Mirror of CJDNS repository

Caleb James DeLisle 2ab7f135e6 add Node_getReach() to prevent reach from being altered without certain checks, also do not call NodeStore_updateReach() unless a the path is the same as the one stored for the node. 10 år sedan
admin b5f4036c44 Add option to dump the memory tree to the admin api 10 år sedan
benc 8c79e22f23 "error: tentative definition of variable with internal linkage has incomplete non-array type" 11 år sedan
contrib 99cc943851 Merge branch 'master' into crashey 10 år sedan
crypto a83154919a remove unused lines 10 år sedan
debian f11ce1fd47 fix build on Ubuntu by forcibly cleansing CFLAGS before running the build 10 år sedan
dht 2ab7f135e6 add Node_getReach() to prevent reach from being altered without certain checks, also do not call NodeStore_updateReach() unless a the path is the same as the one stored for the node. 10 år sedan
doc 306eaf7b82 ditch outdated Ubuntu PPA docs to avoid misguiding people 10 år sedan
exception 3ef73ee3d1 good riddance 11 år sedan
interface 70ce27f950 Fix build on FreeBSD. You have to install devel/gmake and lang/gcc47. Also the following environment variables are required for the build: NO_PIE=true CC=gcc47 10 år sedan
io cca56ad9a9 Finally got everything switched over to using the new pathfinder 10 år sedan
memory b5f4036c44 Add option to dump the memory tree to the admin api 10 år sedan
net 1774efba10 Broke compatibility in ETHInterface because it was not working properly and echoing 12 bytes of crap back and forth before the message 10 år sedan
node_build c48e305449 Added SECCOMP sandboxing and new admin API call to check if permissions are properly dropped. 10 år sedan
rfcs a4e7975079 Moved /rfcs/ to /doc/ which is a better name. 11 år sedan
switch 1f1cf83d4e Work from over the weekend, crashey is less crashey (at least in the sim) 10 år sedan
test 1f1cf83d4e Work from over the weekend, crashey is less crashey (at least in the sim) 10 år sedan
tunnel cca56ad9a9 Finally got everything switched over to using the new pathfinder 10 år sedan
util 72472817c6 allow more address space because it far exceeds actual memory usage and allow rt_sigprocmask to unblock signals 10 år sedan
wire 1f1cf83d4e Work from over the weekend, crashey is less crashey (at least in the sim) 10 år sedan
.gitignore 1332d295dd merged in master 10 år sedan
.travis.yml b669d43656 Added JSHint syntax checking 10 år sedan
HACKING.md bcdee99a21 Fix line lengths in README and HACKING 11 år sedan
LICENSE 9588e2031a Rename gpl-3.0.txt to LICENSE 11 år sedan
README.md de75e055d9 Node is not built, it is installed only 10 år sedan
README_RU.md 4fd87f768f Fixed some translation errors. Added infos about #cjdns-ru 10 år sedan
clean 1fb40a2ea8 clean should fail gracefully if the version if git is old 11 år sedan
cross-do e46da3007e Merge branch 'feature/xcompile-changes' of git://github.com/nandub/cjdns into crashey 10 år sedan
do a378268f0f Moved python detection into js and improved passing of data to gyp 10 år sedan

README.md

cjdns

Русская версия Readme: README_RU.md

Networking Reinvented

Cjdns implements an encrypted IPv6 network using public-key cryptography for address allocation and a distributed hash table for routing. This provides near-zero-configuration networking, and prevents many of the security and scalability issues that plague existing networks.

Build Status

ALERT

Versions from prior to Dec 26 2013 have a serious security issue allowing an attacker inside of the network to impersonate somebody else. If you are using an old version, please update. If the new version does not build or work for you please use stable-0.5 and report the issue on github or in IRC. Note that stable-0.5 will receive only critical security patches and not be updated as the protocol changes so using it is not a long term solution.

UBUNTU USERS

The PPA at https://code.launchpad.net/~calebdelisle/cjdns-apt is no-longer maintained, because of limitations in the launchpad system, it can neither be updated to stable-0.5 nor to the master branch and THE LAST SUCCESSFUL BUILD WAS BEFORE THE SECURITY PATCH. Please remove the PPA installation.

