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@@ -1,895 +1,24 @@
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-/*
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- * engine for 4s, 5s, etc
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- * need to define N and pieces table before including this
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- */
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-
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-Cursor whitearrow = {
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- {0, 0},
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- {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC,
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- 0xFF, 0xF0, 0xFF, 0xF0, 0xFF, 0xF8, 0xFF, 0xFC,
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- 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC,
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- 0xF3, 0xF8, 0xF1, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, },
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- {0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x06, 0xC0, 0x1C,
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- 0xC0, 0x30, 0xC0, 0x30, 0xC0, 0x38, 0xC0, 0x1C,
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- 0xC0, 0x0E, 0xC0, 0x07, 0xCE, 0x0E, 0xDF, 0x1C,
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- 0xD3, 0xB8, 0xF1, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, }
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-};
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+#include <u.h>
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+#include <libc.h>
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+#include <draw.h>
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+#include <thread.h>
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+#include <cursor.h>
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+#include <mouse.h>
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+#include <keyboard.h>
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enum
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{
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- CNone = 0,
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- CBounds = 1,
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- CPiece = 2,
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- NX = 10,
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- NY = 20,
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-};
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-
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-enum{
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- TIMER,
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- MOUSE,
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- RESHAPE,
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- KBD,
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- SUSPEND,
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- NALT
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-};
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-
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-#define NP (sizeof pieces/sizeof(Piece))
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-
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-char board[NY][NX];
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-Rectangle rboard;
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-Point pscore;
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-Point scoresz;
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-int pcsz = 32;
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-Point pos;
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-Image *bb, *bbmask, *bb2, *bb2mask;
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-Image *whitemask;
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-Rectangle br, br2;
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-long points;
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-int dt;
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-int DY;
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-int DMOUSE;
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-int lastmx;
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-Mouse mouse;
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-int newscreen;
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-Channel *timerc;
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-Channel *suspc;
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-Channel *mousec;
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-Channel *kbdc;
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-Mousectl *mousectl;
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-Keyboardctl *kbdctl;
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-int suspended;
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-
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-void redraw(int);
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-
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-int tsleep;
