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- /* vim: set expandtab ts=4 sw=4: */
- /*
- * You may redistribute this program and/or modify it under the terms of
- * the GNU General Public License as published by the Free Software Foundation,
- * either version 3 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef NodeStore_H
- #define NodeStore_H
- #include "dht/Address.h"
- #include "dht/dhtcore/Node.h"
- #include "util/log/Log.h"
- #include "memory/Allocator.h"
- #include "switch/EncodingScheme.h"
- #include "util/Linker.h"
- Linker_require("dht/dhtcore/NodeStore.c")
- #include <stdint.h>
- #include <stdbool.h>
- struct NodeStore
- {
- struct Address* selfAddress;
- struct Node_Two* selfNode;
- };
- /**
- * Create a new NodeStore.
- *
- * @param myAddress the address for this DHT node.
- * @param capacity the number of nodes which this store can hold.
- * @param allocator the allocator to allocate storage space for this NodeStore.
- * @param logger the means for this node store to log.
- */
- struct NodeStore* NodeStore_new(struct Address* myAddress,
- const uint32_t capacity,
- struct Allocator* allocator,
- struct Log* logger);
- /**
- * Discover a new node (or rediscover an existing one).
- *
- * @param nodeStore the store
- * @param addr the address of the new node
- * @param reachDiff the amount to credit this node
- * @param scheme the encoding scheme used by this node.
- * @param encodingFormNumber the number of the smallest possible encoding form for to encoding
- * the interface number through which this message came.
- * @param reach the quality of the path to the new node
- */
- struct Node_Link* NodeStore_discoverNode(struct NodeStore* nodeStore,
- struct Address* addr,
- struct EncodingScheme* scheme,
- int inverseLinkEncodingFormNumber,
- uint32_t reach);
- struct Node_Two* NodeStore_nodeForAddr(struct NodeStore* nodeStore, uint8_t addr[16]);
- struct Node_Two* NodeStore_closestNode(struct NodeStore* nodeStore, uint64_t path);
- struct Node_Link* NodeStore_linkForPath(struct NodeStore* nodeStore, uint64_t path);
- struct Node_Link* NodeStore_getLink(struct Node_Two* parent, uint32_t linkNum);
- struct Node_Link* NodeStore_getLinkOnPath(struct NodeStore* nodeStore,
- uint64_t routeLabel,
- uint32_t hopNum);
- uint32_t NodeStore_linkCount(struct Node_Two* node);
- #define NodeStore_optimizePath_INVALID (~((uint64_t)0))
- uint64_t NodeStore_optimizePath(struct NodeStore* nodeStore, uint64_t path);
- /**
- * Get a route label for a given path through the network.
- *
- * @param nodeStore the store
- * @param pathToParent a label for getting to a node.
- * @param pathParentToChild the cannonicalized label for getting from the parent node to the child.
- * @return a path if all goes well, otherwise:
- * NodeStore_getRouteLabel_PARENT_NOT_FOUND if the path to the parent node does not
- * lead to a known node, or:
- * NodeStore_getRouteLabel_CHILD_NOT_FOUND if no peer could be found which links from that
- * path from the parent.
- */
- #define NodeStore_getRouteLabel_PARENT_NOT_FOUND ((~((uint64_t)0))-1)
- #define NodeStore_getRouteLabel_CHILD_NOT_FOUND ((~((uint64_t)0))-2)
- uint64_t NodeStore_getRouteLabel(struct NodeStore* nodeStore,
- uint64_t pathToParent,
- uint64_t pathParentToChild);
- /**
- * @return a human readable version of the error response from getRouteLabel or return NULL if
- * getRouteLabel succeeded.
- */
- char* NodeStore_getRouteLabel_strerror(uint64_t returnVal);
- /**
- * Find the one best node using LinkStateNodeCollector. LinkStateNodeCollector prefers a
- * keyspace match (same address). It breaks ties by choosing the highest version node
- * (versions above it's own are considered the same as it's version). It breaks ties of the
- * above two by which node has non-zero reach and finally shortest label fragment wins.
- *
- * @param targetAddress the address used for comparing distance
- * @param store the NodeStore
- * @return the node w/ address closest to targetAddress or NULL if myAddress is closest
- */
- struct Node_Two* NodeStore_getBest(struct Address* targetAddress, struct NodeStore* store);
- /**
- * Get direct peers of this node.
- * Will get peers with switch labels XOR close to the provided label up to max number.
- *
- * @param label will get peers whose labels are XOR close to this label.
- * @param max will not return more than this number of peers.
- * @param allocator for getting memory for the list.
- * @param store the nodestore.
- */
- struct NodeList* NodeStore_getPeers(uint64_t label,
- const uint32_t max,
- struct Allocator* allocator,
- struct NodeStore* store);
- /**
- * Get the best nodes for servicing a lookup.
- * These are returned in reverse order, from farthest to closest.
- *
- * @param store the store to get the nodes from.
- * @param targetAddress the address to get closest nodes for.
- * @param count the number of nodes to return.
- * @param versionOfRequestingNode the version of the node who asked for the list, no nodes will
- * be returned which are known to be incompatible with this version.
- * @param allocator the memory allocator to use for getting the memory to store the output.
- */
- struct NodeList* NodeStore_getClosestNodes(struct NodeStore* store,
- struct Address* targetAddress,
- const uint32_t count,
- uint32_t versionOfRequestingNode,
- struct Allocator* allocator);
- void NodeStore_updateReach(struct NodeStore* nodeStore, struct Node_Two* node, uint32_t newReach);
- int NodeStore_nonZeroNodes(struct NodeStore* nodeStore);
- int NodeStore_size(struct NodeStore* nodeStore);
- /**
- * Remove all nodes who are reachable by this path.
- *
- * @param path the label part in host order.
- * @param store the node store.
- */
- void NodeStore_brokenPath(uint64_t path, struct NodeStore* store);
- /**
- * Dump the table, one node at a time.
- */
- struct Node_Two* NodeStore_dumpTable(struct NodeStore* store, uint32_t index);
- #endif
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