With built-in security and auto-configuration, everybody can own part of the network

The Internet gives everyone incredible power of expression once reserved for those wealthy enough to own a radio station or newspaper. Still, the Internet's aging protocols have inherent limitations which make them unfavorable toward a network owned by the people.

Recent revelations have triggered public outcry over governments reading of our email but few stop to imagine the implications of an unsecured mesh network, in such a network everybody could read your email.

All over the world we see Internet access markets dominated by a few businesses who charge outrageous rates and have not materially increased Internet speed since crushing the dial-up providers at the beginning of the 21st century. Most agree that we need more competition but few recognize that if we cannot trust the handful of ISPs we have now, how have no hope of trusting the next 10,000 ISP which we will need to bring about meaningful competition.

Indeed the problem of trust extends beyond our private correspondence. The very fabric of the Internet can be torn apart at any moment by a malicious ISP or even an honest mistake as was seen in April 8, 2010 when somebody at China Telecom misconfigured a router causing widespread Internet outages which lasted fifteen minutes.

As governments continue pushing to filter websites, there is an ever increasing risk of back-and-forth retaliatory filtration eventually leaving entire nations isolated and breeding the hate and intolerance which the Internet promised to end.

Cjdns was designed with the understanding that we must securely remove central authority for The Internet to continue spanning the globe without borders and boundaries. It is not just a nice idea, the very future of The Open Web is at stake.

Security

When you receive a packet of information from the Internet, it seems logical to assume that it was meant for you, that it came from the computer which it says it came from and that nobody else has been reading or modifying it on the way. While many popular software applications are designed around these assumptions, the existing Internet does not guarantee any of them and a number of network security exploits come from the cases where these assumptions break down.

Cjdns guarantees confidentiality, authenticity and integrity of data by using modern cryptography in a non-intrusive way. Information transmitted over a cjdns network can't be altered or read en-route. While you can create multiple identities, it's practically impossible to impersonate other nodes on the network and since a node's IPv6 address is the fingerprint of its key, man-in-the-middle attacks are not possible.

Simplicity

Traditional networks require manual configuration of IP addresses. To get these addresses one must join an Internet Registry and file a lengthy application. Cjdns nodes generate their own addresses along with their keys, when two nodes find each other, they connect. When many nodes find one another, they form a network. General network architecture is of course needed to avoid bottlenecks but once the nodes are put in the right places, they will discover their roles in the network.

Scalability

Cjdns is built around the bold and unproven assumption that a non-hierarchical network can scale. Cjdns uses a distributed hash table to spread the load of routing among a number of nodes, rather than requiring every node know the exact location of every other node. At the bottom layer, packets are tagged with the exact route they should take, think of it like driving directions. At the upper layer the nodes maintain and test routes to other nodes who have numerically similar IPv6 addresses to their own. Forwarding is achieved by sending a packet to physically nearby nodes who have destinations numerically close to the target address.

Testimonials

23:26 <@jercos> well, cjdns is now officially more reliable than the open
                internet for getting to my cheaper VPSes :|

12:52 < mariner> so i don't know if it's been done before, and i assume it's
                 obvious, but I think it's neat. Currently on hype from an
                 airplane

00:36 < tester> man sites take so long to load on i2p
00:36 < tester> i value speed over anonymity any day

<DuoNoxSol> it's notably more reliable than the normal internet
<DuoNoxSol> even though it really really shouldn't be
<DuoNoxSol> seeing as the connections are largely over the normal internet

How close is it to complete?

Hyperboria is the largest cjdns network, with hundreds of active nodes around the world.

Cjdns has been tested on x86, amd64, ARMv5, ARMv7, MIPS, and PowerPC. It's continually tested on Linux, FreeBSD, OS X, and Illumos systems.

The protocols and algorithms are experimental and subject to change. To minimize the harm to the network, please update your cjdns nodes often.

You can help!