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-
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-Piece *piece;
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-
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-#define NCOL 10
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-
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-uchar txbits[NCOL][32]={
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- {0xDD,0xDD,0xFF,0xFF,0x77,0x77,0xFF,0xFF,
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- 0xDD,0xDD,0xFF,0xFF,0x77,0x77,0xFF,0xFF,
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- 0xDD,0xDD,0xFF,0xFF,0x77,0x77,0xFF,0xFF,
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- 0xDD,0xDD,0xFF,0xFF,0x77,0x77,0xFF,0xFF},
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- {0xDD,0xDD,0x77,0x77,0xDD,0xDD,0x77,0x77,
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- 0xDD,0xDD,0x77,0x77,0xDD,0xDD,0x77,0x77,
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- 0xDD,0xDD,0x77,0x77,0xDD,0xDD,0x77,0x77,
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- 0xDD,0xDD,0x77,0x77,0xDD,0xDD,0x77,0x77},
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- {0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x55,0x55,
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- 0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x55,0x55,
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- 0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x55,0x55,
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- 0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x55,0x55},
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- {0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x55,0x55,
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- 0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x55,0x55,
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- 0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x55,0x55,
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- 0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x55,0x55},
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- {0x22,0x22,0x88,0x88,0x22,0x22,0x88,0x88,
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- 0x22,0x22,0x88,0x88,0x22,0x22,0x88,0x88,
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- 0x22,0x22,0x88,0x88,0x22,0x22,0x88,0x88,
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- 0x22,0x22,0x88,0x88,0x22,0x22,0x88,0x88},
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- {0x22,0x22,0x00,0x00,0x88,0x88,0x00,0x00,
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- 0x22,0x22,0x00,0x00,0x88,0x88,0x00,0x00,
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- 0x22,0x22,0x00,0x00,0x88,0x88,0x00,0x00,
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- 0x22,0x22,0x00,0x00,0x88,0x88,0x00,0x00},
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- {0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,
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- 0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,
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- 0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,
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- 0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00},
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- {0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,
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- 0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,
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- 0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,
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- 0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00},
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- {0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,
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- 0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,
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- 0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,
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- 0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xCC},
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- {0xCC,0xCC,0xCC,0xCC,0x33,0x33,0x33,0x33,
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- 0xCC,0xCC,0xCC,0xCC,0x33,0x33,0x33,0x33,
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- 0xCC,0xCC,0xCC,0xCC,0x33,0x33,0x33,0x33,
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- 0xCC,0xCC,0xCC,0xCC,0x33,0x33,0x33,0x33},
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+ MAXN = 5
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};
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-int txpix[NCOL] = {
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- DYellow, /* yellow */
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- DCyan, /* cyan */
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- DGreen, /* lime green */
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- DGreyblue, /* slate */
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- DRed, /* red */
