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- /* vim: set expandtab ts=4 sw=4: */
- /*
- * You may redistribute this program and/or modify it under the terms of
- * the GNU General Public License as published by the Free Software Foundation,
- * either version 3 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef CryptoAuth_pvt_H
- #define CryptoAuth_pvt_H
- #include "crypto/CryptoAuth.h"
- #include "crypto/ReplayProtector.h"
- #include "interface/Interface.h"
- #include "benc/Object.h"
- #include "util/log/Log.h"
- #include "memory/Allocator.h"
- #include "util/events/EventBase.h"
- #include "wire/Headers.h"
- #include "wire/Message.h"
- #include "util/Identity.h"
- #include <stdint.h>
- struct CryptoAuth_Auth {
- union Headers_AuthChallenge challenge;
- uint8_t secret[32];
- String* user;
- };
- struct CryptoAuth_pvt
- {
- struct CryptoAuth pub;
- uint8_t privateKey[32];
- struct CryptoAuth_Auth* passwords;
- uint32_t passwordCount;
- uint32_t passwordCapacity;
- struct Log* logger;
- struct EventBase* eventBase;
- struct Allocator* allocator;
- struct Random* rand;
- Identity
- };
- /**
- * What the "secret" and "tempKey" fields hold during different stages of the handshake.
- * | secret | tempKey | message | secret | tempKey | encryptedWith
- * |+tmpPvtA |+tmpPubA | ---- hello ---->| 0 |+tmpPubA | prmPvtA-prmPubB-passA
- * | tmpPvtA | tmpPubA | --dupe hello -->| 0 | tmpPubA | prmPvtA-prmPubB-passA
- * | tmpPvtA | tmpPubA | <---- key ----- | +tmpPvtB | tmpPubA | prmPvtB-tmpPubA-passB
- * | tmpPvtA | tmpPubA | <--dupe key---- | tmpPvtB | tmpPubA | prmPvtB-tmpPubA-passB
- * | finalSec | 0 | ---- data ----->|+finalSec | 0 | tmpPvtA-tmpPubB
- */
- struct CryptoAuth_Wrapper
- {
- /** The public key of the other node. */
- uint8_t herPerminentPubKey[32];
- /**
- * If an object was associated with a password and the remote host authed
- * with the password this will be the object, otherwise it will be null.
- */
- String* user;
- /** The shared secret. */
- uint8_t secret[32];
- /** Used during handshake to hold her public key and my private key at different times. */
- uint8_t tempKey[32];
- /** An outgoing message which is buffered in the event that a reverse handshake is required. */
- struct Message* bufferedMessage;
- /** A password to use for authing with the other party. */
- String* password;
- /** Used for preventing replay attacks. */
- struct ReplayProtector replayProtector;
- /** The next nonce to use. */
- uint32_t nextNonce;
- /** Used to reset the connection if it's in a bad state (no traffic coming in). */
- uint32_t timeOfLastPacket;
- /** The method to use for trying to auth with the server. */
- uint8_t authType;
- /** True if this node began the conversation. */
- bool isInitiator : 1;
- /** If true then the packets sent through this interface must be authenticated. */
- bool authenticatePackets : 1;
- /** If true and the other end is connecting, do not respond until a valid password is sent. */
- bool requireAuth : 1;
- /** A pointer back to the main cryptoauth context. */
- struct CryptoAuth_pvt* const context;
- /** The internal interface which we are wrapping. */
- struct Interface* const wrappedInterface;
- /** The interface which this wrapper provides. */
- struct Interface externalInterface;
- Identity
- };
- #endif
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