We are in need of some buildbots on more obscure systems and architectures. If you would like to donate one, you could mail it, or you could administer it and provide remote shell access. Please email buildbot@seattlemesh.net if you'd like to help out.

How does routing work?

In a cjdns network, a packet goes to a router and the router labels the packet with directions to the router best able to handle it. That is, a router which is physically nearby and has an address numerically close to the destination address of the packet. The directions are added to the packet to allow it to go through a number of routers with minimal handling, a verifiable form of source routing. They just read the label and bounce the packet wherever the next bits in the label tell them to. Routers have a responsibility to "keep in touch" with other routers that are physically close by and numerically near to their address.

The router engine is a modified implementation of the Kademlia distributed hash table.

Community

Documentation

Advanced configuration:

Thank you for your time and interest,

The cjdns developers.


How to install cjdns

These instructions are for Debian-based Linux distributions and OS X. They should be informative enough for use on other distributions - just don't expect them to work verbatim.

0. Install dependencies

On both platforms, installing Node.js, although preferable, is not strictly necessary. If Node.js is unavailable or an unacceptable version, it will be downloaded and installed in the source tree.

Debian-based distro:

sudo apt-get install nodejs git build-essential

OS X:

On OS X, you must install the Command Line Developer Tools. If you already have a recent version of Xcode (>= OS X 10.9 and >= Xcode 5.0.1), run the following command:

xcode-select --install

If Xcode is not installed, you can either install it through the App Store and run the command above, or make a free Apple Developer account here: https://developer.apple.com/downloads/index.action. Then sign in, search for Command Line Tools, and install the latest package compatible with your version of OS X. If you encounter issues, there is a thorough stackoverflow post on installing the Command Line Tools.

You must also install git and Node.js. There are a few options. If you use Homebrew:

brew install git nodejs

If you use Macports:

sudo port install git-core nodejs

Or if you use neither and would like to install the binaries from their websites:

1. Retrieve cjdns from GitHub

Clone the repository from GitHub and change to the source directory:

git clone https://github.com/cjdelisle/cjdns.git cjdns
cd cjdns

2. Build

./do

Look for Build completed successfully, type ./cjdroute to begin setup., then proceed below:


Setup

Run cjdroute without options for HELP:

./cjdroute

0. Make sure you've got the stuff.

cat /dev/net/tun

If it says: cat: /dev/net/tun: File descriptor in bad state Good!

If it says: cat: /dev/net/tun: No such file or directory, create it using:

sudo mkdir /dev/net &&
sudo mknod /dev/net/tun c 10 200 &&
sudo chmod 0666 /dev/net/tun

Then cat /dev/net/tun again.

If it says: cat: /dev/net/tun: Permission denied You're probably using a VPS based on the OpenVZ virtualization platform. Ask your provider to enable the TUN/TAP device - this is standard protocol so they should know exactly what you need. If you're on OS X, don't worry about this step.

1. Generate a new configuration file

./cjdroute --genconf >> cjdroute.conf

Protect your conf file! A lost conf file means you lost your password and connections and anyone who connected to you will no longer be able to connect. A compromised conf file means that other people can impersonate you on the network.

To set generate a conf file with permissions set so that only your user can read it and write to it:

(umask 077 && ./cjdroute --genconf > cjdroute.conf)

2. Find a friend

To get into an existing network (e.g. Hyperboria), you need to connect to someone who is already in the network. This is required for a number of reasons:

  1. It helps prevent abuse because bad people will be less likely to abuse a system after they were, in an act of human kindness, given access to that system.
  2. This is not intended to overlay The Old Internet, it is intended to replace it. Each connection will in due time be replaced by a wire, a fiber optic cable, or a wireless network connection.
  3. In any case of a disagreement, there will be a "chain of friends" linking the people involved so there will already be a basis for coming to a resolution.

To find a friend, get out there and join our community. Also, have a look at the Project Meshnet Map to find peers near you (note: scroll the map right, not left; the markers don't repeat).

