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- /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
- /* This test does not pretend to be cross-platform. */
- #ifndef _WIN32
- #include "uv.h"
- #include "task.h"
- #include <errno.h>
- #include <signal.h>
- #include <stdarg.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <unistd.h>
- /* The value of NUM_SIGNAL_HANDLING_THREADS is not arbitrary; it needs to be a
- * multiple of three for reasons that will become clear when you scroll down.
- * We're basically creating three different thread groups. The total needs
- * to be divisible by three in order for the numbers in the final check to
- * match up.
- */
- #define NUM_SIGNAL_HANDLING_THREADS 24
- #define NUM_LOOP_CREATING_THREADS 10
- enum signal_action {
- ONLY_SIGUSR1,
- ONLY_SIGUSR2,
- SIGUSR1_AND_SIGUSR2
- };
- static uv_sem_t sem;
- static uv_mutex_t counter_lock;
- static volatile int stop = 0;
- static volatile int signal1_cb_counter = 0;
- static volatile int signal2_cb_counter = 0;
- static volatile int loop_creation_counter = 0;
- static void increment_counter(volatile int* counter) {
- uv_mutex_lock(&counter_lock);
- ++(*counter);
- uv_mutex_unlock(&counter_lock);
- }
- static void signal1_cb(uv_signal_t* handle, int signum) {
- ASSERT(signum == SIGUSR1);
- increment_counter(&signal1_cb_counter);
- uv_signal_stop(handle);
- }
- static void signal2_cb(uv_signal_t* handle, int signum) {
- ASSERT(signum == SIGUSR2);
- increment_counter(&signal2_cb_counter);
- uv_signal_stop(handle);
- }
- static void signal_handling_worker(void* context) {
- enum signal_action action;
- uv_signal_t signal1a;
- uv_signal_t signal1b;
- uv_signal_t signal2;
- uv_loop_t* loop;
- int r;
- action = (enum signal_action) (uintptr_t) context;
- loop = uv_loop_new();
- ASSERT(loop != NULL);
- /* Setup the signal watchers and start them. */
- if (action == ONLY_SIGUSR1 || action == SIGUSR1_AND_SIGUSR2) {
- r = uv_signal_init(loop, &signal1a);
- ASSERT(r == 0);
- r = uv_signal_start(&signal1a, signal1_cb, SIGUSR1);
- ASSERT(r == 0);
- r = uv_signal_init(loop, &signal1b);
- ASSERT(r == 0);
- r = uv_signal_start(&signal1b, signal1_cb, SIGUSR1);
- ASSERT(r == 0);
- }
- if (action == ONLY_SIGUSR2 || action == SIGUSR1_AND_SIGUSR2) {
- r = uv_signal_init(loop, &signal2);
- ASSERT(r == 0);
- r = uv_signal_start(&signal2, signal2_cb, SIGUSR2);
- ASSERT(r == 0);
- }
- /* Signal watchers are now set up. */
- uv_sem_post(&sem);
- /* Wait for all signals. The signal callbacks stop the watcher, so uv_run
- * will return when all signal watchers caught a signal.
- */
- r = uv_run(loop, UV_RUN_DEFAULT);
- ASSERT(r == 0);
- /* Restart the signal watchers. */
- if (action == ONLY_SIGUSR1 || action == SIGUSR1_AND_SIGUSR2) {
- r = uv_signal_start(&signal1a, signal1_cb, SIGUSR1);
- ASSERT(r == 0);
- r = uv_signal_start(&signal1b, signal1_cb, SIGUSR1);
- ASSERT(r == 0);
- }
- if (action == ONLY_SIGUSR2 || action == SIGUSR1_AND_SIGUSR2) {
- r = uv_signal_start(&signal2, signal2_cb, SIGUSR2);
- ASSERT(r == 0);
- }
- /* Wait for signals once more. */
- uv_sem_post(&sem);
- r = uv_run(loop, UV_RUN_DEFAULT);
- ASSERT(r == 0);
- /* Close the watchers. */
- if (action == ONLY_SIGUSR1 || action == SIGUSR1_AND_SIGUSR2) {
- uv_close((uv_handle_t*) &signal1a, NULL);
- uv_close((uv_handle_t*) &signal1b, NULL);
- }
- if (action == ONLY_SIGUSR2 || action == SIGUSR1_AND_SIGUSR2) {
- uv_close((uv_handle_t*) &signal2, NULL);
- }
- /* Wait for the signal watchers to close. */
- r = uv_run(loop, UV_RUN_DEFAULT);
- ASSERT(r == 0);
- uv_loop_delete(loop);
- }
- static void signal_unexpected_cb(uv_signal_t* handle, int signum) {
- ASSERT(0 && "signal_unexpected_cb should never be called");
- }
- static void loop_creating_worker(void* context) {
- (void) context;
- do {
- uv_loop_t* loop;
- uv_signal_t signal;
- int r;
- loop = uv_loop_new();
- ASSERT(loop != NULL);
- r = uv_signal_init(loop, &signal);
- ASSERT(r == 0);
- r = uv_signal_start(&signal, signal_unexpected_cb, SIGTERM);
- ASSERT(r == 0);
- uv_close((uv_handle_t*) &signal, NULL);
- r = uv_run(loop, UV_RUN_DEFAULT);
- ASSERT(r == 0);
- uv_loop_delete(loop);
- increment_counter(&loop_creation_counter);
- } while (!stop);
- }
- TEST_IMPL(signal_multiple_loops) {
- uv_thread_t loop_creating_threads[NUM_LOOP_CREATING_THREADS];
- uv_thread_t signal_handling_threads[NUM_SIGNAL_HANDLING_THREADS];
- enum signal_action action;
- sigset_t sigset;
- int i;
- int r;
- r = uv_sem_init(&sem, 0);
- ASSERT(r == 0);
- r = uv_mutex_init(&counter_lock);
- ASSERT(r == 0);
- /* Create a couple of threads that create a destroy loops continuously. */
- for (i = 0; i < NUM_LOOP_CREATING_THREADS; i++) {
- r = uv_thread_create(&loop_creating_threads[i],
- loop_creating_worker,
- NULL);
- ASSERT(r == 0);
- }
- /* Create a couple of threads that actually handle signals. */
- for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++) {
- switch (i % 3) {
- case 0: action = ONLY_SIGUSR1; break;
- case 1: action = ONLY_SIGUSR2; break;
- case 2: action = SIGUSR1_AND_SIGUSR2; break;
- }
- r = uv_thread_create(&signal_handling_threads[i],
- signal_handling_worker,
- (void*) (uintptr_t) action);
- ASSERT(r == 0);
- }
- /* Wait until all threads have started and set up their signal watchers. */
- for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++)
- uv_sem_wait(&sem);
- r = kill(getpid(), SIGUSR1);
- ASSERT(r == 0);
- r = kill(getpid(), SIGUSR2);
- ASSERT(r == 0);
- /* Wait for all threads to handle these signals. */
- for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++)
- uv_sem_wait(&sem);
- /* Block all signals to this thread, so we are sure that from here the signal
- * handler runs in another thread. This is is more likely to catch thread and
- * signal safety issues if there are any.
- */
- sigfillset(&sigset);
- pthread_sigmask(SIG_SETMASK, &sigset, NULL);
- r = kill(getpid(), SIGUSR1);
- ASSERT(r == 0);
- r = kill(getpid(), SIGUSR2);
- ASSERT(r == 0);
- /* Wait for all signal handling threads to exit. */
- for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++) {
- r = uv_thread_join(&signal_handling_threads[i]);
- ASSERT(r == 0);
- }
- /* Tell all loop creating threads to stop. */
- stop = 1;
- /* Wait for all loop creating threads to exit. */
- for (i = 0; i < NUM_LOOP_CREATING_THREADS; i++) {
- r = uv_thread_join(&loop_creating_threads[i]);
- ASSERT(r == 0);
- }
- printf("signal1_cb calls: %d\n", signal1_cb_counter);
- printf("signal2_cb calls: %d\n", signal2_cb_counter);
- printf("loops created and destroyed: %d\n", loop_creation_counter);
- /* The division by three reflects the fact that we spawn three different
- * thread groups of (NUM_SIGNAL_HANDLING_THREADS / 3) threads each.
- */
- ASSERT(signal1_cb_counter == 8 * (NUM_SIGNAL_HANDLING_THREADS / 3));
- ASSERT(signal2_cb_counter == 4 * (NUM_SIGNAL_HANDLING_THREADS / 3));
- /* We don't know exactly how much loops will be created and destroyed, but at
- * least there should be 1 for every loop creating thread.
- */
- ASSERT(loop_creation_counter >= NUM_LOOP_CREATING_THREADS);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
- #endif /* !_WIN32 */
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