/* * This file is part of the UCB release of Plan 9. It is subject to the license * terms in the LICENSE file found in the top-level directory of this * distribution and at http://akaros.cs.berkeley.edu/files/Plan9License. No * part of the UCB release of Plan 9, including this file, may be copied, * modified, propagated, or distributed except according to the terms contained * in the LICENSE file. */ /* sqrt returns the square root of its floating point argument. Newton's method. calls frexp */ #include #include double sqrt(double arg) { double x, temp; int exp, i; if(arg <= 0) { if(arg < 0) return 0.; return 0; } x = frexp(arg, &exp); while(x < 0.5) { x *= 2; exp--; } /* * NOTE * this wont work on 1's comp */ if(exp & 1) { x *= 2; exp--; } temp = 0.5 * (1.0+x); while(exp > 60) { temp *= (1L<<30); exp -= 60; } while(exp < -60) { temp /= (1L<<30); exp += 60; } if(exp >= 0) temp *= 1L << (exp/2); else temp /= 1L << (-exp/2); for(i=0; i<=4; i++) temp = 0.5*(temp + arg/temp); return temp; }