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- #include <u.h>
- #include <libc.h>
- #include <draw.h>
- #include <thread.h>
- #include <cursor.h>
- #include <mouse.h>
- #include <keyboard.h>
- enum
- {
- MAXN = 5
- };
- typedef struct Piece Piece;
- struct Piece{
- short rot;
- short tx;
- Point sz;
- Point d[MAXN];
- };
- extern int N, NP;
- extern Piece pieces[];
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