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- /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
- #include "uv.h"
- #include "task.h"
- #include <stdlib.h>
- #include <stdio.h>
- static uv_tcp_t tcp;
- static uv_connect_t req;
- static int connect_cb_calls;
- static int close_cb_calls;
- static uv_timer_t timer;
- static int timer_close_cb_calls;
- static int timer_cb_calls;
- static void on_close(uv_handle_t* handle) {
- close_cb_calls++;
- }
- static void timer_close_cb(uv_handle_t* handle) {
- timer_close_cb_calls++;
- }
- static void timer_cb(uv_timer_t* handle, int status) {
- ASSERT(status == 0);
- timer_cb_calls++;
- /*
- * These are the important asserts. The connection callback has been made,
- * but libuv hasn't automatically closed the socket. The user must
- * uv_close the handle manually.
- */
- ASSERT(close_cb_calls == 0);
- ASSERT(connect_cb_calls == 1);
- /* Close the tcp handle. */
- uv_close((uv_handle_t*)&tcp, on_close);
- /* Close the timer. */
- uv_close((uv_handle_t*)handle, timer_close_cb);
- }
- static void on_connect_with_close(uv_connect_t *req, int status) {
- ASSERT((uv_stream_t*) &tcp == req->handle);
- ASSERT(status == UV_ECONNREFUSED);
- connect_cb_calls++;
- ASSERT(close_cb_calls == 0);
- uv_close((uv_handle_t*)req->handle, on_close);
- }
- static void on_connect_without_close(uv_connect_t *req, int status) {
- ASSERT(status == UV_ECONNREFUSED);
- connect_cb_calls++;
- uv_timer_start(&timer, timer_cb, 100, 0);
- ASSERT(close_cb_calls == 0);
- }
- static void connection_fail(uv_connect_cb connect_cb) {
- struct sockaddr_in client_addr, server_addr;
- int r;
- ASSERT(0 == uv_ip4_addr("0.0.0.0", 0, &client_addr));
- /* There should be no servers listening on this port. */
- ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &server_addr));
- /* Try to connect to the server and do NUM_PINGS ping-pongs. */
- r = uv_tcp_init(uv_default_loop(), &tcp);
- ASSERT(!r);
- /* We are never doing multiple reads/connects at a time anyway. */
- /* so these handles can be pre-initialized. */
- ASSERT(0 == uv_tcp_bind(&tcp, (const struct sockaddr*) &client_addr, 0));
- r = uv_tcp_connect(&req,
- &tcp,
- (const struct sockaddr*) &server_addr,
- connect_cb);
- ASSERT(!r);
- uv_run(uv_default_loop(), UV_RUN_DEFAULT);
- ASSERT(connect_cb_calls == 1);
- ASSERT(close_cb_calls == 1);
- }
- /*
- * This test attempts to connect to a port where no server is running. We
- * expect an error.
- */
- TEST_IMPL(connection_fail) {
- connection_fail(on_connect_with_close);
- ASSERT(timer_close_cb_calls == 0);
- ASSERT(timer_cb_calls == 0);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
- /*
- * This test is the same as the first except it check that the close
- * callback of the tcp handle hasn't been made after the failed connection
- * attempt.
- */
- TEST_IMPL(connection_fail_doesnt_auto_close) {
- int r;
- r = uv_timer_init(uv_default_loop(), &timer);
- ASSERT(r == 0);
- connection_fail(on_connect_without_close);
- ASSERT(timer_close_cb_calls == 1);
- ASSERT(timer_cb_calls == 1);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
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