cols.c 12 KB

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  1. /*
  2. * This file is part of the UCB release of Plan 9. It is subject to the license
  3. * terms in the LICENSE file found in the top-level directory of this
  4. * distribution and at http://akaros.cs.berkeley.edu/files/Plan9License. No
  5. * part of the UCB release of Plan 9, including this file, may be copied,
  6. * modified, propagated, or distributed except according to the terms contained
  7. * in the LICENSE file.
  8. */
  9. #include <u.h>
  10. #include <libc.h>
  11. #include <draw.h>
  12. #include <thread.h>
  13. #include <cursor.h>
  14. #include <mouse.h>
  15. #include <keyboard.h>
  16. #include <frame.h>
  17. #include <fcall.h>
  18. #include <plumb.h>
  19. #include "dat.h"
  20. #include "fns.h"
  21. void
  22. colinit(Column *c, Rectangle r)
  23. {
  24. Rectangle r1;
  25. Text *t;
  26. draw(screen, r, display->white, nil, ZP);
  27. c->r = r;
  28. c->w = nil;
  29. c->nw = 0;
  30. t = &c->tag;
  31. t->w = nil;
  32. t->col = c;
  33. r1 = r;
  34. r1.max.y = r1.min.y + font->height;
  35. textinit(t, fileaddtext(nil, t), r1, &reffont, tagcols);
  36. t->what = Columntag;
  37. r1.min.y = r1.max.y;
  38. r1.max.y += Border;
  39. draw(screen, r1, display->black, nil, ZP);
  40. textinsert(t, 0, (Rune*)L"New Cut Paste Snarf Sort Zerox Delcol ", 38, TRUE);
  41. textsetselect(t, t->file->Buffer.nc, t->file->Buffer.nc);
  42. draw(screen, t->scrollr, colbutton, nil, colbutton->r.min);
  43. c->safe = TRUE;
  44. }
  45. Window*
  46. coladd(Column *c, Window *w, Window *clone, int y)
  47. {
  48. Rectangle r, r1;
  49. Window *v;
  50. int i, t;
  51. v = nil;
  52. r = c->r;
  53. r.min.y = c->tag.Frame.r.max.y+Border;
  54. if(y<r.min.y && c->nw>0){ /* steal half of last window by default */
  55. v = c->w[c->nw-1];
  56. y = v->body.Frame.r.min.y+Dy(v->body.Frame.r)/2;
  57. }
  58. /* look for window we'll land on */
  59. for(i=0; i<c->nw; i++){
  60. v = c->w[i];
  61. if(y < v->r.max.y)
  62. break;
  63. }
  64. if(c->nw > 0){
  65. if(i < c->nw)
  66. i++; /* new window will go after v */
  67. /*
  68. * if v's too small, grow it first.
  69. */
  70. if(!c->safe || v->body.Frame.maxlines<=3){
  71. colgrow(c, v, 1);
  72. y = v->body.Frame.r.min.y+Dy(v->body.Frame.r)/2;
  73. }
  74. r = v->r;
  75. if(i == c->nw)
  76. t = c->r.max.y;
  77. else
  78. t = c->w[i]->r.min.y-Border;
  79. r.max.y = t;
  80. draw(screen, r, textcols[BACK], nil, ZP);
  81. r1 = r;
  82. y = min(y, t-(v->tag.Frame.font->height+v->body.Frame.font->height+Border+1));
  83. r1.max.y = min(y, v->body.Frame.r.min.y+v->body.Frame.nlines*v->body.Frame.font->height);
  84. r1.min.y = winresize(v, r1, FALSE);
  85. r1.max.y = r1.min.y+Border;
  86. draw(screen, r1, display->black, nil, ZP);
  87. r.min.y = r1.max.y;
  88. }
  89. if(w == nil){
  90. w = emalloc(sizeof(Window));
  91. w->col = c;
  92. draw(screen, r, textcols[BACK], nil, ZP);
