Mirror of CJDNS repository

Caleb James DeLisle 8805c3cb4c hax hax hax 9 年 前
admin 792786668a increase the timeout because valgrind is slow 9 年 前
benc e9aad0d066 Simplify List interface and fixed some weird behavior with the last page of dumpTable 10 年 前
client 03378e6d62 Merge branch 'master' of git://github.com/jeffluo35/cjdns into crashey 9 年 前
contrib 345d62b577 Make cjdns build for android arm64 arch 9 年 前
crypto 966a2abd45 random: no sysctl seed on arm64 9 年 前
debian a720af73c7 Fix packaging to work on Debian 9 年 前
dht d3d748f071 'typo' 9 年 前
doc 8805c3cb4c hax hax hax 9 年 前
exception 3005cac83c Removed some old string.h portability stuff and replaced it with CString.h which is easier portability, also made TUNInterface and NetPlatform fully non-portable since they are not intended to be portable and portability code changes from time to time, putting them at risk since they are not often compiled. 10 年 前
interface 8805c3cb4c hax hax hax 9 年 前
io 0fdda4fc72 Replaced all instances of Assert_always() with Assert_true() to standardize on Assert_true() for 'always', Assert_ifParanoid() for assertions which trigger if PARANOIA is enabled and Assert_ifTesting() for asserions which would be triggered by bad nodes in a real network 10 年 前
memory ab3a0f4452 wip 9 年 前
net cb86316de3 Fix session timeout condition mistake 9 年 前
node_build 63d214fef8 backport libuv arm64 patch: 9 年 前
node_modules 03774875c2 Remove semver dependency 10 年 前
switch a2d5c34ca8 Move getLabelFor to NumberCompress since it's EncodingScheme specific 9 年 前
test 8399b37d14 work in progress 9 年 前
tools ae8ebd085d cjdnslog should print disconnection info to stderr 9 年 前
tunnel 3d879c0326 typo in GET32() 9 年 前
util f10e5a987a Fix interface name default encoding for windows 9 年 前
wire a6afb74e25 wip 9 年 前
.gitignore 2935496ecd build: cross-compile tests 10 年 前
.jshintignore b2cdd36740 Fix Travis CI builds failing because of JSHint 10 年 前
.travis.yml a78f660428 Since SECCOMP detection is now in place, it need not be excluded for travis-ci 10 年 前
HACKING.md b761f1acf5 Merge branch 'patch-2' of git://github.com/yuvallanger/cjdns into crashey 9 年 前
LICENSE 9588e2031a Rename gpl-3.0.txt to LICENSE 11 年 前
README.md d6a12a886b Merge branch 'patch-1' of git://github.com/reptoidz/cjdns into crashey 9 年 前
README_RU.md a6cf405fd7 Update README_RU.md 9 年 前
clean 1fb40a2ea8 clean should fail gracefully if the version if git is old 11 年 前
cross-do 0b86b9fc81 Fixed cross-do for Bash 3 9 年 前
do b24eb334e0 merged new ./do and copied old ./do to ./old_do which will be removed of nobody finds it necessary to use it 9 年 前
old_do b24eb334e0 merged new ./do and copied old ./do to ./old_do which will be removed of nobody finds it necessary to use it 9 年 前
package.json 821243217b Remove semver from package.json 10 年 前

README.md

cjdns

Русская версия Readme: README_RU.md

Networking Reinvented

Cjdns implements an encrypted IPv6 network using public-key cryptography for address allocation and a distributed hash table for routing. This provides near-zero-configuration networking, and prevents many of the security and scalability issues that plague existing networks.

Build Status tip for next commit

Testimonials

23:26 <@jercos> well, cjdns is now officially more reliable than the open
                internet for getting to my cheaper VPSes :|

12:52 < mariner> so i don't know if it's been done before, and i assume it's
                 obvious, but I think it's neat. Currently on hype from an
                 airplane

00:36 < tester> man sites take so long to load on i2p
00:36 < tester> i value speed over anonymity any day

<DuoNoxSol> it's notably more reliable than the normal internet
<DuoNoxSol> even though it really really shouldn't be
<DuoNoxSol> seeing as the connections are largely over the normal internet

How close is it to complete?

Hyperboria is the largest cjdns network, with hundreds of active nodes around the world.

Cjdns has been tested on x86, amd64, ARMv5, ARMv7, MIPS, and PowerPC. It's continually tested on Linux, FreeBSD, OS X, Windows and Illumos systems.

The protocols and algorithms are experimental and subject to change. To minimize the harm to the network, please update your cjdns nodes often.

You can help!

We are in need of some buildbots on more obscure systems and architectures. If you would like to donate one, you could mail it, or you could administer it and provide remote shell access. Please email buildbot@seattlemesh.net if you'd like to run a buildbot. Note that it is not a general support inbox, other questions should be directed toward IRC.

How does routing work?

In a cjdns network, a packet goes to a router and the router labels the packet with directions to the router best able to handle it. That is, a router which is physically nearby and has an address numerically close to the destination address of the packet. The directions are added to the packet to allow it to go through a number of routers with minimal handling, a verifiable form of source routing. They just read the label and bounce the packet wherever the next bits in the label tell them to. Routers have a responsibility to "keep in touch" with other routers that are physically close by and numerically near to their address.

The router engine is a modified implementation of the Kademlia distributed hash table.

Community

Documentation

Advanced configuration:

License

Available here

Thank you for your time and interest,

The cjdns developers.


How to install cjdns

These instructions are for Debian-based Linux distributions and OS X. They should be informative enough for use on other distributions - just don't expect them to work verbatim.

0. Install dependencies

On both platforms, installing Node.js, although preferable, is not strictly necessary. If Node.js is unavailable or an unacceptable version, it will be downloaded and installed in the source tree.

Debian-based distro:

sudo apt-get install nodejs git build-essential

Fedora 22+ based distro:

sudo dnf install install nodejs git
sudo dnf install @development-tools

RHEL based distro (adds the EPEL repo):

sudo yum localinstall https://dl.fedoraproject.org/pub/epel/epel-release-latest-7.noarch.rpm
sudo yum install install nodejs git
sudo yum install @development-tools

OS X:

On OS X, you must install the Command Line Developer Tools. If you already have a recent version of Xcode (>= OS X 10.9 and >= Xcode 5.0.1), run the following command:

xcode-select --install

If Xcode is not installed, you can either install it through the App Store and run the command above, or make a free Apple Developer account here: https://developer.apple.com/downloads/index.action. Then sign in, search for Command Line Tools, and install the latest package compatible with your version of OS X. If you encounter issues, there is a thorough stackoverflow post on installing the Command Line Tools.

You must also install git and Node.js. There are a few options. If you use Homebrew:

brew install git nodejs

If you use Macports:

sudo port install git-core nodejs

Or if you use neither and would like to install the binaries from their websites: doc

OpenBSD:

Sadly, OpenBSD is a bit experimental right now.

pkg_add git node gcc gmake bash

Select version gcc-4.8.1p2 or more recent.

FreeBSD:

The compiler expects GCC version 4.7, please install it from ports first.

portsnap fetch extract
cd /usr/ports/lang/gcc47/ && make config && make install clean

1. Retrieve cjdns from GitHub

Clone the repository from GitHub and change to the source directory:

git clone https://github.com/cjdelisle/cjdns.git cjdns
cd cjdns

2. Build

./do

Look for Build completed successfully, type ./cjdroute to begin setup., then proceed below:


Setup

Run cjdroute without options for HELP:

./cjdroute

0. Make sure you've got the stuff.

cat /dev/net/tun

If it says: cat: /dev/net/tun: File descriptor in bad state Good!

If it says: cat: /dev/net/tun: No such file or directory, create it using:

sudo mkdir -p /dev/net &&
sudo mknod /dev/net/tun c 10 200 &&
sudo chmod 0666 /dev/net/tun

Then cat /dev/net/tun again.

If it says: cat: /dev/net/tun: Permission denied You're probably using a VPS based on the OpenVZ virtualization platform. Ask your provider to enable the TUN/TAP device - this is standard protocol so they should know exactly what you need. If you're on OS X, don't worry about this step.

1. Generate a new configuration file

./cjdroute --genconf >> cjdroute.conf

Protect your conf file! A lost conf file means you lost your password and connections and anyone who connected to you will no longer be able to connect. A compromised conf file means that other people can impersonate you on the network.

To set generate a conf file with permissions set so that only your user can read it and write to it:

(umask 077 && ./cjdroute --genconf > cjdroute.conf)

2. Find a friend

To get into an existing network (e.g. Hyperboria), you need to connect to someone who is already in the network. This is required for a number of reasons:

  1. It helps prevent abuse because bad people will be less likely to abuse a system after they were, in an act of human kindness, given access to that system.
  2. This is not intended to overlay The Old Internet, it is intended to replace it. Each connection will in due time be replaced by a wire, a fiber optic cable, or a wireless network connection.
  3. In any case of a disagreement, there will be a "chain of friends" linking the people involved so there will already be a basis for coming to a resolution.

To find a friend, get out there and join our community. Also, have a look at the Project Meshnet Map to find peers near you (note: scroll the map right, not left; the markers don't repeat).

3. Connect your node to your friend's node

To initiate the connection OUTbound

In your conf file, you will see:

// Nodes to connect to.
"connectTo":
{
    // Add connection credentials here to join the network
    // Ask somebody who is already connected.
}

A conf file with multiple friend-nodes, setup OUTbound, should look like:

// Nodes to connect to.
"connectTo":
{
    //friend_1 (IPv4: 0.1.2.3; IPv6 fcaa:5bac:66e4:713:cb00:e446:c317:fc39)
    "0.1.2.3:45678":
    {
        "password": "thisIsNotARealConnection_1",
        "publicKey": "thisIsJustForAnExampleDoNotUseThisInYourConfFile_1.k"
    }

    //friend_2 (IPv4: 5.1.2.3; IPv6 fcbb:5bac:66e4:713:cb00:e446:c317:fc39)
    "5.1.2.3:5678":
    {
        "password": "thisIsNotARealConnection_2",
        "publicKey": "thisIsJustForAnExampleDoNotUseThisInYourConfFile_2.k"
    }
}

You can add as many connections as you want to the connectTo attribute, following JSON syntax.

To allow your friend to initiate the connection INbound

In your conf file, you will see:

"authorizedPasswords":
    [
        // A unique string which is known to the client and server.
        {"password": "thisisauniquestring_001"}

        // More passwords should look like this.
        // {"password": "thisisauniquestring_002"}
        // {"password": "thisisauniquestring_003"}
        // {"password": "thisisauniquestring_004"}
        ...

        // "your.external.ip.goes.here:45678":{"password": "thisisauniquestring_001","publicKey":thisisauniqueKEY_001.k"}

    ],

A conf file with multiple friend-nodes, setup INbound, should look like:

"authorizedPasswords":
    [
        // A unique string which is known to the client and server.
        {"password": "thisisauniquestring_001"}

        // More passwords should look like this.
    //friend_3 (IPv4: 0.1.2.3; IPv6 fcaa:5bac:66e4:713:cb00:e446:c317:fc39)
{"password": "thisisauniquestring_002"}
    //friend_4 (IPv4: 5.1.2.3; IPv6 fcbb:5bac:66e4:713:cb00:e446:c317:fc39)
{"password": "thisisauniquestring_003"}
        // {"password": "thisisauniquestring_004"}
        ...

        // "your.external.ip.goes.here:45678":{"password": "thisisauniquestring_001","publicKey":thisisauniqueKEY_001.k"}

    ],

You need to give friend_3 (who is making the INbound connection) the following 4 items:

  1. Your external IPv4
  2. The port found in your conf file here:

            `// Bind to this port.
            "bind": "0.0.0.0:yourportnumberishere",`
    
  3. Their unique password that you uncommented or created: "password": "thisisauniquestring_002"

  4. Your public key: "publicKey":thisisauniqueKEY_001.k"

Please note that you and your friend can initiate a connection either outbound (from YOU --> FRIEND) or inbound (from FRIEND --> YOU) but traffic flows both ways once the connection is established.

See doc/configure.md for more details on configuration, including how to peer with other cjdns nodes over ethernet and wifi.

4. Secure your system - check for listening services

Once your node is running, you're now a newly minted IPv6 host. Your operating system may automatically reconfigure network services to use this new address. If this is not what you intend, you should check to see that you are not offering more services then you intended to. ;)

See doc/network-services.md for instructions.

5. Start it up!

sudo ./cjdroute < cjdroute.conf

If you want to have your logs written to a file:

sudo ./cjdroute < cjdroute.conf > cjdroute.log

To stop cjdns:

sudo killall cjdroute

If you are having problems use killall cjdroute to return to sanity. Use pgrep cjdroute or top to see if it running.

Note: this starts cjdns as the root user so it can configure your system without concern for permissions. To start cjdns as a non-root user, see doc/non-root-user.md.

6. Get in IRC

Welcome to the network! You're now a network administrator. There are responsibilities which come with being a network administrator which include being available in case there is something wrong with your equipment. You should stay on IRC so that people can reach you.

Admin interface

When cjdnroute is up and running, the admin interface will be available at udp://localhost:11234 (this can be changed in the cjdroute.conf configuration file). See admin/README.md for more information about the admin interface. There are several tools in contrib/ that can interact with it.

You can access the admin API with: