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- /* vim: set expandtab ts=4 sw=4: */
- /*
- * You may redistribute this program and/or modify it under the terms of
- * the GNU General Public License as published by the Free Software Foundation,
- * either version 3 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- var Os = require('os');
- var Fs = require('fs');
- var Spawn = require('child_process').spawn;
- var nThen = require('nthen');
- var Extend = require('node.extend');
- var Crypto = require('crypto');
- var Semaphore = require('./Semaphore');
- /*
- * Why hello dear packager,
- *
- * I suppose you have found this place as you are trying to figure out how to work this into your
- * build system. You're probably faced with a decision between getting node.js into your build and
- * "fixing" this build process so it doesn't need such a silly thing. A 500 line script is certainly
- * not unapproachable, right?
- * The reason why I am speaking to you now is because I care about you. I want you to be happy
- * and live a carefree life, and because you are standing on the precipice of a cavern so dark and
- * deep that while you may well make it out alive, your personal pride and innocence almost
- * certainly will not. Imagine yourself after months of sleepless nights wallowing in the quicksand,
- * forever trying to slay the dragon which is always so close yet and so far away. Imagine the deep
- * hatred you will have for humanity, code, and the creator of this doomsday machine. I beg you to
- * turn back now while there is still hope. You need not die here, your life is important, and
- * whether you close this file now or not, in the end you will still end up including node.js in
- * your build.
- *
- * The Creator
- */
- // Since many of the compile operations are short, the best
- // performance seems to be when running 1.25x the number of jobs as
- // cpu cores. On BSD and iphone systems, os.cpus() is not reliable so
- // if it returns undefined let's just assume 1
- var WORKERS = Math.floor((typeof Os.cpus() == 'undefined' ? 1 : Os.cpus().length) * 1.25);
- var error = function (message)
- {
- try {
- throw new Error(message);
- } catch (e) {
- return e;
- }
- };
- var expandArgs = function (args) {
- var out = [];
- for (var i = 0; i < args.length; i++) {
- if (typeof(args[i]) === 'object') {
- if (Array.isArray(args[i])) {
- out.push.apply(out, expandArgs(args[i]));
- } else {
- throw new Error("object in arguments [" + args + "]");
- }
- } else {
- out.push(args[i]);
- }
- }
- return out;
- };
- var sema = Semaphore.create(WORKERS);
- var compiler = function (compilerPath, args, callback, content) {
- args = expandArgs(args);
- sema.take(function (returnAfter) {
- var gcc = Spawn(compilerPath, args);
- var err = '';
- var out = '';
- gcc.stdout.on('data', function(dat) { out += dat.toString(); });
- gcc.stderr.on('data', function(dat) { err += dat.toString(); });
- gcc.on('close', returnAfter(function(ret) {
- callback(ret, out, err);
- }));
- gcc.on('error', function(err) {
- // handle the error safely
- console.log(args);
- console.log(err);
- });
- if (content) {
- gcc.stdin.write(content, function (err) {
- if (err) { throw err; }
- gcc.stdin.end();
- });
- }
- });
- };
- var cc = function (gcc, args, callback, content) {
- compiler(gcc, args, function (ret, out, err) {
- if (ret) {
- callback(error("gcc " + args.join(' ') + "\n\n" + err));
- }
- if (err !== '') {
- debug(err);
- }
- callback(undefined, out);
- }, content);
- };
- var tmpFile = function (state, name) {
- name = name || '';
- return state.tempDir+'/jsmake-' + name + Crypto.pseudoRandomBytes(10).toString('hex');
- };
- var mkBuilder = function (state) {
- var builder = {
- cc: function (args, callback) {
- compiler(builder.config.gcc, args, callback);
- },
- buildExecutable: function (cFile, outputFile, callback) {
- compile(cFile, outputFile, builder, callback);
- },
- config: state,
- tmpFile: function (name) {
- return tmpFile(state, name);
- },
- rebuiltFiles: []
- };
- return builder;
- };
- // You Were Warned
- var execJs = function (js, builder, file, fileName, callback) {
- var res;
- var x;
- var err;
- // # 74 "./wire/Message.h"
- js = js.replace(/\n#.*\n/g, '');
- var to = setTimeout(function () {
- throw new Error("Inline JS did not return after 120 seconds [" + js + "]");
- }, 120000);
- var REQUIRE = function (str) {
- if (typeof(str) !== 'string') { throw new Error("must be a string"); }
- try { return require(str); } catch (e) { }
- return require(process.cwd() + '/' + str);
- };
- nThen(function (waitFor) {
- try {
- /* jshint -W054 */ // Suppress jshint warning on Function being a form of eval
- var func = new Function('file','require','fileName','console','builder',js);
- func.async = function () {
- return waitFor(function (result) {
- res = result;
- });
- };
- x = func.call(func,
- file,
- REQUIRE,
- fileName,
- console,
- builder);
- } catch (e) {
- err = e;
- err.message += "\nContent: [" + js + "]";
- clearTimeout(to);
- throw err;
- }
- }).nThen(function (waitFor) {
- if (err) { return; }
- res = res || x || '';
- clearTimeout(to);
- process.nextTick(function() { callback(undefined, res); });
- });
- };
- var debug = console.log;
- var preprocessBlock = function (block, builder, fileObj, fileName, callback) {
- // a block is an array of strings and arrays, any inside arrays must be
- // preprocessed first. deep first top to bottom.
