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- # Copyright 2020 The Matrix.org Foundation C.I.C.
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- from unittest.mock import Mock
- from synapse.api.constants import EduTypes
- from synapse.events import EventBase
- from synapse.federation.units import Transaction
- from synapse.handlers.presence import UserPresenceState
- from synapse.rest import admin
- from synapse.rest.client.v1 import login, presence, room
- from synapse.types import create_requester
- from tests.events.test_presence_router import send_presence_update, sync_presence
- from tests.test_utils.event_injection import inject_member_event
- from tests.unittest import FederatingHomeserverTestCase, override_config
- class ModuleApiTestCase(FederatingHomeserverTestCase):
- servlets = [
- admin.register_servlets,
- login.register_servlets,
- room.register_servlets,
- presence.register_servlets,
- ]
- def prepare(self, reactor, clock, homeserver):
- self.store = homeserver.get_datastore()
- self.module_api = homeserver.get_module_api()
- self.event_creation_handler = homeserver.get_event_creation_handler()
- self.sync_handler = homeserver.get_sync_handler()
- def make_homeserver(self, reactor, clock):
- return self.setup_test_homeserver(
- federation_transport_client=Mock(spec=["send_transaction"]),
- )
- def test_can_register_user(self):
- """Tests that an external module can register a user"""
- # Register a new user
- user_id, access_token = self.get_success(
- self.module_api.register(
- "bob", displayname="Bobberino", emails=["bob@bobinator.bob"]
- )
- )
- # Check that the new user exists with all provided attributes
- self.assertEqual(user_id, "@bob:test")
- self.assertTrue(access_token)
- self.assertTrue(self.get_success(self.store.get_user_by_id(user_id)))
- # Check that the email was assigned
- emails = self.get_success(self.store.user_get_threepids(user_id))
- self.assertEqual(len(emails), 1)
- email = emails[0]
- self.assertEqual(email["medium"], "email")
- self.assertEqual(email["address"], "bob@bobinator.bob")
- # Should these be 0?
- self.assertEqual(email["validated_at"], 0)
- self.assertEqual(email["added_at"], 0)
- # Check that the displayname was assigned
- displayname = self.get_success(self.store.get_profile_displayname("bob"))
- self.assertEqual(displayname, "Bobberino")
- def test_sending_events_into_room(self):
- """Tests that a module can send events into a room"""
- # Mock out create_and_send_nonmember_event to check whether events are being sent
- self.event_creation_handler.create_and_send_nonmember_event = Mock(
- spec=[],
- side_effect=self.event_creation_handler.create_and_send_nonmember_event,
- )
- # Create a user and room to play with
- user_id = self.register_user("summer", "monkey")
- tok = self.login("summer", "monkey")
- room_id = self.helper.create_room_as(user_id, tok=tok)
- # Create and send a non-state event
- content = {"body": "I am a puppet", "msgtype": "m.text"}
- event_dict = {
- "room_id": room_id,
- "type": "m.room.message",
- "content": content,
- "sender": user_id,
- }
- event = self.get_success(
- self.module_api.create_and_send_event_into_room(event_dict)
- ) # type: EventBase
- self.assertEqual(event.sender, user_id)
- self.assertEqual(event.type, "m.room.message")
- self.assertEqual(event.room_id, room_id)
- self.assertFalse(hasattr(event, "state_key"))
- self.assertDictEqual(event.content, content)
- expected_requester = create_requester(
- user_id, authenticated_entity=self.hs.hostname
- )
- # Check that the event was sent
- self.event_creation_handler.create_and_send_nonmember_event.assert_called_with(
- expected_requester,
- event_dict,
- ratelimit=False,
- ignore_shadow_ban=True,
- )
- # Create and send a state event
- content = {
- "events_default": 0,
- "users": {user_id: 100},
- "state_default": 50,
- "users_default": 0,
- "events": {"test.event.type": 25},
- }
- event_dict = {
- "room_id": room_id,
- "type": "m.room.power_levels",
- "content": content,
- "sender": user_id,
- "state_key": "",
- }
- event = self.get_success(
- self.module_api.create_and_send_event_into_room(event_dict)
- ) # type: EventBase
- self.assertEqual(event.sender, user_id)
- self.assertEqual(event.type, "m.room.power_levels")
- self.assertEqual(event.room_id, room_id)
- self.assertEqual(event.state_key, "")
- self.assertDictEqual(event.content, content)
- # Check that the event was sent
- self.event_creation_handler.create_and_send_nonmember_event.assert_called_with(
- expected_requester,
- {
- "type": "m.room.power_levels",
- "content": content,
- "room_id": room_id,
- "sender": user_id,
- "state_key": "",
- },
- ratelimit=False,
- ignore_shadow_ban=True,
- )
- # Check that we can't send membership events
- content = {
- "membership": "leave",
- }
- event_dict = {
- "room_id": room_id,
- "type": "m.room.member",
- "content": content,
- "sender": user_id,
- "state_key": user_id,
- }
- self.get_failure(
- self.module_api.create_and_send_event_into_room(event_dict), Exception
- )
- def test_public_rooms(self):
- """Tests that a room can be added and removed from the public rooms list,
- as well as have its public rooms directory state queried.
- """
- # Create a user and room to play with
- user_id = self.register_user("kermit", "monkey")
- tok = self.login("kermit", "monkey")
- room_id = self.helper.create_room_as(user_id, tok=tok)
- # The room should not currently be in the public rooms directory
- is_in_public_rooms = self.get_success(
- self.module_api.public_room_list_manager.room_is_in_public_room_list(
- room_id
- )
- )
- self.assertFalse(is_in_public_rooms)
- # Let's try adding it to the public rooms directory
- self.get_success(
- self.module_api.public_room_list_manager.add_room_to_public_room_list(
- room_id
- )
- )
- # And checking whether it's in there...