  93. wininit(w, clone, r);
  94. }else{
  95. w->col = c;
  96. winresize(w, r, FALSE);
  97. }
  98. w->tag.col = c;
  99. w->tag.row = c->row;
  100. w->body.col = c;
  101. w->body.row = c->row;
  102. c->w = realloc(c->w, (c->nw+1)*sizeof(Window*));
  103. memmove(c->w+i+1, c->w+i, (c->nw-i)*sizeof(Window*));
  104. c->nw++;
  105. c->w[i] = w;
  106. savemouse(w);
  107. /* near but not on the button */
  108. moveto(mousectl, addpt(w->tag.scrollr.max, Pt(3, 3)));
  109. barttext = &w->body;
  110. c->safe = TRUE;
  111. return w;
  112. }
  113. void
  114. colclose(Column *c, Window *w, int dofree)
  115. {
  116. Rectangle r;
  117. int i, didmouse, up;
  118. /* w is locked */
  119. if(!c->safe)
  120. colgrow(c, w, 1);
  121. for(i=0; i<c->nw; i++)
  122. if(c->w[i] == w)
  123. goto Found;
  124. error("can't find window");
  125. Found:
  126. r = w->r;
  127. w->tag.col = nil;
  128. w->body.col = nil;
  129. w->col = nil;
  130. didmouse = restoremouse(w);
  131. if(dofree){
  132. windelete(w);
  133. winclose(w);
  134. }
  135. memmove(c->w+i, c->w+i+1, (c->nw-i)*sizeof(Window*));
  136. c->nw--;
  137. c->w = realloc(c->w, c->nw*sizeof(Window*));
  138. if(c->nw == 0){
  139. draw(screen, r, display->white, nil, ZP);
  140. return;
  141. }
  142. up = 0;
  143. if(i == c->nw){ /* extend last window down */
  144. w = c->w[i-1];
  145. r.min.y = w->r.min.y;
  146. r.max.y = c->r.max.y;
  147. }else{ /* extend next window up */
  148. w = c->w[i];
  149. r.max.y = w->r.max.y;
  150. up = 1;
  151. }
  152. draw(screen, r, textcols[BACK], nil, ZP);
  153. if(c->safe){
  154. winresize(w, r, FALSE);
  155. USED(up);
  156. if(!didmouse)
  157. movetodel(w);
  158. }
  159. }
  160. void
  161. colcloseall(Column *c)
  162. {
  163. int i;
  164. Window *w;
  165. if(c == activecol)
  166. activecol = nil;
  167. textclose(&c->tag);
  168. for(i=0; i<c->nw; i++){
  169. w = c->w[i];
  170. winclose(w);
  171. }
  172. c->nw = 0;
  173. free(c->w);
  174. free(c);
  175. clearmouse();
  176. }
  177. void
  178. colmousebut(Column *c)
  179. {
  180. moveto(mousectl, divpt(addpt(c->tag.scrollr.min, c->tag.scrollr.max), 2));
  181. }
  182. void
  183. colresize(Column *c, Rectangle r)
  184. {
  185. int i;
  186. Rectangle r1, r2;
  187. Window *w;
  188. clearmouse();
  189. r1 = r;
  190. r1.max.y = r1.min.y + c->tag.Frame.font->height;
  191. textresize(&c->tag, r1);
  192. draw(screen, c->tag.scrollr, colbutton, nil, colbutton->r.min);
  193. r1.min.y = r1.max.y;
  194. r1.max.y += Border;
  195. draw(screen, r1, display->black, nil, ZP);
  196. r1.max.y = r.max.y;
  197. for(i=0; i<c->nw; i++){
  198. w = c->w[i];
  199. w->maxlines = 0;
  200. if(i == c->nw-1)
  201. r1.max.y = r.max.y;
  202. else
  203. r1.max.y = r1.min.y+(Dy(w->r)+Border)*Dy(r)/Dy(c->r);
  204. r2 = r1;
  205. r2.max.y = r2.min.y+Border;
  206. draw(screen, r2, display->black, nil, ZP);
  207. r1.min.y = r2.max.y;