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- DGreygreen, /* olive green */
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- DBlue, /* blue */
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- 0xFF55AAFF, /* pink */
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- 0xFFAAFFFF, /* lavender */
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- 0xBB005DFF, /* maroon */
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+typedef struct Piece Piece;
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+struct Piece{
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+ short rot;
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+ short tx;
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+ Point sz;
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+ Point d[MAXN];
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};
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-Image *tx[NCOL];
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-
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-int
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-movemouse(void)
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-{
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- mouse.xy = Pt(rboard.min.x + Dx(rboard)/2, rboard.min.y +Dy(rboard)/2);
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- moveto(mousectl, mouse.xy);
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- return mouse.xy.x;
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-}
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-
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-int
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-warp(Point p, int x)
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-{
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- if (!suspended && piece != nil) {
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- x = pos.x + piece->sz.x*pcsz/2;
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- if (p.y < rboard.min.y)
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- p.y = rboard.min.y;
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- if (p.y >= rboard.max.y)
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- p.y = rboard.max.y - 1;
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- moveto(mousectl, Pt(x, p.y));
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- }
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- return x;
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-}
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-
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-Piece *
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-rotr(Piece *p)
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-{
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- if(p->rot == 3)
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- return p-3;
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- return p+1;
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-}
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-
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-Piece *
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-rotl(Piece *p)
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-{
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- if(p->rot == 0)
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- return p+3;
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- return p-1;
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-}
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-
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-int
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-collide(Point pt, Piece *p)
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-{
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- int i;
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- int c = CNone;
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-
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- pt.x = (pt.x - rboard.min.x) / pcsz;
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- pt.y = (pt.y - rboard.min.y) / pcsz;
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- for(i=0; i<N; i++){
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- pt.x += p->d[i].x;
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- pt.y += p->d[i].y;
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- if(pt.x<0 || pt.x>=NX || pt.y<0 || pt.y>=NY)
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- c |= CBounds;
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- if(board[pt.y][pt.x])
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- c |= CPiece;
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- }
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- return c;
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-}
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-
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-int
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-collider(Point pt, Point pmax)
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-{
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- int i, j, pi, pj, n, m;
