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- /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
- #include "uv.h"
- #include "task.h"
- static uv_async_t async_handle;
- static uv_check_t check_handle;
- static int check_cb_called;
- static uv_thread_t thread;
- static void thread_cb(void* dummy) {
- (void) &dummy;
- uv_async_send(&async_handle);
- }
- static void check_cb(uv_check_t* handle, int status) {
- ASSERT(check_cb_called == 0);
- uv_close((uv_handle_t*) &async_handle, NULL);
- uv_close((uv_handle_t*) &check_handle, NULL);
- check_cb_called++;
- }
- TEST_IMPL(async_null_cb) {
- ASSERT(0 == uv_async_init(uv_default_loop(), &async_handle, NULL));
- ASSERT(0 == uv_check_init(uv_default_loop(), &check_handle));
- ASSERT(0 == uv_check_start(&check_handle, check_cb));
- ASSERT(0 == uv_thread_create(&thread, thread_cb, NULL));
- ASSERT(0 == uv_run(uv_default_loop(), UV_RUN_DEFAULT));
- ASSERT(0 == uv_thread_join(&thread));
- ASSERT(1 == check_cb_called);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
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