- var error = false;
- var nt = nThen;
- block.forEach(function (elem, i) {
- if (typeof(elem) === 'string') { return; }
- nt = nt(function (waitFor) {
- preprocessBlock(elem, builder, fileObj, fileName, waitFor(function (err, ret) {
- if (err) { throw err; }
- block[i] = ret;
- }));
- }).nThen;
- });
- nt(function (waitFor) {
- if (error) { return; }
- var capture = block.join('');
- execJs(capture, builder, fileObj, fileName, waitFor(function (err, ret) {
- if (err) { throw err; }
- callback(undefined, ret);
- }));
- });
- };
- var preprocess = function (content, builder, fileObj, fileName, callback) {
- // <?js file.Test_mainFunc = "<?js return 'RootTest_'+file.RootTest_mainFunc; ?>" ?>
- // worse:
- // <?js file.Test_mainFunc = "<?js var done = this.async(); process.nextTick(done); ?>" ?>
- var flatArray = content.split(/(<\?js|\?>)/);
- var elems = [];
- var unflatten = function (array, startAt, out) {
- for (var i = startAt; i < array.length; i++) {
- /* jshint -W018 */ // Suppress jshint warning on ! being confusing
- if (!((i - startAt) % 2)) {
- out.push(array[i]);
- } else if (array[i] === '<?js') {
- var next = [];
- out.push(next);
- i = unflatten(array, i+1, next);
- } else if (array[i] === '?>') {
- return i;
- }
- }
- return i;
- };
- if (unflatten(flatArray, 0, elems) !== flatArray.length) { throw new Error(); }
- var nt = nThen;
- elems.forEach(function (elem, i) {
- if (typeof(elem) === 'string') { return; }
- nt = nt(function (waitFor) {
- preprocessBlock(elem, builder, fileObj, fileName, waitFor(function (err, ret) {
- if (err) { throw err; }
- elems[i] = ret;
- }));
- }).nThen;
- });
- nt(function (waitFor) {
- callback(undefined, elems.join(''));
- });
- };
- var getFile = function ()
- {
- return {
- includes: [],
- links: [],
- cflags: [],
- oldmtime: 0
- };
- };
- var getObjectFile = function (cFile) {
- return cFile.replace(/[^a-zA-Z0-9_-]/g, '_')+'.o';
- };
- var getFlags = function (state, fileName, includeDirs) {
- var flags = [];
- flags.push.apply(flags, state.cflags);
- flags.push.apply(flags, state['cflags'+fileName]);
- if (includeDirs) {
- for (var i = 0; i < state.includeDirs.length; i++) {
- if (flags[flags.indexOf(state.includeDirs[i])-1] === '-I') { continue; }
- flags.push('-I');
- flags.push(state.includeDirs[i]);
- }
- }
- for (var ii = flags.length-1; ii >= 0; ii--) {
- // might be undefined because splicing causes us to be off the end of the array
- if (typeof(flags[ii]) === 'string' && flags[ii][0] === '!') {
- var f = flags[ii].substring(1);
- flags.splice(ii, 1);
- var index;
- while ((index = flags.indexOf(f)) > -1) { flags.splice(index, 1); }
- }
- }
- return flags;
- };
- var currentlyCompiling = {};
- var compileFile = function (fileName, builder, tempDir, callback)
- {
- var state = builder.config;
- if (typeof(state.files[fileName]) !== 'undefined') {
- callback();
- return;
- }
- if (typeof(currentlyCompiling[fileName]) !== 'undefined') {
- currentlyCompiling[fileName].push(callback);
- return;
- } else {
- currentlyCompiling[fileName] = [];
- }
- currentlyCompiling[fileName].push(callback);
- //debug('\033[2;32mCompiling ' + fileName + '\033[0m');
- var preprocessed = state.buildDir+'/'+getObjectFile(fileName)+'.i';
- var outFile = state.buildDir+'/'+getObjectFile(fileName);
- var fileContent;
- var fileObj = getFile();
- nThen(function (waitFor) {
- (function() {
- //debug("CPP -MM");
- var flags = ['-E', '-MM'];
- flags.push.apply(flags, getFlags(state, fileName, true));
