# -*- coding: utf-8 -*- # Copyright 2017 Vector Creations Ltd # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import logging from six import iteritems, iterkeys from twisted.internet import defer import synapse.metrics from synapse.api.constants import EventTypes, JoinRules, Membership from synapse.handlers.state_deltas import StateDeltasHandler from synapse.metrics.background_process_metrics import run_as_background_process from synapse.storage.roommember import ProfileInfo from synapse.types import get_localpart_from_id from synapse.util.metrics import Measure logger = logging.getLogger(__name__) class UserDirectoryHandler(StateDeltasHandler): """Handles querying of and keeping updated the user_directory. N.B.: ASSUMES IT IS THE ONLY THING THAT MODIFIES THE USER DIRECTORY The user directory is filled with users who this server can see are joined to a world_readable or publically joinable room. We keep a database table up to date by streaming changes of the current state and recalculating whether users should be in the directory or not when necessary. """ def __init__(self, hs): super(UserDirectoryHandler, self).__init__(hs) self.store = hs.get_datastore() self.state = hs.get_state_handler() self.server_name = hs.hostname self.clock = hs.get_clock() self.notifier = hs.get_notifier() self.is_mine_id = hs.is_mine_id self.update_user_directory = hs.config.update_user_directory self.search_all_users = hs.config.user_directory_search_all_users # The current position in the current_state_delta stream self.pos = None # Guard to ensure we only process deltas one at a time self._is_processing = False if self.update_user_directory: self.notifier.add_replication_callback(self.notify_new_event) # We kick this off so that we don't have to wait for a change before # we start populating the user directory self.clock.call_later(0, self.notify_new_event) def search_users(self, user_id, search_term, limit): """Searches for users in directory Returns: dict of the form:: { "limited": , # whether there were more results or not "results": [ # Ordered by best match first { "user_id": , "display_name": , "avatar_url": } ] } """ return self.store.search_user_dir(user_id, search_term, limit) def notify_new_event(self): """Called when there may be more deltas to process """ if not self.update_user_directory: return if self._is_processing: return @defer.inlineCallbacks def process(): try: yield self._unsafe_process() finally: self._is_processing = False self._is_processing = True run_as_background_process("user_directory.notify_new_event", process) @defer.inlineCallbacks def handle_local_profile_change(self, user_id, profile): """Called to update index of our local user profiles when they change irrespective of any rooms the user may be in. """ # FIXME(#3714): We should probably do this in the same worker as all # the other changes. is_support = yield self.store.is_support_user(user_id) # Support users are for diagnostics and should not appear in the user directory. if not is_support: yield self.store.update_profile_in_user_dir( user_id, profile.display_name, profile.avatar_url ) @defer.inlineCallbacks def handle_user_deactivated(self, user_id): """Called when a user ID is deactivated """ # FIXME(#3714): We should probably do this in the same worker as all # the other changes. yield self.store.remove_from_user_dir(user_id) @defer.inlineCallbacks def _unsafe_process(self): # If self.pos is None then means we haven't fetched it from DB if self.pos is None: self.pos = yield self.store.get_user_directory_stream_pos() # If still None then the initial background update hasn't happened yet if self.pos is None: return None # Loop round handling deltas until we're up to date while True: with Measure(self.clock, "user_dir_delta"): deltas = yield self.store.get_current_state_deltas(self.pos) if not deltas: return logger.info("Handling %d state deltas", len(deltas)) yield self._handle_deltas(deltas) self.pos = deltas[-1]["stream_id"] # Expose current event processing position to prometheus synapse.metrics.event_processing_positions.labels("user_dir").set( self.pos ) yield self.store.update_user_directory_stream_pos(self.pos) @defer.inlineCallbacks def _handle_deltas(self, deltas): """Called with the state deltas to process """ for delta in deltas: typ = delta["type"] state_key = delta["state_key"] room_id = delta["room_id"] event_id = delta["event_id"] prev_event_id = delta["prev_event_id"] logger.debug("Handling: %r %r, %s", typ, state_key, event_id) # For join rule and visibility changes we need to check if the room # may have become public or not and add/remove the users in said room if typ in (EventTypes.RoomHistoryVisibility, EventTypes.JoinRules): yield self._handle_room_publicity_change( room_id, prev_event_id, event_id, typ ) elif typ == EventTypes.Member: change = yield self._get_key_change( prev_event_id, event_id, key_name="membership", public_value=Membership.JOIN, ) if change is False: # Need to check if the server left the room entirely, if so # we might need to remove all the users in that room is_in_room = yield self.store.is_host_joined( room_id, self.server_name ) if not is_in_room: logger.info("Server left room: %r", room_id) # Fetch all the users that we marked as being in user # directory due to being in the room and then check if # need to remove those users or not user_ids = yield self.store.get_users_in_dir_due_to_room( room_id ) for user_id in user_ids: yield self._handle_remove_user(room_id, user_id) return else: logger.debug("Server is still in room: %r", room_id) is_support = yield self.store.is_support_user(state_key) if not is_support: if change is None: # Handle any profile changes yield self._handle_profile_change( state_key, room_id, prev_event_id, event_id ) continue if