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-
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- pi = (pt.x - rboard.min.x) / pcsz;
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- pj = (pt.y - rboard.min.y) / pcsz;
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- n = pmax.x / pcsz;
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- m = pmax.y / pcsz + 1;
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- for(i = pi; i < pi+n && i < NX; i++)
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- for(j = pj; j < pj+m && j < NY; j++)
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- if(board[j][i])
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- return 1;
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- return 0;
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-}
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-
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-void
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-setpiece(Piece *p){
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- int i;
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- Rectangle r, r2;
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- Point op, delta;
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-
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- draw(bb, bb->r, display->white, nil, ZP);
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- draw(bbmask, bbmask->r, display->transparent, nil, ZP);
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- br = Rect(0, 0, 0, 0);
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- br2 = br;
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- piece = p;
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- if(p == 0)
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- return;
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- r.min = bb->r.min;
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- for(i=0; i<N; i++){
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- r.min.x += p->d[i].x*pcsz;
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- r.min.y += p->d[i].y*pcsz;
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- r.max.x = r.min.x + pcsz;
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- r.max.y = r.min.y + pcsz;
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- if(i == 0){
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- draw(bb, r, display->black, nil, ZP);
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- draw(bb, insetrect(r, 1), tx[piece->tx], nil, ZP);
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- draw(bbmask, r, display->opaque, nil, ZP);
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- op = r.min;
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- }else{
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- draw(bb, r, bb, nil, op);
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- draw(bbmask, r, bbmask, nil, op);
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- }
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- if(br.max.x < r.max.x)
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- br.max.x = r.max.x;
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- if(br.max.y < r.max.y)
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- br.max.y = r.max.y;
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- }
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- br.max = subpt(br.max, bb->r.min);
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- delta = Pt(0,DY);
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- br2.max = addpt(br.max, delta);
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- r = rectaddpt(br, bb2->r.min);
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- r2 = rectaddpt(br2, bb2->r.min);
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- draw(bb2, r2, display->white, nil, ZP);
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- draw(bb2, rectaddpt(r,delta), bb, nil, bb->r.min);
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- draw(bb2mask, r2, display->transparent, nil, ZP);
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- draw(bb2mask, r, display->opaque, bbmask, bb->r.min);
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- draw(bb2mask, rectaddpt(r,delta), display->opaque, bbmask, bb->r.min);
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-}
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-
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-void
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-drawpiece(void){
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- draw(screen, rectaddpt(br, pos), bb, bbmask, bb->r.min);
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- if (suspended)
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- draw(screen, rectaddpt(br, pos), display->white, whitemask, ZP);
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-}
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-
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-void
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-undrawpiece(void)