  208. r1.min.y = winresize(w, r1, FALSE);
  209. }
  210. c->r = r;
  211. }
  212. static
  213. int
  214. colcmp(const void *a, const void *b)
  215. {
  216. Rune *r1, *r2;
  217. int i, nr1, nr2;
  218. r1 = (*(Window**)a)->body.file->name;
  219. nr1 = (*(Window**)a)->body.file->nname;
  220. r2 = (*(Window**)b)->body.file->name;
  221. nr2 = (*(Window**)b)->body.file->nname;
  222. for(i=0; i<nr1 && i<nr2; i++){
  223. if(*r1 != *r2)
  224. return *r1-*r2;
  225. r1++;
  226. r2++;
  227. }
  228. return nr1-nr2;
  229. }
  230. void
  231. colsort(Column *c)
  232. {
  233. int i, y;
  234. Rectangle r, r1, *rp;
  235. Window **wp, *w;
  236. if(c->nw == 0)
  237. return;
  238. clearmouse();
  239. rp = emalloc(c->nw*sizeof(Rectangle));
  240. wp = emalloc(c->nw*sizeof(Window*));
  241. memmove(wp, c->w, c->nw*sizeof(Window*));
  242. qsort(wp, c->nw, sizeof(Window*), colcmp);
  243. for(i=0; i<c->nw; i++)
  244. rp[i] = wp[i]->r;
  245. r = c->r;
  246. r.min.y = c->tag.Frame.r.max.y;
  247. draw(screen, r, textcols[BACK], nil, ZP);
  248. y = r.min.y;
  249. for(i=0; i<c->nw; i++){
  250. w = wp[i];
  251. r.min.y = y;
  252. if(i == c->nw-1)
  253. r.max.y = c->r.max.y;
  254. else
  255. r.max.y = r.min.y+Dy(w->r)+Border;
  256. r1 = r;
  257. r1.max.y = r1.min.y+Border;
  258. draw(screen, r1, display->black, nil, ZP);
  259. r.min.y = r1.max.y;
  260. y = winresize(w, r, FALSE);
  261. }
  262. free(rp);
  263. free(c->w);
  264. c->w = wp;
  265. }
  266. void
  267. colgrow(Column *c, Window *w, int but)
  268. {
  269. Rectangle r, cr;
  270. int i, j, k, l, y1, y2, *nl, *ny, tot, nnl, onl, dnl, h;
  271. Window *v;
  272. for(i=0; i<c->nw; i++)
  273. if(c->w[i] == w)
  274. goto Found;
  275. error("can't find window");
  276. Found:
  277. cr = c->r;
  278. if(but < 0){ /* make sure window fills its own space properly */
  279. r = w->r;
  280. if(i==c->nw-1 || c->safe==FALSE)
  281. r.max.y = cr.max.y;
  282. else
  283. r.max.y = c->w[i+1]->r.min.y;
  284. winresize(w, r, FALSE);
  285. return;
  286. }
  287. cr.min.y = c->w[0]->r.min.y;
  288. if(but == 3){ /* full size */
  289. if(i != 0){
  290. v = c->w[0];
  291. c->w[0] = w;
  292. c->w[i] = v;
  293. }
  294. draw(screen, cr, textcols[BACK], nil, ZP);
  295. winresize(w, cr, FALSE);
  296. for(i=1; i<c->nw; i++)
  297. c->w[i]->body.Frame.maxlines = 0;
  298. c->safe = FALSE;
  299. return;
  300. }
  301. /* store old #lines for each window */
  302. onl = w->body.Frame.maxlines;
  303. nl = emalloc(c->nw * sizeof(int));
  304. ny = emalloc(c->nw * sizeof(int));
  305. tot = 0;
  306. for(j=0; j<c->nw; j++){
  307. l = c->w[j]->body.Frame.maxlines;
  308. nl[j] = l;
  309. tot += l;
  310. }
  311. /* approximate new #lines for this window */
  312. if(but == 2){ /* as big as can be */
  313. memset(nl, 0, c->nw * sizeof(int));
  314. goto Pack;
  315. }
  316. nnl = min(onl + max(min(5, w->maxlines), onl/2), tot);
  317. if(nnl < w->maxlines)
