ldelete.c 1.2 KB

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  1. #include <u.h>
  2. #include <libc.h>
  3. #include <draw.h>
  4. #include <memdraw.h>
  5. #include <memlayer.h>
  6. void
  7. memldelete(Memimage *i)
  8. {
  9. Memscreen *s;
  10. Memlayer *l;
  11. l = i->layer;
  12. /* free backing store and disconnect refresh, to make pushback fast */
  13. freememimage(l->save);
  14. l->save = nil;
  15. l->refreshptr = nil;
  16. memltorear(i);
  17. /* window is now the rearmost; clean up screen structures and deallocate */
  18. s = i->layer->screen;
  19. if(s->fill){
  20. i->clipr = i->r;
  21. memdraw(i, i->r, s->fill, i->r.min, nil, i->r.min, S);
  22. }
  23. if(l->front){
  24. l->front->layer->rear = nil;
  25. s->rearmost = l->front;
  26. }else{
  27. s->frontmost = nil;
  28. s->rearmost = nil;
  29. }
  30. free(l);
  31. freememimage(i);
  32. }
  33. /*
  34. * Just free the data structures, don't do graphics
  35. */
  36. void
  37. memlfree(Memimage *i)
  38. {
  39. Memlayer *l;
  40. l = i->layer;
  41. freememimage(l->save);
  42. free(l);
  43. freememimage(i);
  44. }
  45. void
  46. _memlsetclear(Memscreen *s)
  47. {
  48. Memimage *i, *j;
  49. Memlayer *l;
  50. for(i=s->rearmost; i; i=i->layer->front){
  51. l = i->layer;
  52. l->clear = rectinrect(l->screenr, l->screen->image->clipr);
  53. if(l->clear)
  54. for(j=l->front; j; j=j->layer->front)
  55. if(rectXrect(l->screenr, j->layer->screenr)){
  56. l->clear = 0;
  57. break;
  58. }
  59. }
  60. }