- flags.push(fileName);
- cc(state.gcc, flags, waitFor(function (err, output) {
- if (err) { throw err; }
- // replace the escapes and newlines
- output = output.replace(/ \\|\n/g, '').split(' ');
- // first 2 entries are crap
- output.splice(0,2);
- for (var i = output.length-1; i >= 0; i--) {
- //console.log('Removing empty dependency [' +
- // state.gcc + ' ' + flags.join(' ') + ']');
- if (output[i] === '') {
- output.splice(i,1);
- }
- }
- fileObj.includes = output;
- }));
- })();
- (function() {
- //debug("CPP");
- var flags = ['-E'];
- flags.push.apply(flags, getFlags(state, fileName, true));
- flags.push(fileName);
- cc(state.gcc, flags, waitFor(function (err, output) {
- if (err) { throw err; }
- fileContent = output;
- }));
- })();
- }).nThen(function (waitFor) {
- Fs.exists(preprocessed, waitFor(function (exists) {
- if (!exists) { return; }
- Fs.unlink(preprocessed, waitFor(function (err) {
- if (err) { throw err; }
- }));
- }));
- }).nThen(function (waitFor) {
- //debug("Preprocess");
- preprocess(fileContent, builder, fileObj, fileName, waitFor(function (err, output) {
- if (err) { throw err; }
- if (state.useTempFiles) {
- Fs.writeFile(preprocessed, output, waitFor(function (err) {
- if (err) { throw err; }
- }));
- // important, this will prevent the file from also being piped to gcc.
- fileContent = undefined;
- } else {
- fileContent = output;
- }
- }));
- Fs.exists(outFile, waitFor(function (exists) {
- if (!exists) { return; }
- Fs.unlink(outFile, waitFor(function (err) {
- if (err) { throw err; }
- }));
- }));
- }).nThen(function (waitFor) {
- //debug("CC");
- var flags = ['-c','-x','cpp-output','-o',outFile];
- flags.push.apply(flags, getFlags(state, fileName, false));
- if (state.useTempFiles) {
- flags.push(preprocessed);
- } else {
- flags.push('-');
- }
- cc(state.gcc, flags, waitFor(function (err) {
- if (err) { throw err; }
- fileObj.obj = outFile;
- }), fileContent);
- }).nThen(function (waitFor) {
- debug('\033[2;32mBuilding C object ' + fileName + ' complete\033[0m');
- state.files[fileName] = fileObj;
- var callbacks = currentlyCompiling[fileName];
- delete currentlyCompiling[fileName];
- callbacks.forEach(function (cb) { cb(); });
- });
- };
- /**
- * @param files state.files
- * @param mtimes a mapping of files to times for files for which the times are known
- * @param callback when done.
- */
- var getMTimes = function (files, mtimes, callback)
- {
- nThen(function (waitFor) {
- Object.keys(files).forEach(function (fileName) {
- mtimes[fileName] = mtimes[fileName] || 0;
- files[fileName].includes.forEach(function (incl) {
- mtimes[incl] = mtimes[incl] || 0;
- });
- });
- Object.keys(mtimes).forEach(function (fileName) {
- if (mtimes[fileName] !== 0) { return; }
- Fs.stat(fileName, waitFor(function (err, stat) {
- if (err) {
- waitFor.abort();
- callback(err);
- return;
- }
- mtimes[fileName] = stat.mtime.getTime();
- }));
- });
- }).nThen(function (waitFor) {
- callback(undefined, mtimes);
- });
- };
- var removeFile = function (state, fileName, callback)
- {
- debug("remove " + fileName);
- nThen(function (waitFor) {
- // And every file which includes it
- Object.keys(state.files).forEach(function (file) {
- // recursion could remove it
- if (typeof(state.files[file]) === 'undefined') { return; }
- if (state.files[file].includes.indexOf(fileName) !== -1) {
- removeFile(state, file, waitFor());
- }
- });
- // we'll set the oldmtime on the file to 0 since it's getting rebuilt.
