vganvidia.c 12 KB

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  1. /* Portions of this file derived from work with the following copyright */
  2. /***************************************************************************\
  3. |* *|
  4. |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
  5. |* *|
  6. |* NOTICE TO USER: The source code is copyrighted under U.S. and *|
  7. |* international laws. Users and possessors of this source code are *|
  8. |* hereby granted a nonexclusive, royalty-free copyright license to *|
  9. |* use this code in individual and commercial software. *|
  10. |* *|
  11. |* Any use of this source code must include, in the user documenta- *|
  12. |* tion and internal comments to the code, notices to the end user *|
  13. |* as follows: *|
  14. |* *|
  15. |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
  16. |* *|
  17. |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
  18. |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
  19. |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
  20. |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
  21. |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
  22. |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
  23. |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
  24. |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
  25. |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
  26. |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
  27. |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
  28. |* *|
  29. |* U.S. Government End Users. This source code is a "commercial *|
  30. |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
  31. |* consisting of "commercial computer software" and "commercial *|
  32. |* computer software documentation," as such terms are used in *|
  33. |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
  34. |* ment only as a commercial end item. Consistent with 48 C.F.R. *|
  35. |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
  36. |* all U.S. Government End Users acquire the source code with only *|
  37. |* those rights set forth herein. *|
  38. |* *|
  39. \***************************************************************************/
  40. #include "u.h"
  41. #include "../port/lib.h"
  42. #include "mem.h"
  43. #include "dat.h"
  44. #include "fns.h"
  45. #include "io.h"
  46. #include "../port/error.h"
  47. #define Image IMAGE
  48. #include <draw.h>
  49. #include <memdraw.h>
  50. #include <cursor.h>
  51. #include "screen.h"
  52. #include "nv_dma.h"
  53. enum {
  54. Pramin = 0x00710000,
  55. Pramdac = 0x00680000,
  56. Fifo = 0x00800000,
  57. Pgraph = 0x00400000,
  58. Pfb = 0x00100000
  59. };
  60. enum {
  61. hwCurPos = Pramdac + 0x0300,
  62. };
  63. #define SKIPS 8
  64. struct {
  65. ulong *dmabase;
  66. int dmacurrent;
  67. int dmaput;
  68. int dmafree;
  69. int dmamax;
  70. } nv;
  71. static Pcidev*
  72. nvidiapci(void)
  73. {
  74. Pcidev *p;
  75. p = nil;
  76. while((p = pcimatch(p, 0x10DE, 0)) != nil){
  77. if(p->did >= 0x20 && p->ccrb == 3) /* video card */
  78. return p;
  79. }
  80. return nil;
  81. }
  82. static void
  83. nvidialinear(VGAscr*, int, int)
  84. {
  85. }