  318. nnl = (w->maxlines+nnl)/2;
  319. if(nnl == 0)
  320. nnl = 2;
  321. dnl = nnl - onl;
  322. /* compute new #lines for each window */
  323. for(k=1; k<c->nw; k++){
  324. /* prune from later window */
  325. j = i+k;
  326. if(j<c->nw && nl[j]){
  327. l = min(dnl, max(1, nl[j]/2));
  328. nl[j] -= l;
  329. nl[i] += l;
  330. dnl -= l;
  331. }
  332. /* prune from earlier window */
  333. j = i-k;
  334. if(j>=0 && nl[j]){
  335. l = min(dnl, max(1, nl[j]/2));
  336. nl[j] -= l;
  337. nl[i] += l;
  338. dnl -= l;
  339. }
  340. }
  341. Pack:
  342. /* pack everyone above */
  343. y1 = cr.min.y;
  344. for(j=0; j<i; j++){
  345. v = c->w[j];
  346. r = v->r;
  347. r.min.y = y1;
  348. r.max.y = y1+Dy(v->tag.all);
  349. if(nl[j])
  350. r.max.y += 1 + nl[j]*v->body.Frame.font->height;
  351. if(!c->safe || !eqrect(v->r, r)){
  352. draw(screen, r, textcols[BACK], nil, ZP);
  353. winresize(v, r, c->safe);
  354. }
  355. r.min.y = v->r.max.y;
  356. r.max.y += Border;
  357. draw(screen, r, display->black, nil, ZP);
  358. y1 = r.max.y;
  359. }
  360. /* scan to see new size of everyone below */
  361. y2 = c->r.max.y;
  362. for(j=c->nw-1; j>i; j--){
  363. v = c->w[j];
  364. r = v->r;
  365. r.min.y = y2-Dy(v->tag.all);
  366. if(nl[j])
  367. r.min.y -= 1 + nl[j]*v->body.Frame.font->height;
  368. r.min.y -= Border;
  369. ny[j] = r.min.y;
  370. y2 = r.min.y;
  371. }
  372. /* compute new size of window */
  373. r = w->r;
  374. r.min.y = y1;
  375. r.max.y = r.min.y+Dy(w->tag.all);
  376. h = w->body.Frame.font->height;
  377. if(y2-r.max.y >= 1+h+Border){
  378. r.max.y += 1;
  379. r.max.y += h*((y2-r.max.y)/h);
  380. }
  381. /* draw window */
  382. if(!c->safe || !eqrect(w->r, r)){
  383. draw(screen, r, textcols[BACK], nil, ZP);
  384. winresize(w, r, c->safe);
  385. }
  386. if(i < c->nw-1){
  387. r.min.y = r.max.y;
  388. r.max.y += Border;
  389. draw(screen, r, display->black, nil, ZP);
  390. for(j=i+1; j<c->nw; j++)
  391. ny[j] -= (y2-r.max.y);
  392. }
  393. /* pack everyone below */
  394. y1 = r.max.y;
  395. for(j=i+1; j<c->nw; j++){
  396. v = c->w[j];
  397. r = v->r;
  398. r.min.y = y1;
  399. r.max.y = y1+Dy(v->tag.all);
  400. if(nl[j])
  401. r.max.y += 1 + nl[j]*v->body.Frame.font->height;
  402. if(!c->safe || !eqrect(v->r, r)){
  403. draw(screen, r, textcols[BACK], nil, ZP);
  404. winresize(v, r, c->safe);
  405. }
  406. if(j < c->nw-1){ /* no border on last window */
  407. r.min.y = v->r.max.y;
  408. r.max.y += Border;
  409. draw(screen, r, display->black, nil, ZP);
  410. }
  411. y1 = r.max.y;
  412. }
  413. r = w->r;
  414. r.min.y = y1;
  415. r.max.y = c->r.max.y;
  416. draw(screen, r, textcols[BACK], nil, ZP);
  417. free(nl);
  418. free(ny);
  419. c->safe = TRUE;
  420. winmousebut(w);
  421. }
  422. void
  423. coldragwin(Column *c, Window *w, int but)
  424. {
  425. Rectangle r;
  426. int i, b;
  427. Point p, op;
  428. Window *v;
