- * This function may be used multiple times.
- *
- * Caution: Do not free an allocator which you did not create, even after adopting it.
- *
- * Allocator_adopt(myAlloc, somebodyElsesAllocator);
- * asynchronousStuff();
- * .... some time later...
- * Allocator_free(somebodyElsesAllocator); <-- WRONG: you freed an allocator that is not yours.
- *
- *
- * struct Allocator* adoptedParent = Allocator_child(myAlloc);
- * Allocator_adopt(adoptedParent, somebodyElsesAllocator);
- * asynchronousStuff();
- * .... some time later...
- * Allocator_free(adoptedParent); <-- RIGHT
- *
- *
- * @param parentAlloc the allocator to create a child of.
- * @param toAdopt the allocator which should be adopted by the returned child allocator.
- */
- void Allocator__adopt(struct Allocator* parentAlloc,
- struct Allocator* alloc,
- const char* fileName,
- int lineNum);
- #define Allocator_adopt(a, b) Allocator__adopt((a),(b),Gcc_SHORT_FILE,Gcc_LINE)
- /**
- * Disown an allocator.
- *
- * Sever the link between an adopted parent allocator and the child which it has adopted.
- * If this causes the child allocator to disconnect from the tree entirely, it will be
- * freed.
- *
- * @param parentAlloc the parent which has adopted the child allocator.
- * @param childToDisown the child allocator which has been adopted.
- */
- void Allocator__disown(struct Allocator* parentAlloc,
- struct Allocator* allocToDisown,
- const char* fileName,
- int lineNum);
- #define Allocator_disown(a, b) Allocator__disown((a),(b),Gcc_SHORT_FILE,Gcc_LINE)
- /**
- * Set the heap protection canary for the next child allocator.
- * If heap protection canaries are enabled, they will be added at the beginning and end
- * of each memory allocation and checked during free and other operations. If one is corrupted
- * the program will be aborted to protect against security attacks and other faults.
- * By default the canaries are statically set but this allows the value to be changed so that
- * the value of the canaries is unpredictable in order to foil targetted attacks.
- */
- void Allocator_setCanary(struct Allocator* alloc, unsigned long value);
- /**
- * Get the number of bytes allocated by this allocator and all of it's children.
- */
- unsigned long Allocator_bytesAllocated(struct Allocator* allocator);
- /**
- * Dump a memory snapshot to stderr.
- *
- * @param alloc any allocator in the tree, the whole tree will be dumped.
- * @param includeAllocations if non-zero then the individual memory allocations will be printed.
- */
- void Allocator_snapshot(struct Allocator* alloc, int includeAllocations);
- /**
- * The underlying memory provider function which backs the allocator.
- * This function is roughly equivilant to realloc() API in that it is used for allocation,
- * reallocation and freeing but it also contains a context field which allows the provider
- * to store it's state in a non-global way and a group pointer.
- *
- * The group pointer is used to add memory to an allocation group. If the group pointer is set to
- * NULL, the provider is requested to begin a new group, if the group pointer is not null, it will
- * be set to an allocation which had previously been returned by the provider, in this case the
- * provider should internally group this allocation with the other as they will likely be freed
- * at the same time.
- *
- * @param ctx the context which was passed to Allocator_new() along with the provider.
- * @param original if this is NULL then the allocator is to provide a new allocation, otherwise it
- * should resize or free an existing allocation.
- * @param size if this is 0 then the allocator should free original and return NULL, if it is not
- * zero then original should be resized or created.
- * @param group if this is not NULL then the provider is being informed that the current allocation
- * and the allocation in group are likely to have the same life span and should be
- * colocated if it is logical to do so.
- */
- #ifndef Allocator_Provider_CONTEXT_TYPE
- #define Allocator_Provider_CONTEXT_TYPE void
- #endif
- Gcc_ALLOC_SIZE(3)
- typedef void* (* Allocator_Provider)(Allocator_Provider_CONTEXT_TYPE* ctx,
- struct Allocator_Allocation* original,
- unsigned long size,
- struct Allocator* group);
- struct Allocator* Allocator_new(unsigned long sizeLimit,
- Allocator_Provider provider,
- Allocator_Provider_CONTEXT_TYPE* providerContext,
- const char* fileName,
- int lineNum);
- #endif
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