  86. static void
  87. nvidiaenable(VGAscr* scr)
  88. {
  89. Pcidev *p;
  90. ulong *q;
  91. int tmp;
  92. if(scr->mmio)
  93. return;
  94. p = nvidiapci();
  95. if(p == nil)
  96. return;
  97. scr->id = p->did;
  98. scr->pci = p;
  99. scr->mmio = vmap(p->mem[0].bar & ~0x0F, p->mem[0].size);
  100. if(scr->mmio == nil)
  101. return;
  102. addvgaseg("nvidiammio", p->mem[0].bar&~0x0F, p->mem[0].size);
  103. vgalinearpci(scr);
  104. if(scr->apsize)
  105. addvgaseg("nvidiascreen", scr->paddr, scr->apsize);
  106. /* find video memory size */
  107. switch (scr->id & 0x0ff0) {
  108. case 0x0020:
  109. case 0x00A0:
  110. q = (void*)((uchar*)scr->mmio + Pfb);
  111. tmp = *q;
  112. if (tmp & 0x0100) {
  113. scr->storage = ((tmp >> 12) & 0x0F) * 1024 + 1024 * 2;
  114. } else {
  115. tmp &= 0x03;
  116. if (tmp)
  117. scr->storage = (1024*1024*2) << tmp;
  118. else
  119. scr->storage = 1024*1024*32;
  120. }
  121. break;
  122. case 0x01A0:
  123. p = pcimatchtbdf(MKBUS(BusPCI, 0, 0, 1));
  124. tmp = pcicfgr32(p, 0x7C);
  125. scr->storage = (((tmp >> 6) & 31) + 1) * 1024 * 1024;
  126. break;
  127. case 0x01F0:
  128. p = pcimatchtbdf(MKBUS(BusPCI, 0, 0, 1));
  129. tmp = pcicfgr32(p, 0x84);
  130. scr->storage = (((tmp >> 4) & 127) + 1) * 1024 * 1024;
  131. break;
  132. default:
  133. q = (void*)((uchar*)scr->mmio + Pfb + 0x020C);
  134. tmp = (*q >> 20) & 0xFF;
  135. if (tmp == 0)
  136. tmp = 16;
  137. scr->storage = tmp*1024*1024;
  138. break;
  139. }
  140. }
  141. static void
  142. nvidiacurdisable(VGAscr* scr)
  143. {
  144. if(scr->mmio == 0)
  145. return;
  146. vgaxo(Crtx, 0x31, vgaxi(Crtx, 0x31) & ~0x01);
  147. }
  148. static void
  149. nvidiacurload(VGAscr* scr, Cursor* curs)
  150. {
  151. ulong* p;
  152. int i,j;
  153. ushort c,s;
  154. ulong tmp;
  155. if(scr->mmio == 0)
  156. return;
  157. vgaxo(Crtx, 0x31, vgaxi(Crtx, 0x31) & ~0x01);
  158. switch (scr->id & 0x0ff0) {
  159. case 0x0020:
  160. case 0x00A0:
  161. p = (void*)((uchar*)scr->mmio + Pramin + 0x1E00 * 4);
  162. break;
  163. default:
  164. p = (void*)((uchar*)scr->vaddr + scr->storage - 96*1024);
  165. break;
  166. }
  167. for(i=0; i<16; i++) {
  168. c = (curs->clr[2 * i] << 8) | curs->clr[2 * i+1];
  169. s = (curs->set[2 * i] << 8) | curs->set[2 * i+1];
  170. tmp = 0;
  171. for (j=0; j<16; j++){
  172. if(s&0x8000)
  173. tmp |= 0x80000000;
  174. else if(c&0x8000)
  175. tmp |= 0xFFFF0000;
  176. if (j&0x1){
  177. *p++ = tmp;
  178. tmp = 0;
  179. } else {
  180. tmp>>=16;
  181. }
  182. c<<=1;
  183. s<<=1;
  184. }
  185. for (j=0; j<8; j++)
  186. *p++ = 0;
  187. }
  188. for (i=0; i<256; i++)
  189. *p++ = 0;
  190. scr->offset = curs->offset;
  191. vgaxo(Crtx, 0x31, vgaxi(Crtx, 0x31) | 0x01);
  192. return;
  193. }
  194. static int
  195. nvidiacurmove(VGAscr* scr, Point p)
  196. {
  197. ulong* cursorpos;
  198. if(scr->mmio == 0)
  199. return 1;
  200. cursorpos = (void*)((uchar*)scr->mmio + hwCurPos);
  201. *cursorpos = ((p.y+scr->offset.y)<<16)|((p.x+scr->offset.x) & 0xFFFF);
  202. return 0;
  203. }
  204. static void
  205. nvidiacurenable(VGAscr* scr)
  206. {
  207. nvidiaenable(scr);
  208. if(scr->mmio == 0)
  209. return;
  210. vgaxo(Crtx, 0x1F, 0x57);
