load.c 1017 B

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  1. #include "lib9.h"
  2. #include "draw.h"
  3. #include "memdraw.h"
  4. #include "memlayer.h"
  5. int
  6. memload(Memimage *dst, Rectangle r, uchar *data, int n, int iscompressed)
  7. {
  8. int (*loadfn)(Memimage*, Rectangle, uchar*, int);
  9. Memimage *tmp;
  10. Memlayer *dl;
  11. Rectangle lr;
  12. int dx;
  13. loadfn = loadmemimage;
  14. if(iscompressed)
  15. loadfn = cloadmemimage;
  16. Top:
  17. dl = dst->layer;
  18. if(dl == nil)
  19. return loadfn(dst, r, data, n);
  20. /*
  21. * Convert to screen coordinates.
  22. */
  23. lr = r;
  24. r.min.x += dl->delta.x;
  25. r.min.y += dl->delta.y;
  26. r.max.x += dl->delta.x;
  27. r.max.y += dl->delta.y;
  28. dx = dl->delta.x&(7/dst->depth);
  29. if(dl->clear && dx==0){
  30. dst = dl->screen->image;
  31. goto Top;
  32. }
  33. /*
  34. * dst is an obscured layer or data is unaligned
  35. */
  36. if(dl->save && dx==0){
  37. n = loadfn(dl->save, lr, data, n);
  38. if(n > 0)
  39. memlexpose(dst, r);
  40. return n;
  41. }
  42. tmp = allocmemimage(lr, dst->chan);
  43. if(tmp == nil)
  44. return -1;
  45. n = loadfn(tmp, lr, data, n);
  46. memdraw(dst, lr, tmp, lr.min, nil, lr.min, S);
  47. freememimage(tmp);
  48. return n;
  49. }