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-{
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- Image *mask = nil;
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- if(collider(pos, br.max))
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- mask = bbmask;
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- draw(screen, rectaddpt(br, pos), display->white, mask, bb->r.min);
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-}
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-
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-void
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-rest(void)
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-{
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- int i;
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- Point pt;
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-
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- pt = divpt(subpt(pos, rboard.min), pcsz);
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- for(i=0; i<N; i++){
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- pt.x += piece->d[i].x;
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- pt.y += piece->d[i].y;
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- board[pt.y][pt.x] = piece->tx+16;
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- }
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-}
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-
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-int
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-canfit(Piece *p)
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-{
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- static int dx[]={0, -1, 1, -2, 2, -3, 3, 4, -4};
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- int i, j;
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- Point z;
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-
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- j = N + 1;
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- if(j >= 4){
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- j = p->sz.x;
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- if(j<p->sz.y)
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- j = p->sz.y;
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- j = 2*j-1;
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- }
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- for(i=0; i<j; i++){
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- z.x = pos.x + dx[i]*pcsz;
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- z.y = pos.y;
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- if(!collide(z, p)){
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- z.y = pos.y + pcsz-1;
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- if(!collide(z, p)){
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- undrawpiece();
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- pos.x = z.x;
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- return 1;
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- }
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- }
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- }
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- return 0;
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-}
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-
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-void
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-score(int p)
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-{
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- char buf[128];
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-
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- points += p;
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- snprint(buf, sizeof(buf), "%.6ld", points);
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- draw(screen, Rpt(pscore, addpt(pscore, scoresz)), display->white, nil, ZP);
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- string(screen, pscore, display->black, ZP, font, buf);
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-}
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-
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-void
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-drawsq(Image *b, Point p, int ptx){
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- Rectangle r;
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-
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- r.min = p;
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- r.max.x = r.min.x+pcsz;
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- r.max.y = r.min.y+pcsz;
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- draw(b, r, display->black, nil, ZP);
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- draw(b, insetrect(r, 1), tx[ptx], nil, ZP);
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-}
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-
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-void
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-drawboard(void)
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-{
