#include "stdinc.h" #include "dat.h" #include "fns.h" void printIndex(int fd, Index *ix) { int i; fprint(fd, "index=%s version=%d blockSize=%d tabSize=%d\n", ix->name, ix->version, ix->blockSize, ix->tabSize); fprint(fd, "\tbuckets=%d div=%d\n", ix->buckets, ix->div); for(i = 0; i < ix->nsects; i++) fprint(fd, "\tsect=%s for buckets [%lld,%lld)\n", ix->smap[i].name, ix->smap[i].start, ix->smap[i].stop); for(i = 0; i < ix->narenas; i++) fprint(fd, "\tarena=%s at [%lld,%lld)\n", ix->amap[i].name, ix->amap[i].start, ix->amap[i].stop); } void printArenaPart(int fd, ArenaPart *ap) { int i; fprint(fd, "arena partition=%s\n\tversion=%d blockSize=%d arenas=%d\n\tsetBase=%d setSize=%d\n", ap->part->name, ap->version, ap->blockSize, ap->narenas, ap->tabBase, ap->tabSize); for(i = 0; i < ap->narenas; i++) fprint(fd, "\tarena=%s at [%lld,%lld)\n", ap->map[i].name, ap->map[i].start, ap->map[i].stop); } void printArena(int fd, Arena *arena) { fprint(fd, "arena='%s' [%lld,%lld)\n\tversion=%d created=%d modified=%d", arena->name, arena->base-arena->blockSize, arena->base + arena->size + arena->blockSize, arena->version, arena->ctime, arena->wtime); if(arena->sealed) fprint(2, " sealed\n"); else fprint(2, "\n"); if(!scoreEq(zeroScore, arena->score)) fprint(2, "\tscore=%V\n", arena->score); fprint(fd, "\tclumps=%,d compressed clumps=%,d data=%,lld compressed data=%,lld disk storage=%,lld\n", arena->clumps, arena->cclumps, arena->uncsize, arena->used - arena->clumps * ClumpSize, arena->used + arena->clumps * ClumpInfoSize); }