- state.oldmtimes[fileName] = 0;
- var f = state.files[fileName];
- if (typeof(f) === 'undefined') { return; }
- delete state.files[fileName];
- if (typeof(f.obj) === 'string') {
- Fs.unlink(f.obj, waitFor(function (err) {
- if (err && err.code !== 'ENOENT') { throw err; }
- }));
- }
- }).nThen(function (waitFor) {
- callback();
- });
- };
- var recursiveCompile = function (fileName, builder, tempDir, callback)
- {
- // Recursive compilation
- var state = builder.config;
- var doCycle = function (toCompile, parentStack, callback) {
- if (toCompile.length === 0) { callback(); return; }
- nThen(function(waitFor) {
- var filefunc = function(file) {
- var stack = [];
- stack.push.apply(stack, parentStack);
- //debug("compiling " + file);
- stack.push(file);
- if (stack.indexOf(file) !== stack.length-1) {
- throw new Error("Dependency loops are bad and you should feel bad\n" +
- "Dependency stack:\n" + stack.reverse().join('\n'));
- }
- compileFile(file, builder, tempDir, waitFor(function () {
- var toCompile = [];
- state.files[file].links.forEach(function(link) {
- if (link === file) { return; }
- toCompile.push(link);
- });
- doCycle(toCompile, stack, waitFor(function () {
- if (stack[stack.length-1] !== file) { throw new Error(); }
- stack.pop();
- }));
- }));
- };
- for (var file = toCompile.pop(); file; file = toCompile.pop()) {
- filefunc(file);
- }
- }).nThen(function (waitFor) {
- callback();
- });
- };
- doCycle([fileName], [], callback);
- };
- var getLinkOrder = function (fileName, files) {
- var completeFiles = [];
- var getFile = function (name) {
- var f = files[name];
- //debug('Resolving links for ' + name + ' ' + f);
- for (var i = 0; i < f.links.length; i++) {
- if (f.links[i] === name) { continue; }
- if (completeFiles.indexOf(f.links[i]) > -1) { continue; }
- getFile(f.links[i]);
- }
- completeFiles.push(name);
- };
- getFile(fileName);
- return completeFiles;
- };
- var needsToLink = function (fileName, state) {
- if (typeof(state.oldmtimes[fileName]) !== 'number') {
- return true;
- }
- if (state.oldmtimes[fileName] !== state.mtimes[fileName]) {
- return true;
- }
- var links = state.files[fileName].links;
- for (var i = 0; i < links.length; i++) {
- if (links[i] !== fileName && needsToLink(links[i], state)) {
- return true;
- }
- }
- return false;
- };
- var makeTime = function () {
- return function () {
- var oldTime = this.time || 0;
- var newTime = this.time = new Date().getTime();
- return newTime - oldTime;
- };
- };
- var compile = function (file, outputFile, builder, callback) {
- var state = builder.config;
- var tempDir;
- if (!needsToLink(file, state)) {
- process.nextTick(callback);
- return;
- }
- nThen(function(waitFor) {
- if (!state.useTempFiles) { return; }
- tempDir = tmpFile(state);
- Fs.mkdir(tempDir, waitFor(function (err) {
- if (err) { throw err; }
- }));
- }).nThen(function(waitFor) {
- recursiveCompile(file, builder, tempDir, waitFor());
- }).nThen(function(waitFor) {
- var linkOrder = getLinkOrder(file, state.files);
- for (var i = 0; i < linkOrder.length; i++) {
- linkOrder[i] = state.buildDir + '/' + getObjectFile(linkOrder[i]);
- }
- var ldArgs = [];
- ldArgs.push.apply(ldArgs, state.ldflags);
- ldArgs.push.apply(ldArgs, ['-o', outputFile]);
- ldArgs.push.apply(ldArgs, linkOrder);
- ldArgs.push.apply(ldArgs, state.libs);
- debug('\033[1;31mLinking C executable ' + outputFile + '\033[0m');
- cc(state.gcc, ldArgs, waitFor(function (err, ret) {
- if (err) { throw err; }
- }));
- }).nThen(function(waitFor) {
- if (!state.useTempFiles) { return; }
- Fs.readdir(tempDir, waitFor(function(err, files) {
- if (err) { throw err; }
- files.forEach(function(file) {
- Fs.unlink(tempDir + '/' + file, waitFor(function(err) {
- if (err) { throw err; }
- }));
- });
- }));
- }).nThen(function(waitFor) {
- if (!state.useTempFiles) { return; }
- Fs.rmdir(tempDir, waitFor(function(err) {
- if (err) { throw err; }
- }));
- }).nThen(function(waitFor) {
- if (callback) { callback(); }
- });
- };
- var getStatePrototype = function () {
- return {
- includeDirs: ['.'],
- files: {},
- mtimes: {},
- cflags: [],
- ldflags: [],
- libs: [],
- // Using temp files instead of pipes shaves about 400ms off a clean build.