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- int i, j;
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-
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- border(screen, insetrect(rboard, -2), 2, display->black, ZP);
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- draw(screen, Rect(rboard.min.x, rboard.min.y-2, rboard.max.x, rboard.min.y),
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- display->white, nil, ZP);
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- for(i=0; i<NY; i++)
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- for(j=0; j<NX; j++)
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- if(board[i][j])
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- drawsq(screen, Pt(rboard.min.x+j*pcsz, rboard.min.y+i*pcsz), board[i][j]-16);
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- score(0);
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- if (suspended)
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- draw(screen, screen->r, display->white, whitemask, ZP);
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-}
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-
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-void
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-choosepiece(void)
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-{
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- int i;
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-
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- do{
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- i = nrand(NP);
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- setpiece(&pieces[i]);
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- pos = rboard.min;
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- pos.x += nrand(NX)*pcsz;
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- }while(collide(Pt(pos.x, pos.y+pcsz-DY), piece));
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- drawpiece();
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- flushimage(display, 1);
|
|
|
-}
|
|
|
-
|
|
|
-int
|
|
|
-movepiece(void)
|
|
|
-{
|
|
|
- Image *mask = nil;
|
|
|
-
|
|
|
- if(collide(Pt(pos.x, pos.y+pcsz), piece))
|
|
|
- return 0;
|
|
|
- if(collider(pos, br2.max))
|
|
|
- mask = bb2mask;
|
|
|
- draw(screen, rectaddpt(br2, pos), bb2, mask, bb2->r.min);
|
|
|
- pos.y += DY;
|
|
|
- flushimage(display, 1);
|
|
|
- return 1;
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-suspend(int s)
|
|
|
-{
|
|
|
- suspended = s;
|
|
|
- if (suspended)
|
|
|
- setcursor(mousectl, &whitearrow);
|
|
|
- else
|
|
|
- setcursor(mousectl, nil);
|
|
|
- if (!suspended)
|
|
|
- drawpiece();
|
|
|
- drawboard();
|
|
|
- flushimage(display, 1);
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-pause(int t)
|
|
|
-{
|
|
|
- int s;
|
|
|
- Alt alts[NALT+1];
|
|
|
-
|
|
|
- alts[TIMER].c = timerc;
|
|
|
- alts[TIMER].v = nil;
|
|
|
- alts[TIMER].op = CHANRCV;
|
|
|
- alts[SUSPEND].c = suspc;
|
|
|
- alts[SUSPEND].v = &s;
|
|
|
- alts[SUSPEND].op = CHANRCV;
|
|
|
- alts[RESHAPE].c = mousectl->resizec;
|
|
|
- alts[RESHAPE].v = nil;
|
|
|
- alts[RESHAPE].op = CHANRCV;
|
|
|
- // avoid hanging up those writing ong mousec and kbdc
|
|
|
- // so just accept it all and keep mouse up-to-date
|
|
|
- alts[MOUSE].c = mousec;
|
|
|
- alts[MOUSE].v = &mouse;
|
|
|
- alts[MOUSE].op = CHANRCV;
|
|
|
- alts[KBD].c = kbdc;
|
|
|
- alts[KBD].v = nil;
|
|
|
- alts[KBD].op = CHANRCV;
|
|
|
- alts[NALT].op = CHANEND;
|
|
|
-
|
|
|
- flushimage(display, 1);
|
|
|
- for(;;)
|
|
|
- switch(alt(alts)){
|
|
|
- case SUSPEND:
|
|
|
- if (!suspended && s) {
|
|
|
- suspend(1);
|
|
|
- } else if (suspended && !s) {
|
|
|
- suspend(0);
|
|
|
- lastmx = warp(mouse.xy, lastmx);
|
|
|
- }
|
|
|
- break;
|
|
|
- case TIMER:
|
|
|
- if(suspended)
|
|
|
- break;
|
|
|
- if((t -= tsleep) < 0)
|
|
|
- return;
|
|
|
- break;
|
|
|
- case RESHAPE:
|
|
|
- redraw(1);
|
|
|
- break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-int
|
|
|
-horiz(void)
|
|
|
-{
|
|
|
- int lev[N];
|
|
|
- int i, j, h;
|
|
|
- Rectangle r;
|
|
|
-
|
|
|
- h = 0;
|
|
|
- for(i=0; i<NY; i++){
|
|
|
- for(j=0; board[i][j]; j++)
|
|
|
- if(j == NX-1){
|
|
|
- lev[h++] = i;
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- if(h == 0)
|
|
|
- return 0;
|
|
|
- r = rboard;
|
|
|
- newscreen = 0;
|
|
|
- for(j=0; j<h; j++){
|
|
|
- r.min.y = rboard.min.y + lev[j]*pcsz;
|
|
|
- r.max.y = r.min.y + pcsz;
|
|
|
- draw(screen, r, display->white, whitemask, ZP);
|
|
|
- flushimage(display, 1);
|
|
|
- }
|
|
|
- for(i=0; i<3; i++){
|
|
|
- pause(250);
|
|
|
- if(newscreen){
|
|
|
- drawboard();
|
|
|
- break;
|
|
|
- }
|
|
|
- for(j=0; j<h; j++){
|
|
|
- r.min.y = rboard.min.y + lev[j]*pcsz;
|
|
|
- r.max.y = r.min.y + pcsz;
|
|
|
- draw(screen, r, display->white, whitemask, ZP);
|
|
|
- }
|
|
|
- flushimage(display, 1);
|
|
|
- }
|
|
|
- r = rboard;
|
|
|
- for(j=0; j<h; j++){
|
|
|
- i = NY - lev[j] - 1;
|
|
|
- score(250+10*i*i);
|
|
|
- r.min.y = rboard.min.y;
|
|
|
- r.max.y = rboard.min.y+lev[j]*pcsz;
|
|
|
- draw(screen, rectaddpt(r, Pt(0,pcsz)), screen, nil, r.min);
|
|
|
- r.max.y = rboard.min.y+pcsz;
|
|
|
- draw(screen, r, display->white, nil, ZP);
|
|
|
- memcpy(&board[1][0], &board[0][0], NX*lev[j]);
|
|
|
- memset(&board[0][0], 0, NX);
|
|
|
- }
|
|
|
- flushimage(display, 1);
|
|
|
- return 1;
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-mright(void)
|
|
|
-{
|
|
|
- if(!collide(Pt(pos.x+pcsz, pos.y), piece))
|
|
|
- if(!collide(Pt(pos.x+pcsz, pos.y+pcsz-DY), piece)){
|
|
|
- undrawpiece();
|
|
|
- pos.x += pcsz;
|
|
|
- drawpiece();
|
|
|
- flushimage(display, 1);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-mleft(void)
|
|
|
-{
|
|
|
- if(!collide(Pt(pos.x-pcsz, pos.y), piece))
|
|
|
- if(!collide(Pt(pos.x-pcsz, pos.y+pcsz-DY), piece)){
|
|
|
- undrawpiece();
|
|
|
- pos.x -= pcsz;
|
|
|
- drawpiece();
|
|
|
- flushimage(display, 1);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-rright(void)
|
|
|
-{
|
|
|
- if(canfit(rotr(piece))){
|
|
|
- setpiece(rotr(piece));
|
|
|
- drawpiece();
|
|
|
- flushimage(display, 1);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-rleft(void)
|
|
|
-{
|
|
|
- if(canfit(rotl(piece))){
|
|
|
- setpiece(rotl(piece));
|
|
|
- drawpiece();
|
|
|
- flushimage(display, 1);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-int fusst = 0;
|
|
|
-int
|
|
|
-drop(int f)
|
|
|
-{
|
|
|
- if(f){
|
|
|
- score(5L*(rboard.max.y-pos.y)/pcsz);
|
|
|
- do; while(movepiece());
|
|
|
- }
|
|
|
- fusst = 0;
|
|
|
- rest();
|
|
|
- if(pos.y==rboard.min.y && !horiz())
|
|
|
- return 1;
|
|
|
- horiz();
|
|
|
- setpiece(0);
|
|
|
- pause(1500);
|
|
|
- choosepiece();
|
|
|
- lastmx = warp(mouse.xy, lastmx);
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int
|
|
|
-play(void)
|
|
|
-{
|
|
|
- int i;
|
|
|
- Mouse om;
|
|
|
- int s;
|
|
|
- Rune r;
|
|
|
- Alt alts[NALT+1];
|
|
|
-
|
|
|
- alts[TIMER].c = timerc;
|
|
|
- alts[TIMER].v = nil;
|
|
|
- alts[TIMER].op = CHANRCV;
|
|
|
- alts[MOUSE].c = mousec;
|
|
|
- alts[MOUSE].v = &mouse;
|
|
|
- alts[MOUSE].op = CHANRCV;
|
|
|
- alts[SUSPEND].c = suspc;
|
|
|
- alts[SUSPEND].v = &s;
|
|
|
- alts[SUSPEND].op = CHANRCV;
|
|
|
- alts[RESHAPE].c = mousectl->resizec;
|
|
|
- alts[RESHAPE].v = nil;
|
|
|
- alts[RESHAPE].op = CHANRCV;
|
|
|
- alts[KBD].c = kbdc;
|
|
|
- alts[KBD].v = &r;
|
|
|
- alts[KBD].op = CHANRCV;
|
|
|
- alts[NALT].op = CHANEND;
|
|
|
-
|
|
|
- dt = 64;
|
|
|
- lastmx = -1;
|
|
|
- lastmx = movemouse();
|
|
|
- choosepiece();
|
|
|
- lastmx = warp(mouse.xy, lastmx);
|
|
|
- for(;;)
|
|
|
- switch(alt(alts)){
|
|
|
- case MOUSE:
|
|
|
- if(suspended) {
|
|
|
- om = mouse;
|
|
|
- break;
|
|
|
- }
|
|
|
- if(lastmx < 0)
|
|
|
- lastmx = mouse.xy.x;
|
|
|
- if(mouse.xy.x > lastmx+DMOUSE){
|
|
|
- mright();
|
|
|
- lastmx = mouse.xy.x;
|
|
|
- }
|
|
|
- if(mouse.xy.x < lastmx-DMOUSE){
|
|
|
- mleft();
|
|
|
- lastmx = mouse.xy.x;
|
|
|
- }
|
|
|
- if(mouse.buttons&1 && !(om.buttons&1))
|
|
|
- rleft();
|
|
|
- if(mouse.buttons&2 && !(om.buttons&2))
|
|
|
- if(drop(1))
|
|
|
- return 1;
|
|
|
- if(mouse.buttons&4 && !(om.buttons&4))
|
|
|
- rright();
|
|
|
- om = mouse;
|
|
|
- break;
|
|
|
- case SUSPEND:
|
|
|
- if (!suspended && s)
|
|
|
- suspend(1);
|
|
|
- else
|
|
|
- if (suspended && !s) {
|
|
|
- suspend(0);
|
|
|
- lastmx = warp(mouse.xy, lastmx);
|
|
|
- }
|
|
|
- break;
|
|
|
- case RESHAPE:
|
|
|
- redraw(1);
|
|
|
- break;
|
|
|
- case KBD:
|
|
|
- if(suspended)
|
|
|
- break;
|
|
|
- switch(r){
|
|
|
- case 'f':
|
|
|
- case ';':
|
|
|
- mright();
|
|
|
- break;
|
|
|
- case 'a':
|
|
|
- case 'j':
|
|
|
- mleft();
|
|
|
- break;
|
|
|
- case 'd':
|
|
|
- case 'l':
|
|
|
- rright();
|
|
|
- break;
|
|
|
- case 's':
|
|
|
- case 'k':
|
|
|
- rleft();
|
|
|
- break;
|
|
|
- case ' ':
|
|
|
- if(drop(1))
|
|
|
- return 1;
|
|
|
- break;
|
|
|
- }
|
|
|
- break;
|
|
|
- case TIMER:
|
|
|
- if(suspended)
|
|
|
- break;
|
|
|
- dt -= tsleep;
|
|
|
- if(dt < 0){
|
|
|
- i = 1;
|
|
|
- dt = 16 * (points+nrand(10000)-5000) / 10000;
|
|
|
- if(dt >= 32){
|
|
|
- i += (dt-32)/16;
|
|
|
- dt = 32;
|
|
|
- }
|
|
|
- dt = 52-dt;
|
|
|
- while(i-- > 0)
|
|
|
- if(movepiece()==0 && ++fusst==40){
|
|
|
- if(drop(0))
|
|
|
- return 1;
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- return 0; /* not reached */
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-setparms(void)
|
|
|
-{
|
|
|
- char buf[32];
|
|
|
- int fd, n;
|
|
|
-
|
|
|
- tsleep = 50;
|
|
|
- fd = open("/dev/hz", OREAD);
|
|
|
- if(fd < 0)
|
|
|
- return;
|
|
|
- n = read(fd, buf, sizeof buf - 1);
|
|
|
- close(fd);
|
|
|
- if(n < 0)
|
|
|
- return;
|
|
|
- buf[n] = '\0';
|
|
|
- tsleep = strtoul(buf, 0, 10);
|
|
|
- tsleep = (1000 + tsleep - 1) / tsleep;
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-timerproc(void *v)
|
|
|
-{
|
|
|
- Channel *c;
|
|
|
- void **arg;
|
|
|
-
|
|
|
- arg = v;
|
|
|
- c = (Channel*)arg;
|
|
|
-
|
|
|
- for(;;){
|
|
|
- sleep(tsleep);
|
|
|
- send(c, nil);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-suspproc(void *)
|
|
|
-{
|
|
|
- Mouse mouse;
|
|
|
- Point lastm;
|
|
|
- Rune r;
|
|
|
- int s;
|
|
|
- Alt alts[NALT+1];
|
|
|
-
|
|
|
- alts[TIMER].op = CHANNOP;
|
|
|
- alts[MOUSE].c = mousectl->c;
|
|
|