3. Connect your node to your friend's node

To initiate the connection OUTbound

In your conf file, you will see:

// Nodes to connect to.
"connectTo":
{
    // Add connection credentials here to join the network
    // Ask somebody who is already connected.
}

A conf file with multiple friend-nodes, setup OUTbound, should look like:

// Nodes to connect to.
"connectTo":
{
    //friend_1 (IPv4: 0.1.2.3; IPv6 fcaa:5bac:66e4:713:cb00:e446:c317:fc39)
    "0.1.2.3:45678":
    {
        "password": "thisIsNotARealConnection_1",
        "publicKey": "thisIsJustForAnExampleDoNotUseThisInYourConfFile_1.k"
    }
    
    //friend_2 (IPv4: 5.1.2.3; IPv6 fcbb:5bac:66e4:713:cb00:e446:c317:fc39)
    "5.1.2.3:5678":
    {
        "password": "thisIsNotARealConnection_2",
        "publicKey": "thisIsJustForAnExampleDoNotUseThisInYourConfFile_2.k"
    }
}

You can add as many connections as you want to the connectTo attribute, following JSON syntax.

To allow your friend to initiate the connection INbound

In your conf file, you will see:

"authorizedPasswords":
    [
        // A unique string which is known to the client and server.
        {"password": "thisisauniquestring_001"}
        
        // More passwords should look like this.
        // {"password": "thisisauniquestring_002"}
        // {"password": "thisisauniquestring_003"}
        // {"password": "thisisauniquestring_004"}
        ...
        
        // "your.external.ip.goes.here:45678":{"password": "thisisauniquestring_001","publicKey":thisisauniqueKEY_001.k"}

    ],

A conf file with multiple friend-nodes, setup INbound, should look like:

"authorizedPasswords":
    [
        // A unique string which is known to the client and server.
        {"password": "thisisauniquestring_001"}
        
        // More passwords should look like this.
    //friend_3 (IPv4: 0.1.2.3; IPv6 fcaa:5bac:66e4:713:cb00:e446:c317:fc39)
{"password": "thisisauniquestring_002"}
    //friend_4 (IPv4: 5.1.2.3; IPv6 fcbb:5bac:66e4:713:cb00:e446:c317:fc39)
{"password": "thisisauniquestring_003"}
        // {"password": "thisisauniquestring_004"}
        ...
        
        // "your.external.ip.goes.here:45678":{"password": "thisisauniquestring_001","publicKey":thisisauniqueKEY_001.k"}

    ],

You need to give friend_3 (who is making the INbound connection) the following 4 items:

  1. Your external IPv4
  2. The port found in your conf file here:

            `// Bind to this port.
            "bind": "0.0.0.0:yourportnumberishere",`
    
  3. Their unique password that you uncommented or created: "password": "thisisauniquestring_002"

  4. Your public key: "publicKey":thisisauniqueKEY_001.k"

Please note that you and your friend can initiate a connection either outbound (from YOU --> FRIEND) or inbound (from FRIEND --> YOU) but traffic flows both ways once the connection is established.

See doc/configure.md for more details on configuration, including how to peer with other cjdns nodes over ethernet and wifi.

4. Secure your system - check for listening services

Once your node is running, you're now a newly minted IPv6 host. Your operating system may automatically reconfigure network services to use this new address. If this is not what you intend, you should check to see that you are not offering more services then you intended to. ;)

See doc/network-services.md for instructions.

5. Start it up!

sudo ./cjdroute < cjdroute.conf

If you want to have your logs written to a file:

sudo ./cjdroute < cjdroute.conf > cjdroute.log

To stop cjdns:

sudo killall cjdroute

If you are having problems use killall cjdroute to return to sanity. Use pgrep cjdroute or top to see if it running.

Note: this starts cjdns as the root user so it can configure your system without concern for permissions. To start cjdns as a non-root user, see doc/non-root-user.md.

6. Get in IRC

Welcome to the network! You're now a network administrator. There are responsibilities which come with being a network administrator which include being available in case there is something wrong with your equipment. You should stay on IRC so that people can reach you.

Admin interface

When cjdnroute is up and running, the admin interface will be available at localhost:11234 (this can be changed in the cjdroute.conf configuration file). See admin/README.md for more information about the admin interface.

You can access the admin API with: