123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
- /* vim: set expandtab ts=4 sw=4: */
- /*
- * You may redistribute this program and/or modify it under the terms of
- * the GNU General Public License as published by the Free Software Foundation,
- * either version 3 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- #ifndef Random_H
- #define Random_H
- #include "memory/Allocator.h"
- #include "exception/Except.h"
- #include "util/log/Log.h"
- #include "crypto/random/seed/RandomSeed.h"
- #include "util/Linker.h"
- Linker_require("crypto/random/Random.c")
- #include <stdint.h>
- struct Random;
- void Random_bytes(struct Random* rand, uint8_t* location, uint64_t count);
- /**
- * Get random Base32 text, great for password material.
- *
- * @param output the buffer to write the output to.
- * @param length the number of bytes to write.
- */
- void Random_base32(struct Random* rand, uint8_t* output, uint32_t length);
- void Random_addRandom(struct Random* rand, uint32_t randomNumber);
- static inline void Random_longs(struct Random* rand, uint64_t* location, uint64_t count)
- {
- Random_bytes(rand, (uint8_t*) location, count*8);
- }
- static inline void Random_ints(struct Random* rand, uint32_t* location, uint64_t count)
- {
- Random_bytes(rand, (uint8_t*) location, count*4);
- }
- static inline int8_t Random_int8(struct Random* rand)
- {
- int8_t ret;
- Random_bytes(rand, (uint8_t*)&ret, 1);
- return ret;
- }
- static inline uint8_t Random_uint8(struct Random* rand)
- {
- uint8_t ret;
- Random_bytes(rand, (uint8_t*)&ret, 1);
- return ret;
- }
- static inline int16_t Random_int16(struct Random* rand)
- {
- int16_t ret;
- Random_bytes(rand, (uint8_t*)&ret, 2);
- return ret;
- }
- static inline uint16_t Random_uint16(struct Random* rand)
- {
- uint16_t ret;
- Random_bytes(rand, (uint8_t*)&ret, 2);
- return ret;
- }
- static inline int32_t Random_int32(struct Random* rand)
- {
- int32_t ret;
- Random_bytes(rand, (uint8_t*)&ret, 4);
- return ret;
- }
- static inline uint32_t Random_uint32(struct Random* rand)
- {
- uint32_t ret;
- Random_bytes(rand, (uint8_t*)&ret, 4);
- return ret;
- }
- static inline int64_t Random_int64(struct Random* rand)
- {
- int64_t ret;
- Random_longs(rand, (uint64_t*)&ret, 1);
- return ret;
- }
- static inline uint64_t Random_uint64(struct Random* rand)
- {
- uint64_t ret;
- Random_longs(rand, &ret, 1);
- return ret;
- }
- struct Random* Random_newWithSeed(struct Allocator* alloc,
- struct Log* logger,
- struct RandomSeed* seed,
- struct Except* eh);
- struct Random* Random_new(struct Allocator* alloc, struct Log* logger, struct Except* eh);
- #endif
|