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- /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
- #include "uv.h"
- #include "task.h"
- #include <stdlib.h>
- #include <stdio.h>
- static int completed_pingers = 0;
- #define NUM_PINGS 1000
- /* 64 bytes is enough for a pinger */
- #define BUFSIZE 10240
- static char PING[] = "PING\n";
- static int pinger_on_connect_count;
- typedef struct {
- int pongs;
- int state;
- union {
- uv_tcp_t tcp;
- uv_pipe_t pipe;
- } stream;
- uv_connect_t connect_req;
- char read_buffer[BUFSIZE];
- } pinger_t;
- static uv_buf_t alloc_cb(uv_handle_t* handle, size_t size) {
- return uv_buf_init(malloc(size), size);
- }
- static void pinger_on_close(uv_handle_t* handle) {
- pinger_t* pinger = (pinger_t*)handle->data;
- ASSERT(NUM_PINGS == pinger->pongs);
- free(pinger);
- completed_pingers++;
- }
- static void pinger_after_write(uv_write_t *req, int status) {
- ASSERT(status == 0);
- free(req);
- }
- static void pinger_write_ping(pinger_t* pinger) {
- uv_write_t *req;
- uv_buf_t buf;
- buf = uv_buf_init(PING, sizeof(PING) - 1);
- req = malloc(sizeof(*req));
- if (uv_write(req, (uv_stream_t*)&pinger->stream.tcp, &buf, 1, pinger_after_write)) {
- FATAL("uv_write failed");
- }
- puts("PING");
- }
- static void pinger_read_cb(uv_stream_t* stream, ssize_t nread, uv_buf_t buf) {
- ssize_t i;
- pinger_t* pinger;
- pinger = (pinger_t*)stream->data;
- if (nread < 0) {
- ASSERT(uv_last_error(uv_default_loop()).code == UV_EOF);
- puts("got EOF");
- free(buf.base);
- uv_close((uv_handle_t*)(&pinger->stream.tcp), pinger_on_close);
- return;
- }
- /* Now we count the pings */
- for (i = 0; i < nread; i++) {
- ASSERT(buf.base[i] == PING[pinger->state]);
- pinger->state = (pinger->state + 1) % (sizeof(PING) - 1);
- if (pinger->state != 0)
- continue;
- printf("PONG %d\n", pinger->pongs);
- pinger->pongs++;
- if (pinger->pongs < NUM_PINGS) {
- pinger_write_ping(pinger);
- } else {
- uv_close((uv_handle_t*)(&pinger->stream.tcp), pinger_on_close);
- break;
- }
- }
- free(buf.base);
- }
- static void pinger_on_connect(uv_connect_t *req, int status) {
- pinger_t *pinger = (pinger_t*)req->handle->data;
- pinger_on_connect_count++;
- ASSERT(status == 0);
- ASSERT(uv_is_readable(req->handle));
- ASSERT(uv_is_writable(req->handle));
- ASSERT(!uv_is_closing((uv_handle_t *)req->handle));
- pinger_write_ping(pinger);
- uv_read_start((uv_stream_t*)(req->handle), alloc_cb, pinger_read_cb);
- }
- /* same ping-pong test, but using IPv6 connection */
- static void tcp_pinger_v6_new(void) {
- int r;
- struct sockaddr_in6 server_addr = uv_ip6_addr("::1", TEST_PORT);
- pinger_t *pinger;
- pinger = (pinger_t*)malloc(sizeof(*pinger));
- pinger->state = 0;
- pinger->pongs = 0;
- /* Try to connect to the server and do NUM_PINGS ping-pongs. */
- r = uv_tcp_init(uv_default_loop(), &pinger->stream.tcp);
- pinger->stream.tcp.data = pinger;
- ASSERT(!r);
- /* We are never doing multiple reads/connects at a time anyway. */
- /* so these handles can be pre-initialized. */
- r = uv_tcp_connect6(&pinger->connect_req, &pinger->stream.tcp, server_addr,
- pinger_on_connect);
- ASSERT(!r);
- /* Synchronous connect callbacks are not allowed. */
- ASSERT(pinger_on_connect_count == 0);
- }
- static void tcp_pinger_new(void) {
- int r;
- struct sockaddr_in server_addr = uv_ip4_addr("127.0.0.1", TEST_PORT);
- pinger_t *pinger;
- pinger = (pinger_t*)malloc(sizeof(*pinger));
- pinger->state = 0;
- pinger->pongs = 0;
- /* Try to connect to the server and do NUM_PINGS ping-pongs. */
- r = uv_tcp_init(uv_default_loop(), &pinger->stream.tcp);
- pinger->stream.tcp.data = pinger;
- ASSERT(!r);
- /* We are never doing multiple reads/connects at a time anyway. */
- /* so these handles can be pre-initialized. */
- r = uv_tcp_connect(&pinger->connect_req, &pinger->stream.tcp, server_addr,
- pinger_on_connect);
- ASSERT(!r);
- /* Synchronous connect callbacks are not allowed. */
- ASSERT(pinger_on_connect_count == 0);
- }
- static void pipe_pinger_new(void) {
- int r;
- pinger_t *pinger;
- pinger = (pinger_t*)malloc(sizeof(*pinger));
- pinger->state = 0;
- pinger->pongs = 0;
- /* Try to connect to the server and do NUM_PINGS ping-pongs. */
- r = uv_pipe_init(uv_default_loop(), &pinger->stream.pipe, 0);
- pinger->stream.pipe.data = pinger;
- ASSERT(!r);
- /* We are never doing multiple reads/connects at a time anyway. */
- /* so these handles can be pre-initialized. */
- uv_pipe_connect(&pinger->connect_req, &pinger->stream.pipe, TEST_PIPENAME,
- pinger_on_connect);
- /* Synchronous connect callbacks are not allowed. */
- ASSERT(pinger_on_connect_count == 0);
- }
- TEST_IMPL(tcp_ping_pong) {
- tcp_pinger_new();
- uv_run(uv_default_loop(), UV_RUN_DEFAULT);
- ASSERT(completed_pingers == 1);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
- TEST_IMPL(tcp_ping_pong_v6) {
- tcp_pinger_v6_new();
- uv_run(uv_default_loop(), UV_RUN_DEFAULT);
- ASSERT(completed_pingers == 1);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
- TEST_IMPL(pipe_ping_pong) {
- pipe_pinger_new();
- uv_run(uv_default_loop(), UV_RUN_DEFAULT);
- ASSERT(completed_pingers == 1);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
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