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- #!/usr/bin/env node
- "use strict";
- const path = require("path");
- // TODO:
- // - Timeout
- console.log("Don't forget to run `make all` before running this script");
- var fs = require("fs");
- var V86 = require("./../../../build/libv86.js").V86;
- const V86_ROOT = path.join(__dirname, "../../..");
- var OUTPUT_FILE = path.join(V86_ROOT, "images/debian-state-base.bin");
- process.stdin.setRawMode(true);
- process.stdin.resume();
- process.stdin.setEncoding("utf8");
- process.stdin.on("data", handle_key);
- var emulator = new V86({
- bios: { url: path.join(V86_ROOT, "/bios/seabios.bin") },
- vga_bios: { url: path.join(V86_ROOT, "/bios/vgabios.bin") },
- autostart: true,
- memory_size: 512 * 1024 * 1024,
- vga_memory_size: 8 * 1024 * 1024,
- network_relay_url: "<UNUSED>",
- bzimage_initrd_from_filesystem: true,
- cmdline: "rw init=/bin/systemd root=host9p console=ttyS0 spectre_v2=off pti=off",
- filesystem: {
- basefs: {
- url: path.join(V86_ROOT, "/images/debian-base-fs.json"),
- },
- baseurl: path.join(V86_ROOT, "/images/debian-9p-rootfs-flat/"),
- },
- screen_dummy: true,
- });
- console.log("Now booting, please stand by ...");
- var boot_start = Date.now();
- var serial_text = "";
- let booted = false;
- emulator.add_listener("serial0-output-char", function(c)
- {
- process.stdout.write(c);
- serial_text += c;
- if(!booted && serial_text.endsWith("root@localhost:~# "))
- {
- console.error("\nBooted in %d", (Date.now() - boot_start) / 1000);
- booted = true;
- // sync and drop caches: Makes it safer to change the filesystem as fewer files are rendered
- emulator.serial0_send("sync;echo 3 >/proc/sys/vm/drop_caches\n");
- setTimeout(function ()
- {
- emulator.save_state(function(err, s)
- {
- if(err)
- {
- throw err;
- }
- fs.writeFile(OUTPUT_FILE, new Uint8Array(s), function(e)
- {
- if(e) throw e;
- console.error("Saved as " + OUTPUT_FILE);
- stop();
- });
- });
- }, 10 * 1000);
- }
- });
- function handle_key(c)
- {
- if(c === "\u0003")
- {
- // ctrl c
- stop();
- }
- else
- {
- emulator.serial0_send(c);
- }
- }
- function stop()
- {
- emulator.stop();
- process.stdin.pause();
- }
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