- // TODO(cjd): Understand why our use of pipes is not good.
- tempDir: '/tmp',
- useTempFiles: true,
- systemName: 'linux'
- };
- };
- module.exports.configure = function (params, configure) {
- // Track time taken for various steps
- var time = makeTime();
- time();
- if (typeof(params.buildDir) !== 'string') {
- throw new Error("buildDir not specified");
- }
- var rebuildIfChangesHash = '';
- if (typeof(params.rebuildIfChanges) !== 'undefined') {
- rebuildIfChangesHash =
- Crypto.createHash('sha256').update(params.rebuildIfChanges).digest('hex');
- }
- var state;
- var builder;
- var buildStage = function () {};
- var testStage = function () {};
- var packStage = function () {};
- nThen(function(waitFor) {
- // make the build directory
- Fs.exists(params.buildDir, waitFor(function (exists) {
- if (exists) { return; }
- Fs.mkdir(params.buildDir, waitFor(function (err) {
- if (err) { throw err; }
- }));
- }));
- }).nThen(function(waitFor) {
- // read out the state if it exists
- Fs.exists(params.buildDir + '/state.json', waitFor(function (exists) {
- if (!exists) { return; }
- Fs.readFile(params.buildDir + '/state.json', waitFor(function (err, ret) {
- if (err) { throw err; }
- var storedState = JSON.parse(ret);
- if (storedState.rebuildIfChangesHash === rebuildIfChangesHash) {
- state = storedState;
- } else {
- debug("rebuildIfChanges changed, rebuilding");
- }
- }));
- }));
- }).nThen(function(waitFor) {
- debug("Initialize " + time() + "ms");
- // Do the configuration step
- if (state) {
- builder = mkBuilder(state);
- return;
- }
- state = getStatePrototype();
- builder = mkBuilder(state);
- configure(builder, waitFor);
- }).nThen(function(waitFor) {
- state.buildDir = params.buildDir;
- debug("Configure " + time() + "ms");
- }).nThen(function(waitFor) {
- state.rebuildIfChangesHash = rebuildIfChangesHash;
- state.oldmtimes = state.mtimes;
- state.mtimes = {};
- Object.keys(state.oldmtimes).forEach(function (fileName) {
- Fs.stat(fileName, waitFor(function (err, stat) {
- if (err) { throw err; }
- state.mtimes[fileName] = stat.mtime.getTime();
- if (state.oldmtimes[fileName] !== stat.mtime.getTime()) {
- debug(fileName + ' is out of date, rebuilding');
- removeFile(state, fileName, waitFor());
- }
- }));
- });
- }).nThen(function(waitFor) {
- debug("Scan for out of date files " + time() + "ms");
- }).nThen(function(waitFor) {
- buildStage(builder, waitFor);
- }).nThen(function(waitFor) {
- debug("Compile " + time() + "ms");
- var allFiles = {};
- Object.keys(state.files).forEach(function (fileName) {
- allFiles[fileName] = 1;
- state.files[fileName].includes.forEach(function (fileName) {
- allFiles[fileName] = 1;
- });
- });
- Object.keys(allFiles).forEach(function (fileName) {
- var omt = state.oldmtimes[fileName];
- if (omt > 0 && omt === state.mtimes[fileName]) { return; }
- builder.rebuiltFiles.push(fileName);
- });
- testStage(builder, waitFor);
- }).nThen(function(waitFor) {
- debug("Test " + time() + "ms");
- }).nThen(function(waitFor) {
- packStage(builder, waitFor);
- }).nThen(function(waitFor) {
- debug("Pack " + time() + "ms");
- getMTimes(state.files, state.mtimes, waitFor(function (err, mtimes) {
- if (err) { throw err; }
- state.mtimes = mtimes;
- debug("Get mtimes " + time() + "ms");
- }));
- }).nThen(function(waitFor) {
- // save state
- var stateJson = JSON.stringify(state, null, ' ');
- Fs.writeFile(state.buildDir+'/state.json', stateJson, waitFor(function(err) {
- if (err) { throw err; }
- debug("Save State " + time() + "ms");
- }));
- });
- return {
- build: function (build) {
- buildStage = build;
- return {
- test: function (test) {
- testStage = test;
- return {
- pack: function (pack) {
- packStage = pack;
- }
- };
- }
- };
- }
- };
- };
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