  211. nvidiacurload(scr, &arrow);
  212. nvidiacurmove(scr, ZP);
  213. vgaxo(Crtx, 0x31, vgaxi(Crtx, 0x31) | 0x01);
  214. }
  215. void
  216. writeput(VGAscr *scr, int data)
  217. {
  218. uchar *p, scratch;
  219. ulong *fifo;
  220. outb(0x3D0,0);
  221. p = scr->vaddr;
  222. scratch = *p;
  223. fifo = (void*)((uchar*)scr->mmio + Fifo);
  224. fifo[0x10] = (data << 2);
  225. USED(scratch);
  226. }
  227. ulong
  228. readget(VGAscr *scr)
  229. {
  230. ulong *fifo;
  231. fifo = (void*)((uchar*)scr->mmio + Fifo);
  232. return (fifo[0x0011] >> 2);
  233. }
  234. void
  235. nvdmakickoff(VGAscr *scr)
  236. {
  237. if(nv.dmacurrent != nv.dmaput) {
  238. nv.dmaput = nv.dmacurrent;
  239. writeput(scr, nv.dmaput);
  240. }
  241. }
  242. static void
  243. nvdmanext(ulong data)
  244. {
  245. nv.dmabase[nv.dmacurrent++] = data;
  246. }
  247. void
  248. nvdmawait(VGAscr *scr, int size)
  249. {
  250. int dmaget;
  251. size++;
  252. while(nv.dmafree < size) {
  253. dmaget = readget(scr);
  254. if(nv.dmaput >= dmaget) {
  255. nv.dmafree = nv.dmamax - nv.dmacurrent;
  256. if(nv.dmafree < size) {
  257. nvdmanext(0x20000000);
  258. if(dmaget <= SKIPS) {
  259. if (nv.dmaput <= SKIPS) /* corner case - will be idle */
  260. writeput(scr, SKIPS + 1);
  261. do { dmaget = readget(scr); }
  262. while(dmaget <= SKIPS);
  263. }
  264. writeput(scr, SKIPS);
  265. nv.dmacurrent = nv.dmaput = SKIPS;
  266. nv.dmafree = dmaget - (SKIPS + 1);
  267. }
  268. } else
  269. nv.dmafree = dmaget - nv.dmacurrent - 1;
  270. }
  271. }
  272. static void
  273. nvdmastart(VGAscr *scr, ulong tag, int size)
  274. {
  275. if (nv.dmafree <= size)
  276. nvdmawait(scr, size);
  277. nvdmanext((size << 18) | tag);
  278. nv.dmafree -= (size + 1);
  279. }
  280. static void
  281. waitforidle(VGAscr *scr)
  282. {
  283. ulong* pgraph;
  284. int x;
  285. pgraph = (void*)((uchar*)scr->mmio + Pgraph);
  286. x = 0;
  287. while((readget(scr) != nv.dmaput) && x++ < 1000000)
  288. ;
  289. if(x >= 1000000)
  290. iprint("idle stat %lud put %d scr %p pc %luX\n", readget(scr), nv.dmaput, scr, getcallerpc(&scr));
  291. x = 0;
  292. while(pgraph[0x00000700/4] & 0x01 && x++ < 1000000)
  293. ;
  294. if(x >= 1000000)
  295. iprint("idle stat %lud scrio %.8lux scr %p pc %luX\n", *pgraph, scr->mmio, scr, getcallerpc(&scr));
  296. }
  297. static void
  298. nvresetgraphics(VGAscr *scr)
  299. {
  300. ulong surfaceFormat, patternFormat, rectFormat, lineFormat;
  301. int pitch, i;
  302. pitch = scr->gscreen->width*BY2WD;
  303. nv.dmabase = (void*)((uchar*)scr->vaddr + scr->storage - 128*1024);
  304. for(i=0; i<SKIPS; i++)
  305. nv.dmabase[i] = 0x00000000;
  306. nv.dmabase[0x0 + SKIPS] = 0x00040000;
  307. nv.dmabase[0x1 + SKIPS] = 0x80000010;
  308. nv.dmabase[0x2 + SKIPS] = 0x00042000;
  309. nv.dmabase[0x3 + SKIPS] = 0x80000011;
  310. nv.dmabase[0x4 + SKIPS] = 0x00044000;
  311. nv.dmabase[0x5 + SKIPS] = 0x80000012;
  312. nv.dmabase[0x6 + SKIPS] = 0x00046000;
  313. nv.dmabase[0x7 + SKIPS] = 0x80000013;
  314. nv.dmabase[0x8 + SKIPS] = 0x00048000;
  315. nv.dmabase[0x9 + SKIPS] = 0x80000014;
  316. nv.dmabase[0xA + SKIPS] = 0x0004A000;
  317. nv.dmabase[0xB + SKIPS] = 0x80000015;