- alts[MOUSE].v = &mouse;
|
|
|
- alts[MOUSE].op = CHANRCV;
|
|
|
- alts[SUSPEND].op = CHANNOP;
|
|
|
- alts[RESHAPE].op = CHANNOP;
|
|
|
- alts[KBD].c = kbdctl->c;
|
|
|
- alts[KBD].v = &r;
|
|
|
- alts[KBD].op = CHANRCV;
|
|
|
- alts[NALT].op = CHANEND;
|
|
|
-
|
|
|
- s = 0;
|
|
|
- lastm = Pt(-1,-1);
|
|
|
- for(;;)
|
|
|
- switch(alt(alts)){
|
|
|
- case MOUSE:
|
|
|
- send(mousec, &mouse);
|
|
|
- if(lastm.x < 0 || lastm.y < 0)
|
|
|
- lastm = mouse.xy;
|
|
|
- if(s && ptinrect(mouse.xy, rboard) && !ptinrect(lastm, rboard)){
|
|
|
- s = 0;
|
|
|
- send(suspc, &s);
|
|
|
- } else
|
|
|
- if(!s && !ptinrect(mouse.xy,rboard)){
|
|
|
- s = 1;
|
|
|
- send(suspc, &s);
|
|
|
- }
|
|
|
- lastm = mouse.xy;
|
|
|
- break;
|
|
|
- case KBD:
|
|
|
- switch(r){
|
|
|
- case 'q':
|
|
|
- case 'Q':
|
|
|
- case 0x04:
|
|
|
- case 0x7F:
|
|
|
- threadexitsall(nil);
|
|
|
- default:
|
|
|
- if(s) {
|
|
|
- s = 0;
|
|
|
- send(suspc, &s);
|
|
|
- } else
|
|
|
- switch(r){
|
|
|
- case 'z':
|
|
|
- case 'Z':
|
|
|
- case 'p':
|
|
|
- case 'P':
|
|
|
- case 0x1B:
|
|
|
- s = 1;
|
|
|
- send(suspc, &s);
|
|
|
- break;
|
|
|
- default:
|
|
|
- send(kbdc, &r);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-redraw(int new)
|
|
|
-{
|
|
|
- Rectangle r;
|
|
|
- long dx, dy;
|
|
|
-
|
|
|
- if(new && getwindow(display, Refmesg) < 0)
|
|
|
- sysfatal("can't reattach to window");
|
|
|
- r = screen->r;
|
|
|
- pos.x = (pos.x - rboard.min.x) / pcsz;
|
|
|
- pos.y = (pos.y - rboard.min.y) / pcsz;
|
|
|
- dx = r.max.x - r.min.x;
|
|
|
- dy = r.max.y - r.min.y - 2*32;
|
|
|
- DY = dx / NX;
|
|
|
- if(DY > dy / NY)
|
|
|
- DY = dy / NY;
|
|
|
- DY /= 8;
|
|
|
- if(DY > 4)
|
|
|
- DY = 4;
|
|
|
- pcsz = DY*8;
|
|
|
- DMOUSE = pcsz/3;
|
|
|
- if(pcsz < 8)
|
|
|
- sysfatal("screen too small: %d", pcsz);
|
|
|
- rboard = screen->r;
|
|
|
- rboard.min.x += (dx-pcsz*NX)/2;
|
|
|
- rboard.min.y += (dy-pcsz*NY)/2+32;
|
|
|
- rboard.max.x = rboard.min.x+NX*pcsz;
|
|
|
- rboard.max.y = rboard.min.y+NY*pcsz;
|
|
|
- pscore.x = rboard.min.x+8;
|
|
|
- pscore.y = rboard.min.y-32;
|
|
|
- scoresz = stringsize(font, "000000");
|
|
|
- pos.x = pos.x*pcsz + rboard.min.x;
|
|
|
- pos.y = pos.y*pcsz + rboard.min.y;
|
|
|
- if(bb){
|
|
|
- freeimage(bb);
|
|
|
- freeimage(bbmask);
|
|
|
- freeimage(bb2);
|
|
|
- freeimage(bb2mask);
|
|
|
- }
|
|
|
- bb = allocimage(display, Rect(0,0,N*pcsz,N*pcsz), screen->chan, 0, 0);
|
|
|
- bbmask = allocimage(display, Rect(0,0,N*pcsz,N*pcsz), GREY1, 0, 0);
|
|
|
- bb2 = allocimage(display, Rect(0,0,N*pcsz,N*pcsz+DY), screen->chan, 0, 0);
|
|
|
- bb2mask = allocimage(display, bb2->r, GREY1, 0, 0);
|
|
|
- if(bb==0 || bbmask==0 || bb2==0 || bb2mask==0)
|
|
|
- sysfatal("allocimage fail (bb)");
|
|
|
- draw(screen, screen->r, display->white, nil, ZP);
|
|
|
- drawboard();
|
|
|
- setpiece(piece);
|
|
|
- if(piece)
|
|
|
- drawpiece();
|
|
|
- lastmx = movemouse();
|
|
|
- newscreen = 1;
|
|
|
- flushimage(display, 1);
|
|
|
-}
|
|
|
-
|
|
|
-void
|
|
|
-threadmain(int argc, char *argv[])
|
|
|
-{
|
|
|
- Image *tb;
|
|
|
- char buf[200];
|
|
|
- int i, scores;
|
|
|
- long starttime, endtime;
|
|
|
-
|
|
|
- ARGBEGIN{
|
|
|
- }ARGEND
|
|
|
-
|
|
|
- suspended = 0;
|
|
|
- setparms();
|
|
|
- snprint(buf, sizeof(buf), "%ds", N);
|
|
|
- initdraw(0, 0, buf);
|
|
|
- mousectl = initmouse(nil, display->image); /* BUG? */
|
|
|
- if(mousectl == nil)
|
|
|
- sysfatal("[45]s: mouse init failed: %r");
|
|
|
- kbdctl = initkeyboard(nil); /* BUG? */
|
|
|
- if(kbdctl == nil)
|
|
|
- sysfatal("[45]s: keyboard init failed: %r");
|
|
|
- starttime = time(0);
|
|
|
- srand(starttime);
|
|
|
- snprint(buf, sizeof(buf), "/sys/games/lib/%dscores", N);
|
|
|
- scores = open(buf, OWRITE);
|
|
|
- if(scores < 0)
|
|
|
- sysfatal("can't open %s: %r", buf);
|
|
|
- tb = 0;
|
|
|
- if(screen->depth < 3){
|
|
|
- tb = allocimage(display, Rect(0,0,16,16), 0, 1, -1);
|
|
|
- if(tb == 0)
|
|
|
- sysfatal("allocimage fail (tb)");
|
|
|
- }
|
|
|
- for(i = 0; i<NCOL; i++){
|
|
|
- tx[i] = allocimage(display, Rect(0, 0, 16, 16), screen->chan, 1, txpix[i]);
|
|
|
- if(tx[i] == 0)
|
|
|
- sysfatal("allocimage fail (tx)");
|
|
|
- if(screen->depth < 3){
|
|
|
- loadimage(tb, tb->r, txbits[i], 32);
|
|
|
- draw(tx[i], tx[i]->r, tb, nil, ZP);
|
|
|
- }
|
|
|
- }
|
|
|
- if(tb != 0)
|
|
|
- freeimage(tb);
|
|
|
-
|
|
|
- whitemask = allocimage(display, Rect(0,0,1,1), CMAP8, 1, setalpha(DWhite, 0x7F));
|
|
|
- if(whitemask==0)
|
|
|
- sysfatal("allocimage fail (whitemask)");
|
|
|
+extern int N, NP;
|
|
|
+extern Piece pieces[];
|
|
|
|
|
|
- threadsetname("4s-5s");
|
|
|
- timerc= chancreate(sizeof(int), 0);
|
|
|
- proccreate(timerproc, timerc, 1024);
|
|
|
- suspc= chancreate(sizeof(int), 0);
|
|
|
- mousec= chancreate(sizeof(Mouse), 0);
|
|
|
- kbdc= chancreate(sizeof(Rune), 0);
|
|
|
- threadcreate(suspproc, nil, 1024);
|
|
|
- points = 0;
|
|
|
- memset(board, 0, sizeof(board));
|
|
|
- redraw(0);
|
|
|
- if(play()){
|
|
|
- endtime = time(0);
|
|
|
- fprint(scores, "%ld\t%s\t%lud\t%ld\n",
|
|
|
- points, getuser(), starttime, endtime-starttime);
|
|
|
- }
|
|
|
- threadexitsall(nil);
|
|
|
- exits(0);
|
|
|
-}
|