  429. Column *nc;
  430. clearmouse();
  431. setcursor(mousectl, &boxcursor);
  432. b = mouse->buttons;
  433. op = mouse->xy;
  434. while(mouse->buttons == b)
  435. readmouse(mousectl);
  436. setcursor(mousectl, nil);
  437. if(mouse->buttons){
  438. while(mouse->buttons)
  439. readmouse(mousectl);
  440. return;
  441. }
  442. for(i=0; i<c->nw; i++)
  443. if(c->w[i] == w)
  444. goto Found;
  445. error("can't find window");
  446. Found:
  447. p = mouse->xy;
  448. if(abs(p.x-op.x)<5 && abs(p.y-op.y)<5){
  449. colgrow(c, w, but);
  450. winmousebut(w);
  451. return;
  452. }
  453. /* is it a flick to the right? */
  454. if(abs(p.y-op.y)<10 && p.x>op.x+30 && rowwhichcol(c->row, p)==c)
  455. p.x = op.x+Dx(w->r); /* yes: toss to next column */
  456. nc = rowwhichcol(c->row, p);
  457. if(nc!=nil && nc!=c){
  458. colclose(c, w, FALSE);
  459. coladd(nc, w, nil, p.y);
  460. winmousebut(w);
  461. return;
  462. }
  463. if(i==0 && c->nw==1)
  464. return; /* can't do it */
  465. if((i>0 && p.y<c->w[i-1]->r.min.y) || (i<c->nw-1 && p.y>w->r.max.y)
  466. || (i==0 && p.y>w->r.max.y)){
  467. /* shuffle */
  468. colclose(c, w, FALSE);
  469. coladd(c, w, nil, p.y);
  470. winmousebut(w);
  471. return;
  472. }
  473. if(i == 0)
  474. return;
  475. v = c->w[i-1];
  476. if(p.y < v->tag.all.max.y)
  477. p.y = v->tag.all.max.y;
  478. if(p.y > w->r.max.y-Dy(w->tag.all)-Border)
  479. p.y = w->r.max.y-Dy(w->tag.all)-Border;
  480. r = v->r;
  481. r.max.y = p.y;
  482. if(r.max.y > v->body.Frame.r.min.y){
  483. r.max.y -= (r.max.y-v->body.Frame.r.min.y)%v->body.Frame.font->height;
  484. if(v->body.Frame.r.min.y == v->body.Frame.r.max.y)
  485. r.max.y++;
  486. }
  487. if(!eqrect(v->r, r)){
  488. draw(screen, r, textcols[BACK], nil, ZP);
  489. winresize(v, r, c->safe);
  490. }
  491. r.min.y = v->r.max.y;
  492. r.max.y = r.min.y+Border;
  493. draw(screen, r, display->black, nil, ZP);
  494. r.min.y = r.max.y;
  495. if(i == c->nw-1)
  496. r.max.y = c->r.max.y;
  497. else
  498. r.max.y = c->w[i+1]->r.min.y-Border;
  499. if(!eqrect(w->r, r)){
  500. draw(screen, r, textcols[BACK], nil, ZP);
  501. winresize(w, r, c->safe);
  502. }
  503. c->safe = TRUE;
  504. winmousebut(w);
  505. }
  506. Text*
  507. colwhich(Column *c, Point p)
  508. {
  509. int i;
  510. Window *w;
  511. if(!ptinrect(p, c->r))
  512. return nil;
  513. if(ptinrect(p, c->tag.all))
  514. return &c->tag;
  515. for(i=0; i<c->nw; i++){
  516. w = c->w[i];
  517. if(ptinrect(p, w->r)){
  518. if(ptinrect(p, w->tag.all))
  519. return &w->tag;
  520. return &w->body;
  521. }
  522. /* scrollr drops below w->r on low windows */
  523. if(ptinrect(p, w->body.scrollr))
  524. return &w->body;
  525. }
  526. return nil;
  527. }
  528. int
  529. colclean(Column *c)
  530. {
  531. int i, clean;
  532. clean = TRUE;
  533. for(i=0; i<c->nw; i++)
  534. clean &= winclean(c->w[i], TRUE);
  535. return clean;
  536. }