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- /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
- #include "uv.h"
- #include "task.h"
- #include <stdio.h>
- #include <string.h>
- static struct sockaddr_in addr;
- static uv_tcp_t tcp_server;
- static uv_tcp_t tcp_outgoing[2];
- static uv_tcp_t tcp_incoming[ARRAY_SIZE(tcp_outgoing)];
- static uv_connect_t connect_reqs[ARRAY_SIZE(tcp_outgoing)];
- static uv_tcp_t tcp_check;
- static uv_connect_t tcp_check_req;
- static uv_write_t write_reqs[ARRAY_SIZE(tcp_outgoing)];
- static unsigned int got_connections;
- static unsigned int close_cb_called;
- static unsigned int write_cb_called;
- static unsigned int read_cb_called;
- static void close_cb(uv_handle_t* handle) {
- close_cb_called++;
- }
- static void write_cb(uv_write_t* req, int status) {
- ASSERT(status == 0);
- write_cb_called++;
- }
- static void connect_cb(uv_connect_t* req, int status) {
- unsigned int i;
- uv_buf_t buf;
- uv_stream_t* outgoing;
- if (req == &tcp_check_req) {
- ASSERT(status != 0);
- /* Close check and incoming[0], time to finish test */
- uv_close((uv_handle_t*) &tcp_incoming[0], close_cb);
- uv_close((uv_handle_t*) &tcp_check, close_cb);
- return;
- }
- ASSERT(status == 0);
- ASSERT(connect_reqs <= req);
- ASSERT(req <= connect_reqs + ARRAY_SIZE(connect_reqs));
- i = req - connect_reqs;
- buf = uv_buf_init("x", 1);
- outgoing = (uv_stream_t*) &tcp_outgoing[i];
- ASSERT(0 == uv_write(&write_reqs[i], outgoing, &buf, 1, write_cb));
- }
- static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
- static char slab[1];
- buf->base = slab;
- buf->len = sizeof(slab);
- }
- static void read_cb(uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
- uv_loop_t* loop;
- unsigned int i;
- /* Only first stream should receive read events */
- ASSERT(stream == (uv_stream_t*) &tcp_incoming[0]);
- ASSERT(0 == uv_read_stop(stream));
- ASSERT(1 == nread);
- loop = stream->loop;
- read_cb_called++;
- /* Close all active incomings, except current one */
- for (i = 1; i < got_connections; i++)
- uv_close((uv_handle_t*) &tcp_incoming[i], close_cb);
- /* Create new fd that should be one of the closed incomings */
- ASSERT(0 == uv_tcp_init(loop, &tcp_check));
- ASSERT(0 == uv_tcp_connect(&tcp_check_req,
- &tcp_check,
- (const struct sockaddr*) &addr,
- connect_cb));
- ASSERT(0 == uv_read_start((uv_stream_t*) &tcp_check, alloc_cb, read_cb));
- /* Close server, so no one will connect to it */
- uv_close((uv_handle_t*) &tcp_server, close_cb);
- }
- static void connection_cb(uv_stream_t* server, int status) {
- unsigned int i;
- uv_tcp_t* incoming;
- ASSERT(server == (uv_stream_t*) &tcp_server);
- /* Ignore tcp_check connection */
- if (got_connections == ARRAY_SIZE(tcp_incoming))
- return;
- /* Accept everyone */
- incoming = &tcp_incoming[got_connections++];
- ASSERT(0 == uv_tcp_init(server->loop, incoming));
- ASSERT(0 == uv_accept(server, (uv_stream_t*) incoming));
- if (got_connections != ARRAY_SIZE(tcp_incoming))
- return;
- /* Once all clients are accepted - start reading */
- for (i = 0; i < ARRAY_SIZE(tcp_incoming); i++) {
- incoming = &tcp_incoming[i];
- ASSERT(0 == uv_read_start((uv_stream_t*) incoming, alloc_cb, read_cb));
- }
- }
- TEST_IMPL(tcp_close_accept) {
- unsigned int i;
- uv_loop_t* loop;
- uv_tcp_t* client;
- /*
- * A little explanation of what goes on below:
- *
- * We'll create server and connect to it using two clients, each writing one
- * byte once connected.
- *
- * When all clients will be accepted by server - we'll start reading from them
- * and, on first client's first byte, will close second client and server.
- * After that, we'll immediately initiate new connection to server using
- * tcp_check handle (thus, reusing fd from second client).
- *
- * In this situation uv__io_poll()'s event list should still contain read
- * event for second client, and, if not cleaned up properly, `tcp_check` will
- * receive stale event of second incoming and invoke `connect_cb` with zero
- * status.
- */
- loop = uv_default_loop();
- ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
- ASSERT(0 == uv_tcp_init(loop, &tcp_server));
- ASSERT(0 == uv_tcp_bind(&tcp_server, (const struct sockaddr*) &addr, 0));
- ASSERT(0 == uv_listen((uv_stream_t*) &tcp_server,
- ARRAY_SIZE(tcp_outgoing),
- connection_cb));
- for (i = 0; i < ARRAY_SIZE(tcp_outgoing); i++) {
- client = tcp_outgoing + i;
- ASSERT(0 == uv_tcp_init(loop, client));
- ASSERT(0 == uv_tcp_connect(&connect_reqs[i],
- client,
- (const struct sockaddr*) &addr,
- connect_cb));
- }
- uv_run(loop, UV_RUN_DEFAULT);
- ASSERT(ARRAY_SIZE(tcp_outgoing) == got_connections);
- ASSERT((ARRAY_SIZE(tcp_outgoing) + 2) == close_cb_called);
- ASSERT(ARRAY_SIZE(tcp_outgoing) == write_cb_called);
- ASSERT(1 == read_cb_called);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
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