change: # The user joined event = yield self.store.get_event(event_id, allow_none=True) profile = ProfileInfo( avatar_url=event.content.get("avatar_url"), display_name=event.content.get("displayname"), ) yield self._handle_new_user(room_id, state_key, profile) else: # The user left yield self._handle_remove_user(room_id, state_key) else: logger.debug("Ignoring irrelevant type: %r", typ) @defer.inlineCallbacks def _handle_room_publicity_change(self, room_id, prev_event_id, event_id, typ): """Handle a room having potentially changed from/to world_readable/publically joinable. Args: room_id (str) prev_event_id (str|None): The previous event before the state change event_id (str|None): The new event after the state change typ (str): Type of the event """ logger.debug("Handling change for %s: %s", typ, room_id) if typ == EventTypes.RoomHistoryVisibility: change = yield self._get_key_change( prev_event_id, event_id, key_name="history_visibility", public_value="world_readable", ) elif typ == EventTypes.JoinRules: change = yield self._get_key_change( prev_event_id, event_id, key_name="join_rule", public_value=JoinRules.PUBLIC, ) else: raise Exception("Invalid event type") # If change is None, no change. True => become world_readable/public, # False => was world_readable/public if change is None: logger.debug("No change") return # There's been a change to or from being world readable. is_public = yield self.store.is_room_world_readable_or_publicly_joinable( room_id ) logger.debug("Change: %r, is_public: %r", change, is_public) if change and not is_public: # If we became world readable but room isn't currently public then # we ignore the change return elif not change and is_public: # If we stopped being world readable but are still public, # ignore the change return users_with_profile = yield self.state.get_current_users_in_room(room_id) # Remove every user from the sharing tables for that room. for user_id in iterkeys(users_with_profile): yield self.store.remove_user_who_share_room(user_id, room_id) # Then, re-add them to the tables. # NOTE: this is not the most efficient method, as handle_new_user sets # up local_user -> other_user and other_user_whos_local -> local_user, # which when ran over an entire room, will result in the same values # being added multiple times. The batching upserts shouldn't make this # too bad, though. for user_id, profile in iteritems(users_with_profile): yield self._handle_new_user(room_id, user_id, profile) @defer.inlineCallbacks def _handle_local_user(self, user_id): """Adds a new local roomless user into the user_directory_search table. Used to populate up the user index when we have an user_directory_search_all_users specified. """ logger.debug("Adding new local user to dir, %r", user_id) profile = yield self.store.get_profileinfo(get_localpart_from_id(user_id)) row = yield self.store.get_user_in_directory(user_id) if not row: yield self.store.update_profile_in_user_dir( user_id, profile.display_name, profile.avatar_url ) @defer.inlineCallbacks def _handle_new_user(self, room_id, user_id, profile): """Called when we might need to add user to directory Args: room_id (str): room_id that user joined or started being public user_id (str) """ logger.debug("Adding new user to dir, %r", user_id) yield self.store.update_profile_in_user_dir( user_id, profile.display_name, profile.avatar_url ) is_public = yield self.store.is_room_world_readable_or_publicly_joinable( room_id ) # Now we update users who share rooms with users. users_with_profile = yield self.state.get_current_users_in_room(room_id) if is_public: yield self.store.add_users_in_public_rooms(room_id, (user_id,)) else: to_insert = set() # First, if they're our user then we need to update for every user if self.is_mine_id(user_id): is_appservice = self.store.get_if_app_services_interested_in_user( user_id ) # We don't care about appservice users. if not is_appservice: for other_user_id in users_with_profile: if user_id == other_user_id: continue to_insert.add((user_id, other_user_id)) # Next we need to update for every local user in the room for other_user_id in users_with_profile: if user_id == other_user_id: continue is_appservice = self.store.get_if_app_services_interested_in_user( other_user_id ) if self.is_mine_id(other_user_id) and not is_appservice: to_insert.add((other_user_id, user_id)) if to_insert: yield self.store.add_users_who_share_private_room(room_id, to_insert) @defer.inlineCallbacks def _handle_remove_user(self, room_id, user_id): """Called when we might need to remove user from directory Args: room_id (str): room_id that user left or stopped being public that user_id (str) """ logger.debug("Removing user %r", user_id) # Remove user from sharing tables yield self.store.remove_user_who_share_room(user_id, room_id) # Are they still in any rooms? If not, remove them entirely. rooms_user_is_in = yield self.store.get_user_dir_rooms_user_is_in(user_id) if len(rooms_user_is_in) == 0: yield self.store.remove_from_user_dir(user_id) @defer.inlineCallbacks def _handle_profile_change(self, user_id, room_id, prev_event_id, event_id): """Check member event changes for any profile changes and update the database if there are. """ if not prev_event_id or not event_id: return prev_event = yield self.store.get_event(prev_event_id, allow_none=True) event = yield self.store.get_event(event_id, allow_none=True) if not prev_event or not event: return if event.membership != Membership.JOIN: return prev_name = prev_event.content.get("displayname") new_name = event.content.get("displayname") prev_avatar = prev_event.content.get("avatar_url") new_avatar = event.content.get("avatar_url") if prev_name != new_name or prev_avatar != new_avatar: yield self.store.update_profile_in_user_dir(user_id, new_name, new_avatar)