  318. nv.dmabase[0xC + SKIPS] = 0x0004C000;
  319. nv.dmabase[0xD + SKIPS] = 0x80000016;
  320. nv.dmabase[0xE + SKIPS] = 0x0004E000;
  321. nv.dmabase[0xF + SKIPS] = 0x80000017;
  322. nv.dmaput = 0;
  323. nv.dmacurrent = 16 + SKIPS;
  324. nv.dmamax = 8191;
  325. nv.dmafree = nv.dmamax - nv.dmacurrent;
  326. switch(scr->gscreen->depth) {
  327. case 32:
  328. case 24:
  329. surfaceFormat = SURFACE_FORMAT_DEPTH24;
  330. patternFormat = PATTERN_FORMAT_DEPTH24;
  331. rectFormat = RECT_FORMAT_DEPTH24;
  332. lineFormat = LINE_FORMAT_DEPTH24;
  333. break;
  334. case 16:
  335. case 15:
  336. surfaceFormat = SURFACE_FORMAT_DEPTH16;
  337. patternFormat = PATTERN_FORMAT_DEPTH16;
  338. rectFormat = RECT_FORMAT_DEPTH16;
  339. lineFormat = LINE_FORMAT_DEPTH16;
  340. break;
  341. default:
  342. surfaceFormat = SURFACE_FORMAT_DEPTH8;
  343. patternFormat = PATTERN_FORMAT_DEPTH8;
  344. rectFormat = RECT_FORMAT_DEPTH8;
  345. lineFormat = LINE_FORMAT_DEPTH8;
  346. break;
  347. }
  348. nvdmastart(scr, SURFACE_FORMAT, 4);
  349. nvdmanext(surfaceFormat);
  350. nvdmanext(pitch | (pitch << 16));
  351. nvdmanext(0);
  352. nvdmanext(0);
  353. nvdmastart(scr, PATTERN_FORMAT, 1);
  354. nvdmanext(patternFormat);
  355. nvdmastart(scr, RECT_FORMAT, 1);
  356. nvdmanext(rectFormat);
  357. nvdmastart(scr, LINE_FORMAT, 1);
  358. nvdmanext(lineFormat);
  359. nvdmastart(scr, PATTERN_COLOR_0, 4);
  360. nvdmanext(~0);
  361. nvdmanext(~0);
  362. nvdmanext(~0);
  363. nvdmanext(~0);
  364. nvdmastart(scr, ROP_SET, 1);
  365. nvdmanext(0xCC);
  366. nvdmakickoff(scr);
  367. waitforidle(scr);
  368. }
  369. static int
  370. nvidiahwfill(VGAscr *scr, Rectangle r, ulong sval)
  371. {
  372. nvdmastart(scr, RECT_SOLID_COLOR, 1);
  373. nvdmanext(sval);
  374. nvdmastart(scr, RECT_SOLID_RECTS(0), 2);
  375. nvdmanext((r.min.x << 16) | r.min.y);
  376. nvdmanext((Dx(r) << 16) | Dy(r));
  377. //if ( (Dy(r) * Dx(r)) >= 512)
  378. nvdmakickoff(scr);
  379. waitforidle(scr);
  380. return 1;
  381. }
  382. static int
  383. nvidiahwscroll(VGAscr *scr, Rectangle r, Rectangle sr)
  384. {
  385. nvdmastart(scr, BLIT_POINT_SRC, 3);
  386. nvdmanext((sr.min.y << 16) | sr.min.x);
  387. nvdmanext((r.min.y << 16) | r.min.x);
  388. nvdmanext((Dy(r) << 16) | Dx(r));
  389. //if ( (Dy(r) * Dx(r)) >= 512)
  390. nvdmakickoff(scr);
  391. waitforidle(scr);
  392. return 1;
  393. }
  394. void
  395. nvidiablank(VGAscr*, int blank)
  396. {
  397. uchar seq1, crtc1A;
  398. seq1 = vgaxi(Seqx, 1) & ~0x20;
  399. crtc1A = vgaxi(Crtx, 0x1A) & ~0xC0;
  400. if(blank){
  401. seq1 |= 0x20;
  402. // crtc1A |= 0xC0;
  403. crtc1A |= 0x80;
  404. }
  405. vgaxo(Seqx, 1, seq1);
  406. vgaxo(Crtx, 0x1A, crtc1A);
  407. }
  408. static void
  409. nvidiadrawinit(VGAscr *scr)
  410. {
  411. nvresetgraphics(scr);
  412. scr->blank = nvidiablank;
  413. hwblank = 1;
  414. scr->fill = nvidiahwfill;
  415. scr->scroll = nvidiahwscroll;
  416. }
  417. VGAdev vganvidiadev = {
  418. "nvidia",
  419. nvidiaenable,
  420. nil,
  421. nil,
  422. nvidialinear,
  423. nvidiadrawinit,
  424. };
  425. VGAcur vganvidiacur = {
  426. "nvidiahwgc",
  427. nvidiacurenable,
  428. nvidiacurdisable,
  429. nvidiacurload,
  430. nvidiacurmove,
  431. };