- is_in_public_rooms = self.get_success(
- self.module_api.public_room_list_manager.room_is_in_public_room_list(
- room_id
- )
- )
- self.assertTrue(is_in_public_rooms)
- # Let's remove it again
- self.get_success(
- self.module_api.public_room_list_manager.remove_room_from_public_room_list(
- room_id
- )
- )
- # Should be gone
- is_in_public_rooms = self.get_success(
- self.module_api.public_room_list_manager.room_is_in_public_room_list(
- room_id
- )
- )
- self.assertFalse(is_in_public_rooms)
- # The ability to send federation is required by send_local_online_presence_to.
- @override_config({"send_federation": True})
- def test_send_local_online_presence_to(self):
- """Tests that send_local_presence_to_users sends local online presence to local users."""
- # Create a user who will send presence updates
- self.presence_receiver_id = self.register_user("presence_receiver", "monkey")
- self.presence_receiver_tok = self.login("presence_receiver", "monkey")
- # And another user that will send presence updates out
- self.presence_sender_id = self.register_user("presence_sender", "monkey")
- self.presence_sender_tok = self.login("presence_sender", "monkey")
- # Put them in a room together so they will receive each other's presence updates
- room_id = self.helper.create_room_as(
- self.presence_receiver_id,
- tok=self.presence_receiver_tok,
- )
- self.helper.join(room_id, self.presence_sender_id, tok=self.presence_sender_tok)
- # Presence sender comes online
- send_presence_update(
- self,
- self.presence_sender_id,
- self.presence_sender_tok,
- "online",
- "I'm online!",
- )
- # Presence receiver should have received it
- presence_updates, sync_token = sync_presence(self, self.presence_receiver_id)
- self.assertEqual(len(presence_updates), 1)
- presence_update = presence_updates[0] # type: UserPresenceState
- self.assertEqual(presence_update.user_id, self.presence_sender_id)
- self.assertEqual(presence_update.state, "online")
- # Syncing again should result in no presence updates
- presence_updates, sync_token = sync_presence(
- self, self.presence_receiver_id, sync_token
- )
- self.assertEqual(len(presence_updates), 0)
- # Trigger sending local online presence
- self.get_success(
- self.module_api.send_local_online_presence_to(
- [
- self.presence_receiver_id,
- ]
- )
- )
- # Presence receiver should have received online presence again
- presence_updates, sync_token = sync_presence(
- self, self.presence_receiver_id, sync_token
- )
- self.assertEqual(len(presence_updates), 1)
- presence_update = presence_updates[0] # type: UserPresenceState
- self.assertEqual(presence_update.user_id, self.presence_sender_id)
- self.assertEqual(presence_update.state, "online")
- # Presence sender goes offline
- send_presence_update(
- self,
- self.presence_sender_id,
- self.presence_sender_tok,
- "offline",
- "I slink back into the darkness.",
- )
- # Trigger sending local online presence
- self.get_success(
- self.module_api.send_local_online_presence_to(
- [
- self.presence_receiver_id,
- ]
- )
- )
- # Presence receiver should *not* have received offline state
- presence_updates, sync_token = sync_presence(
- self, self.presence_receiver_id, sync_token
- )
- self.assertEqual(len(presence_updates), 0)
- @override_config({"send_federation": True})
- def test_send_local_online_presence_to_federation(self):
- """Tests that send_local_presence_to_users sends local online presence to remote users."""
- # Create a user who will send presence updates
- self.presence_sender_id = self.register_user("presence_sender", "monkey")
- self.presence_sender_tok = self.login("presence_sender", "monkey")
- # And a room they're a part of
- room_id = self.helper.create_room_as(
- self.presence_sender_id,
- tok=self.presence_sender_tok,
- )
- # Mark them as online
- send_presence_update(
- self,
- self.presence_sender_id,
- self.presence_sender_tok,
- "online",
- "I'm online!",
- )
- # Make up a remote user to send presence to
- remote_user_id = "@far_away_person:island"
- # Create a join membership event for the remote user into the room.
- # This allows presence information to flow from one user to the other.
- self.get_success(
- inject_member_event(
- self.hs,
- room_id,
- sender=remote_user_id,
- target=remote_user_id,
- membership="join",
- )
- )
- # The remote user would have received the existing room members' presence
- # when they joined the room.
- #
- # Thus we reset the mock, and try sending online local user
- # presence again
- self.hs.get_federation_transport_client().send_transaction.reset_mock()
- # Broadcast local user online presence
- self.get_success(
- self.module_api.send_local_online_presence_to([remote_user_id])
- )
- # Check that a presence update was sent as part of a federation transaction
- found_update = False
- calls = (
- self.hs.get_federation_transport_client().send_transaction.call_args_list
- )
- for call in calls:
- call_args = call[0]
- federation_transaction = call_args[0] # type: Transaction
- # Get the sent EDUs in this transaction
- edus = federation_transaction.get_dict()["edus"]
- for edu in edus:
- # Make sure we're only checking presence-type EDUs
- if edu["edu_type"] != EduTypes.Presence:
- continue
- # EDUs can contain multiple presence updates
- for presence_update in edu["content"]["push"]:
- if presence_update["user_id"] == self.presence_sender_id:
- found_update = True
- self.assertTrue(found_update)
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