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@@ -274,22 +274,25 @@ class PresenceHandler(BasePresenceHandler):
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self.external_sync_linearizer = Linearizer(name="external_sync_linearizer")
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- # Start a LoopingCall in 30s that fires every 5s.
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- # The initial delay is to allow disconnected clients a chance to
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- # reconnect before we treat them as offline.
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- def run_timeout_handler():
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- return run_as_background_process(
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- "handle_presence_timeouts", self._handle_timeouts
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- )
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-
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- self.clock.call_later(30, self.clock.looping_call, run_timeout_handler, 5000)
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+ if self._presence_enabled:
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+ # Start a LoopingCall in 30s that fires every 5s.
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+ # The initial delay is to allow disconnected clients a chance to
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+ # reconnect before we treat them as offline.
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+ def run_timeout_handler():
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+ return run_as_background_process(
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+ "handle_presence_timeouts", self._handle_timeouts
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+ )
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- def run_persister():
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- return run_as_background_process(
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- "persist_presence_changes", self._persist_unpersisted_changes
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+ self.clock.call_later(
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+ 30, self.clock.looping_call, run_timeout_handler, 5000
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)
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- self.clock.call_later(60, self.clock.looping_call, run_persister, 60 * 1000)
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+ def run_persister():
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+ return run_as_background_process(
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+ "persist_presence_changes", self._persist_unpersisted_changes
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+ )
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+
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+ self.clock.call_later(60, self.clock.looping_call, run_persister, 60 * 1000)
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LaterGauge(
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"synapse_handlers_presence_wheel_timer_size",
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@@ -299,7 +302,7 @@ class PresenceHandler(BasePresenceHandler):
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)
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# Used to handle sending of presence to newly joined users/servers
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- if hs.config.use_presence:
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+ if self._presence_enabled:
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self.notifier.add_replication_callback(self.notify_new_event)
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# Presence is best effort and quickly heals itself, so lets just always
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